Welcome to Dan’s brain
The contents of my head are not useful if they stay in there, so I regularly copy-paste them onto the internet, right here. Here you can find most of the things I am thinking about as a higgledy heap of half-finished notebooks and occasional polished essays. Themes: whatever shiny thing distracted me into taking notes, including, but not limited to,
- interesting problems in statistical inference,
- tedious technicalities in solving said interesting problems,
- survival tips, broadly construed, for wherever I am living, and
- philosophy of each of the above things.
Not what you are looking for? You might be after information about me, or my other projects.
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Research discovery and synthesis
academe
collective knowledge
faster pussycat
how do science
institutions
mind
networks
sociology
wonk
Marimo
faster pussycat
premature optimization
python
UI
Machine learning for climate systems
calculus
climate
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk
Natalism and fertility
economics
ethics
mind
gene
institutions
incentive mechanisms
Academic publishing
academe
collective knowledge
diy
doing internet
economics
faster pussycat
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology
Tabular data processing in Python
approximation
Bayes
clustering
high d
linear algebra
networks
optimization
probabilistic algorithms
probability
sparser than thou
statistics
Zotero
academe
collective knowledge
computers are awful
faster pussycat
how do science
workflow
Generative AI workflows and hacks 2024
economics
faster pussycat
innovation
language
machine learning
neural nets
NLP
stringology
technology
UI
Website cheat codes
computers are awful
making things
photon choreography
UI
Asynchronous Python
computers are awful
concurrency hell
python
Gaussian Ensemble Belief Propagation
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series
TikZ/PGFplots etx
communicating
computers are awful
dataviz
faster pussycat
LaTeX
photon choreography
plain text
typography
UI
workflow
The robot regency
agents
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
technology
unsupervised
Jax
algebra
calculus
computers are awful
linear algebra
number crunching
optimization
Differentiable PDE solvers
geometry
how do science
machine learning
PDEs
physics
sciml
statmech
stochastic processes
surrogate
uncertainty
Machine learning for partial differential equations
calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
Python packaging, environment and dependency management
computers are awful
python
standards
Neural network activation functions
calculus
classification
dynamical systems
geometry
machine learning
neural nets
physics
regression
sciml
statistics
submitit
computers are awful
computers are awful together
concurrency hell
distributed
premature optimization
python
Money, Australian-style
diy
economics
money
utility
Canalization and plasticity in human brains
adaptive
cooperation
evolution
learning
mind
networks
utility
VS Code / VS Codium
computers are awful
faster pussycat
plain text
UI
workflow
Quarto
academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing
Quarto integrated website system
academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing
Innovation
economics
innovation
intellectual property
making things
policy
sociology
spatial
technology
the rather superior sort of city
Log-concave distributions
Bayes
estimator distribution
Markov processes
Monte Carlo
optimization
probabilistic algorithms
probability
stochastic processes
Statistical learning theory for dependent data
Markov processes
measure
model selection
optimization
regression
statistics
stochastic processes
time series
Efficient Langevin sampling Gaussian distributions
Gaussian
Hilbert space
kernel tricks
Lévy processes
nonparametric
regression
spatial
stochastic processes
time series
Anti-TESCREALists
adversarial
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
technology
Livescribe
academe
making things
plain text
real time
UI
Ensemble Kalman methods for training neural networks
Bayes
dynamical systems
likelihood free
linear algebra
machine learning
Monte Carlo
neural nets
nonparametric
particle
probability
sciml
signal processing
sparser than thou
statistics
statmech
stochastic processes
time series
uncertainty
Terminals
computers are awful
faster pussycat
plain text
POSIX
AI Safety Australia
adversarial
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
tail risk
security
technology
Contemporary rationalists
catastrophe
culture
ethics
history
language
mind
wonk
Data summarization
approximation
estimator distribution
functional analysis
information
linear algebra
model selection
optimization
probabilistic algorithms
probability
signal processing
sparser than thou
statistics
GP inducing variables
algebra
approximation
functional analysis
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
optimization
probability
statistics
Verification and detection of generative AI
adversarial
approximation
Bayes
cryptography
generative
likelihood free
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
security
statistics
unsupervised
Certification of neural nets
adversarial
approximation
Bayes
cryptography
game theory
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
security
statistics
LaTeX
computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow
Subculture dynamics
adaptive
