Is this is a real field separate from all the things that looks similar to it? e.g.probability collectives (are they a thing?) and the nature-inspired algorithms people get disturbingly enthusiastic about (ant colonies, particle swarms, that one based on choirs…), and reliability engineering (Byzantine generals etc), …and quorum sensing? How about that?

## Local versus global design

I’m particular interested in the constraints on what global organising can be done using local information. There are formal approaches to this, e.g. H. Wang and Rubenstein (2020) and more fun and even cheap ones like Mordvintsev et al. (2020).

## Incentive design

If your network has autonomous agents that need to cooperate, how do you design their private utility? Although this looks a little bit like collective decisions, I am thinking of more incentive design-oriented questions. When we say “multi agent systems” there is usually a presumption that the individual agents are fairly simple, not whole human beings. Special case: flocking. The barriers betwixt these are permeable.

## Graph topology

If the graph topology of connections is not 1:N but something more complicated, what happens to learnability? What if you need to discover something controlling for graph topology? I have arbitrarily filed that under inference on social graphs.

## Misc links

Yoav Shoham and Kevin Leyton-Brown’s textbook,

*Multiagent Systems Algorithmic, Game-Theoretic, and Logical Foundations*is downloadableDistributed information processing in biological and computational systems

Yujian, Digest: Consensus Filters is a quick intro to signal analysis using consensus filters

## As metaphor for human systems

See wisdom of crowds versus groupthink, or possible weaponized social media.

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