collective knowledge
culture
economics
evolution
game theory
history
networks
social graph
sociology
Bureaucracy
cooperation
culture
economics
game theory
institutions
rhetoric
wonk
Institutions for angels
agents
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
wonk
Spamularity
AI
confidentiality
adversarial
catastrophe
computers are awful together
confidentiality
democracy
economics
evolution
game theory
incentive mechanisms
networks
P2P
social graph
virality
wonk
Fish shell
computers are awful
faster pussycat
macos
plain text
POSIX
Gradient steps to an ecology of mind
adaptive
collective knowledge
cooperation
culture
economics
energy
evolution
extended self
game theory
gene
incentive mechanisms
learning
mind
networks
probability
social graph
sociology
statistics
statmech
utility
wonk
Interpolation, extrapolation and memorisation in neural networks
algebra
graphical models
how do science
machine learning
meta learning
networks
probability
statistics
Particle filters
Bayes
Monte Carlo
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
swarm
time series
tmux
computers are awful
faster pussycat
plain text
POSIX
Bayesian sparsity
Bayes
high d
information
model selection
regression
sparser than thou
statistics
Bayesian model selection
Bayes
information
model selection
statistics
Editing images using code
computers are awful
generative art
making things
photon choreography
Neural learning for geoscience
dynamical systems
machine learning
neural nets
sciml
SDEs
signal processing
spatial
stochastic processes
time series
spheres
Australia in data
data sets
place
straya
Teaching mathematics and especially statistics
academe
communicating
faster pussycat
learning
mind
statistics
The (Fisher) score function
Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
optimization
probabilistic algorithms
probability
score function
Langevin dynamcs MCMC
Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes
Neural PDE operator learning
Especially forward operators. Image-to-image regression, where the images encode a physical process.
calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
Bayes neural nets via subsetting weights
Bayes
convolution
density
likelihood free
machine learning
neural nets
nonparametric
sparser than thou
uncertainty
Particle variational message passing
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series
Safetyism and alignment problems
economics
extended self
faster pussycat
game theory
incentive mechanisms
institutions
networks
Foundation models for spatiotemporal systems
dynamical systems
machine learning
neural nets
sciml
SDEs
signal processing
spatial
stochastic processes
time series
Foundation models for partial differential equations
calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
Diagrams
communicating
computers are awful
dataviz
faster pussycat
photon choreography
Neural learning for extreme values
density
dynamical systems
machine learning
neural nets
point processes
probability
sciml
SDEs
signal processing
spatial
statistics
stochastic processes
tail risk
time series
Neural learning for spatiotemporal systems
dynamical systems
machine learning
neural nets
sciml
SDEs
signal processing
spatial
stochastic processes
time series
Thailand
place
Graph neural nets
algebra
functional analysis
geometry
machine learning
networks
neural nets
Monastic traditions
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
religion
rhetoric
social graph
sociology
swarm
wonk
Catastrophic risk
adaptive
catastrophe
economics
game theory
how do science
incentive mechanisms
markets
probability
tail risk
statistics
wonk
Australian AI Safety Forum Sydney 2024
adversarial
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
tail risk
security
technology
Podcasts
content
music
Differentiable learning of automata
compsci
machine learning
making things
neural nets
Reality gap
approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series
Variational message passing with high-dimensional and functional nodes
algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
neural nets
optimization
particle
probabilistic algorithms
probability
signal processing
state space models
statistics
stochastic processes
swarm
time series
Model complexity penalties
estimator distribution
information
likelihood
model selection
statistics
Verifiable information on the interent
adversarial
boring
computers are awful together
confidentiality
cooperation
cryptography
culture
democracy
economics
ethics
incentive mechanisms
mind
money
rhetoric
snarks
sociology
wonk
The public sphere and its business models
bandit problems
boring
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk
AI Safety
adversarial
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
tail risk
security
technology
Transformer networks as recurrent or state-space models
language
machine learning
meta learning
neural nets
NLP
stringology
time series
Variational Bayes NNs and Graphical Models
algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics
Physical infrastructure
design
diy
economics
housing
incentive mechanisms
institutions
making things
markets
money
physics
policy
tail risk
spatial
the rather superior sort of city
wonk
Fonts
making things
typography
Transferring money
computers are awful together
confidentiality
cryptography
money
Quarto website preview server hacks
academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing
Snowmobile or bicycle?
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
stringology
technology
UI
Posterior Gaussian process samples by updating prior samples
functional analysis
Gaussian
generative
Hilbert space
kernel tricks
particle
regression
spatial
stochastic processes
time series
Ensemble Kalman methods
Bayes
distributed
dynamical systems
generative
graphical models
linear algebra
machine learning
Monte Carlo
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series
Singular Learning Theory
dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes
Superstimuli
adaptive
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
gene
incentive mechanisms
institutions
neuron
utility
wonk
Addiction
ethics
fit
health
learning
mind
neuron
utility
Overparameterization in large models
decision theory
feature construction
machine learning
model selection
neural nets
optimization
probabilistic algorithms
SDEs
statmech
stochastic processes
Materials informatics
calculus
dynamical systems
geometry
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
statistics
statmech
stochastic processes
stringology
surrogate
time series
uncertainty
Nearly-low-rank Hermitian matrices
feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics
Ablation studies, knockout studies, lesion studies
algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
mind
networks
probability
sociology
statistics
Fan fiction
adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology
writing
Artificial intimacy
adaptive
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
gene
incentive mechanisms
institutions
neuron
utility
wonk
Trousers
diy
economics
fashion
sustainability
wonk
Fandoms
adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology
writing
Reproducing kernels satisfying physical equations
functional analysis
Gaussian
generative
Hilbert space
kernel tricks
regression
spatial
stochastic processes
time series
Medicalisation
classification
ethics
health
language
wonk
Human enthalpy
cooperation
culture
economics
evolution
incentive mechanisms
mind
social graph
utility
wonk
Implicit variational inference
approximation
metrics
optimization
probabilistic algorithms
probability
statistics
The blogosphere
academe
faster pussycat
how do science
plain text
workflow
writing
Sequential Monte Carlo
Bayes
Monte Carlo
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
swarm
time series
Superintelligence
adversarial
catastrophe
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
technology
Adaptive design of experiments
functional analysis
how do science
model selection
optimization
surrogate
Annealing in inference
Bayes
density
Monte Carlo
probabilistic algorithms
probability
statistics
statmech
stochastic processes
Krylov subspace iteration
feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics
The occupation kernel method
calculus
dynamical systems
functional analysis
Gaussian
generative
geometry
Hilbert space
how do science
kernel tricks
machine learning
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
time series
uncertainty
Function space versus weight space in NNs
algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
statistics
ML benchmarks and their pitfalls
economics
game theory
how do science
incentive mechanisms
institutions
machine learning
neural nets
statistics
Models for count data
branching
count data
regression
statistics
Cascade models
branching
count data
probability
time series
Kolmogorov-Arnold neural networks
calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
High dimensional statistics
functional analysis
high d
linear algebra
probability
signal processing
sparser than thou
Gradient flows, sometimes stochastic
Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes
Divisible, decomposable and stable distributions
dynamical systems
linear algebra
Lévy processes
probability
SDEs
stochastic processes
time series
Rationalists in Australia and surrounding regions
catastrophe
culture
ethics
history
language
mind
wonk
Adaptive stochastic gradient descent
functional analysis
neural nets
optimization
SDEs
stochastic processes
Moloch, slack and hyperselection
cooperation
economics
ethics
utility
wonk
Model interpretation and explanation
adversarial
game theory
hierarchical models
machine learning
sparser than thou
Symbolic regression
compsci
dynamical systems
machine learning
neural nets
optimization
physics
probabilistic algorithms
sciml
statistics
statmech
stochastic processes
stringology
Free content
content
making things
photon choreography
DIY VPN access point
computers are awful together
confidentiality
cryptography
diy
Dilemmas of collective action
bounded compute
distributed
economics
game theory
networks
squad
wonk
Voting systems
cooperation
economics
game theory
incentive mechanisms
institutions
ordinal
wonk
Economic mechanism design
economics
faster pussycat
game theory
incentive mechanisms
institutions
Ecological stability
branching
catastrophe
networks
probability
SDEs
statistics
stochastic processes
time series
virality
Misinformation, disinformation etc
adversarial
catastrophe
computers are awful together
confidentiality
democracy
economics
evolution
game theory
incentive mechanisms
insurgency
networks
P2P
social graph
virality
wonk
Internet in Australia?
computers are awful together
data sets
straya
Decision theory
algebra
Bayes
decision theory
functional analysis
Hilbert space
how do science
linear algebra
machine learning
model selection
nonparametric
statistics
uncertainty
Epistemic bottlenecks
adaptive
agents
bounded compute
classification
collective knowledge
communicating
distributed
economics
evolution
how do science
incentive mechanisms
information
institutions
language
learning
mind
networks
social graph
sociology
standards
stringology
virality
Public goods
economics
faster pussycat
game theory
incentive mechanisms
institutions
networks
Generative art with language+diffusion models
buzzword
computers are awful
generative art
machine learning
making things
music
neural nets
photon choreography
VS Code for Python
computers are awful
faster pussycat
plain text
python
UI
workflow
Reproducible research
academe
collective knowledge
how do science
information provenance
workflow
(Geo)spatial data sets
computers are awful
data sets
spatial
statistics
Let’s solve social event organising
confidentiality
cooperation
culture
diy
social graph
standards
Community
cooperation
culture
democracy
economics
institutions
insurgency
religion
rhetoric
social graph
wonk
Free will
boring
how do science
mind
snarks
Python cluster computing
computers are awful
concurrency hell
distributed
number crunching
premature optimization
workflow
VS Code as LaTeX editor
computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow
Gibbs posteriors
Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes
Code generation, programming assistants
faster pussycat
language
machine learning
making things
neural nets
NLP
real time
signal processing
stringology
time series
UI
Project management
communicating
distributed
economics
faster pussycat
game theory
incentive mechanisms
innovation
institutions
mind
networks
ssh
computers are awful
computers are awful together
confidentiality
encryption
plain text
POSIX
Spherical coordinates
algebra
functional analysis
geometry
high d
linear algebra
measure
probability
signal processing
sparser than thou
spheres
Predictive coding
energy
learning
mind
neuron
probability
statistics
statmech
VS Code online and networked
computers are awful together
faster pussycat
plain text
UI
workflow
Artificial life
adaptive
agents
evolution
gene
grammar
incentive mechanisms
learning
life
neuron
probabilistic algorithms
stringology
swarm
time series
Symbolic system identification
compsci
dynamical systems
machine learning
neural nets
optimization
physics
probabilistic algorithms
sciml
statistics
statmech
stochastic processes
stringology
Rhetoric
adversarial
bounded compute
communicating
cooperation
culture
mind
wonk
Modern conspiracy theorising
confidentiality
democracy
economics
evolution
game theory
insurgency
networks
P2P
wonk
Rituals and beliefs that bind
agents
collective knowledge
cooperation
culture
democracy
distributed
economics
extended self
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
religion
rhetoric
social graph
sociology
squad
wonk
Audio synthesis in Python
computers are awful
generative art
music
UI
The softmax function
classification
metrics
probability
regression
statistics
The Score Function Estimator
Bayes
calculus
density
estimator distribution
Monte Carlo
probabilistic algorithms
probability
score function
tail risk
uncertainty
Pytorch
computers are awful
neural nets
optimization
premature optimization
python
statistics
Mathematica
algebra
compsci
computers are awful
stringology
Digital scientific workbooks
academe
computers are awful
faster pussycat
how do science
information provenance
plain text
premature optimization
UI
workflow
Coarse graining
algebra
Bayes
machine learning
networks
physics
sciml
snarks
statmech
surrogate
Probabilistic numerics
Bayes
calculus
compsci
dynamical systems
geometry
Hilbert space
how do science
machine learning
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
Calendars and contacts GUIs for Linux
computers are awful
computers are awful together
diy
faster pussycat
office
POSIX
standards
UI
Implementing neural nets
computers are awful
machine learning
neural nets
optimization
Langevin dynamcs MCMC
Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
optimization
probabilistic algorithms
probability
quantum
SDEs
stochastic processes
pandoc
academe
computers are awful
faster pussycat
lua
plain text
UI
workflow
Meditation and enlightenment
faster pussycat
health
learning
mind
utility
Functional reactive programming
computers are awful
concurrency hell
premature optimization
signal processing
stringology
UI
Editing images with machine learning
computers are awful
generative art
making things
photon choreography
Righting and wronging
bandit problems
boring
bounded compute
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk
Neural vector embeddings
approximation
feature construction
geometry
high d
language
linear algebra
machine learning
metrics
neural nets
NLP
Model explanation with sparse autoencoders
adversarial
classification
communicating
feature construction
game theory
high d
language
machine learning
metrics
mind
NLP
sparser than thou
Bayesian and causal inference by foundation models
approximation
Bayes
generative
language
machine learning
meta learning
Monte Carlo
neural nets
NLP
optimization
probabilistic algorithms
probability
statistics
stringology
time series
Model mixing, model averaging for regression
Bayes
classification
clustering
compsci
convolution
density
information
linear algebra
nonparametric
probability
sparser than thou
statistics
Home networks for lazy dummies
computers are awful together
confidentiality
cryptography
diy
Sampling by the method of the ratio of uniforms
Bayes
estimator distribution
Monte Carlo
probabilistic algorithms
probability
Probabilistic programming
Bayes
generative
how do science
Monte Carlo
statistics
Perception and evolution
adaptive
classification
collective knowledge
communicating
cooperation
culture
economics
energy
evolution
extended self
feature construction
gene
incentive mechanisms
language
learning
machine learning
metrics
mind
NLP
probability
statistics
statmech
utility
Attention management tips for web browsing
bounded compute
computers are awful
computers are awful together
faster pussycat
incentive mechanisms
mind
standards
UI
Privacy while web browsing
computers are awful
computers are awful together
confidentiality
Simulating climate
calculus
climate
dynamical systems
geometry
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk
Atmospheric modeling
calculus
climate
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk
Vector databases
approximation
feature construction
geometry
high d
language
linear algebra
machine learning
metrics
neural nets
NLP
Oceanography
Gaussian
Hilbert space
kernel tricks
spatial
statistics
stochastic processes
time series
Reconciliation of overlapping Gaussian processes
Combining Gaussian processes on the same domain; consistency; coherence; generalized phase retrieval
functional analysis
Gaussian
generative
Hilbert space
kernel tricks
nonparametric
regression
spatial
stochastic processes
time series
Weighted data, weighted likelihoods in statistics
estimator distribution
functional analysis
linear algebra
model selection
probability
signal processing
sparser than thou
statistics
uncertainty
Gamma distributions
Lévy processes
probability
stochastic processes
time series
Monte Carlo gradient estimation
Bayes
calculus
density
estimator distribution
Monte Carlo
probabilistic algorithms
probability
score function
tail risk
uncertainty
Conjugate priors
functional analysis
probability
statistics
Indyweb, small web, cozy web
communicating
computers are awful together
diy
doing internet
LaTeX mathematics hacks
computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow
Temporal generative adversarial networks
adversarial
AI
Bregman
game theory
generative
learning
likelihood free
Monte Carlo
optimization
probability
Functional stochastic differential equations
Banach space
dynamical systems
Hilbert space
Lévy processes
probability
SDEs
signal processing
spatial
stochastic processes
time series
Science; Institution design for
academe
agents
collective knowledge
economics
faster pussycat
game theory
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology
wonk
Soft incentive mechanism design
bounded compute
economics
faster pussycat
game theory
incentive mechanisms
institutions
networks
Inverse Gaussian distribution
Lévy processes
probability
stochastic processes
time series
Historical English
history
language
Academic reading workflow
academe
computers are awful
faster pussycat
information provenance
learning
UI
workflow
Curved exponential families
geometry
probability
statistics
History of medicine
academe
agents
collective knowledge
economics
faster pussycat
game theory
health
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology
wonk
Timeless works of art
adaptive
collective knowledge
diy
making things
sociology
DIY home repair stuff
cooperation
culture
diy
economics
housing
making things
straya
Video editing
computers are awful
making things
music
photon choreography
standards
Exponential families
functional analysis
probability
statistics
R
computers are awful
number crunching
R
statistics
Bayesian model selection
Bayes
machine learning
model selection
neural nets
nonparametric
sparser than thou
statistics
uncertainty
Bandit problems
bandit problems
control
decision theory
signal processing
stochastic processes
stringology
Non-stationary bandit problems
bandit problems
control
decision theory
signal processing
stochastic processes
stringology
Bitter lessons in compute and cleverness
bounded compute
functional analysis
machine learning
model selection
optimization
statmech
How to reduce corporate spying
computers are awful
computers are awful together
confidentiality
security
wonk
Transformer networks for generic time series prediction
language
machine learning
meta learning
neural nets
NLP
stringology
time series
Kernel distribution embedding
approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics
Democratization of generative AI
agents
bounded compute
collective knowledge
concurrency hell
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
swarm
technology
UI
Transformer networks
language
machine learning
meta learning
neural nets
NLP
stringology
time series
Niche construction
cooperation
economics
evolution
game theory
incentive mechanisms
Tip me
computers are awful
cryptography
money
Normalising flows
approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
statistics
Neural mixtures of experts
Bayes
classification
clustering
compsci
density
information
linear algebra
model selection
nonparametric
optimization
particle
probability
regression
sparser than thou
statistics
Navigating large organisations
communicating
distributed
economics
extended self
faster pussycat
game theory
institutions
learning
mind
networks
squad
Community governance
cooperation
culture
democracy
economics
institutions
insurgency
wonk
The Gaussian distribution
algebra
Gaussian
geometry
high d
linear algebra
measure
probability
signal processing
spheres
statistics
Uncertainty quantification
Bayes
statistics
stochastic processes
surrogate
uncertainty
Indonesia
nusantara
place
Continual learning
algebra
graphical models
how do science
machine learning
networks
probability
statistics
Teamwork
communicating
distributed
economics
extended self
faster pussycat
game theory
institutions
learning
mind
networks
squad
Trading securities, hedging and portfolio design, practical
diy
finance
money
probability
Learning with PDE conservation laws
calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
Genre speciation
classification
music
semantics
Noise outsourcing
approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
sciml
statistics
Deep sets
feature construction
functional analysis
linear algebra
machine learning
networks
neural nets
probability
sciml
sparser than thou
statistics
topology
Graphical model / machine learning decoder ring
algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics
Inference from disorder
compsci
dynamical systems
networks
physics
probability
pseudorandomness
statistics
statmech
stochastic processes
Judaism, Jews in history, art and culture
culture
history
religion
(Kernelized) Stein variational gradient descent
approximation
Bayes
functional analysis
Markov processes
measure
metrics
Monte Carlo
optimization
particle
probabilistic algorithms
probability
score function
statistics
Functional programming
compsci
computers are awful
concurrency hell
grammar
stringology
Messenger shooting
adaptive
bounded compute
collective knowledge
culture
economics
ethics
evolution
extended self
incentive mechanisms
institutions
learning
mind
neuron
statistics
utility
wonk
Death
culture
diy
economics
ethics
gender
institutions
life
mind
networks
sex
sociology
wonk
Nested sampling
Bayes
Monte Carlo
probabilistic algorithms
probability
signal processing
state space models
statistics
swarm
time series
Doubly robust learning for causal inference
algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics
Agtech/Agritech
computers are awful together
confidentiality
ecology
food
money
technology
Bayesian model selection by model evidence maximisation
Bayes
information
model selection
statistics
Jensen Gap
approximation
functional analysis
measure
metrics
probability
stochastic processes
Entropy vs information
Bayes
dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes
Configuring machine learning experiments
computers are awful
faster pussycat
how do science
information provenance
premature optimization
Big data ML best practice
computers are awful
machine learning
neural nets
Transforms of Gaussian noise
approximation
Bayes
dynamical systems
Gaussian
Hilbert space
linear algebra
Lévy processes
Markov processes
networks
optimization
probability
SDEs
signal processing
state space models
statistics
stochastic processes
time series
Expectation maximisation
algebra
graphical models
hidden variables
hierarchical models
networks
optimization
probabilistic algorithms
probability
statistics
Pornography and other lewd art
gender
photon choreography
sex
wonk
Quasi-gradients of discrete parameters
calculus
classification
optimization
probabilistic algorithms
probability
score function
statistics
Reproducibility in Machine Learning research
economics
game theory
how do science
incentive mechanisms
institutions
machine learning
neural nets
statistics
Squeaky wheel equilibria
collective knowledge
communicating
cooperation
culture
distributed
economics
insurgency
mind
networks
wonk
Editors for LaTeX
compsci
computers are awful
faster pussycat
LaTeX
typography
UI
Pyro
Bayes
generative
how do science
Monte Carlo
sciml
statistics
Collectivism and individualism
communicating
cooperation
culture
economics
making things
mind
squad
wonk
Online shopping
diy
economics
hardware
making things
Goodhart’s Law
economics
game theory
incentive mechanisms
institutions
machine learning
optimization
statistics
utility
Rough path theory and signature methods
control
dynamical systems
SDEs
signal processing
sparser than thou
statistics
stochastic processes
time series
Physically-grounded computing
compsci
life
machine learning
physics
statmech
Feed readers
academe
computers are awful together
doing internet
faster pussycat
information provenance
learning
UI
workflow
Internet search engines
computers are awful together
faster pussycat
information provenance
NLP
search
Neural denoising diffusion models
approximation
Bayes
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
statistics
score function
Git tricks
computers are awful
information provenance
workflow
Attention Deficit (Hyperactivity) Disorder
gene
health
learning
mind
neuron
utility
Editing images using a GUI
computers are awful
generative art
making things
photon choreography
The property market is pollution
cooperation
culture
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
wonk
Algorithmic statistics
compsci
information
pseudorandomness
statistics
statmech
stringology
Guesstimation
computers are awful
faster pussycat
Monte Carlo
number crunching
office
UI
Git GUIs
computers are awful
information provenance
UI
workflow
Syncthing
computers are awful
computers are awful together
concurrency hell
distributed
diy
P2P
Optimisation
functional analysis
optimization
statmech
An orderly retreat from relevance
agents
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
technology
unsupervised
Resilience (Psychological)
adaptive
evolution
health
learning
mind
networks
utility
Scientific institutions and mechanisms
adaptive
bounded compute
collective knowledge
distributed
economics
how do science
incentive mechanisms
institutions
learning
mind
networks
sociology
standards
swarm
Neural likelihood inference
approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series
Ethical consumption
economics
ethics
networks
wonk
South-east Asia
place
Decentralized net services
computers are awful together
concurrency hell
confidentiality
distributed
diy
game theory
P2P
Bayesian posterior inference via optimization
Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes
Sufficiently good hedonism
bounded compute
economics
making things
money
utility
Urbanism
buzzword
cooperation
culture
design
diy
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
the rather superior sort of city
wonk
Approximate conditioning
algebra
approximation
functional analysis
graphical models
measure
metrics
networks
optimization
probability
statistics
Squared neural families
functional analysis
probability
statistics
Contemporary epidemiology of mental health
catastrophe
culture
economics
ethics
health
incentive mechanisms
mind
networks
rhetoric
snarks
sociology
virality
wonk
Score matching
approximation
Bayes
Bregman
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
score function
statistics
Designing less toxic social media
confidentiality
democracy
distributed
diy
economics
evolution
game theory
insurgency
networks
P2P
wonk
Bayes linear methods
Bayes
Gaussian
generative
Hilbert space
how do science
linear algebra
measure
Monte Carlo
statistics
Presentation tools
academe
communicating
computers are awful
faster pussycat
office
photon choreography
standards
Jupyter front end systems
faster pussycat
premature optimization
python
Hardware for neural networks
compsci
computers are awful
concurrency hell
grammar
number crunching
stringology
Variational message-passing algorithms in graphical models
algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
networks
optimization
particle
probability
signal processing
state space models
statistics
stochastic processes
swarm
time series
Designing social movements
agents
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
swarm
wonk
Unconferences
academe
collective knowledge
how do science
information provenance
workflow
Morality and computational constraints
economics
mind
sociology
Python debugging, profiling and testing
computers are awful
premature optimization
python
Microstressors
boring
cooperation
culture
democracy
economics
ethics
language
mind
rhetoric
snarks
sociology
wonk
Learning curves
culture
economics
faster pussycat
institutions
mind
networks
standards
technology
Matrix algebra
algebra
calculus
functional analysis
linear algebra
optimization
Economics of large language models
agents
bounded compute
collective knowledge
concurrency hell
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
swarm
technology
UI
Causal inference in highly parameterized ML
algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics
Stein’s method
approximation
functional analysis
measure
metrics
model selection
optimization
probability
spheres
statistics
Recurrent / convolutional / state-space
Bayes
convolution
dynamical systems
functional analysis
linear algebra
machine learning
making things
music
networks
neural nets
nonparametric
probability
signal processing
sparser than thou
state space models
statistics
time series
Dynamic causality
algebra
graphical models
how do science
machine learning
networks
neural nets
probability
statistics
Cryptographic tokens, distributed ledgers, and blockchain-like-things
computers are awful
confidentiality
distributed
game theory
incentive mechanisms
money
Which are your 100 bytes?
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
technology
UI
Simulation-based inference
approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series
Comment systems for static websites
computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow
Let’s try substack
academe
faster pussycat
how do science
plain text
workflow
writing
China
china
place
Email blogs and newsletters
academe
faster pussycat
how do science
plain text
workflow
writing
Maximum Mean Discrepancy, Hilbert-Schmidt Independence Criterion
approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics
Scalable vector graphics
computers are awful
faster pussycat
photon choreography