Welcome to Dan’s brain

The contents of my head are not useful if they stay in there, so I regularly copy-paste them onto the internet, into this very website. Here you can find most of the things I am thinking about, in the form of a higgledy heap of half-finished notebooks and occasional polished essays. Themes include whatever shiny thing distracted me into taking notes about it, including, but not limited to,

You might be after information about me generally, or what I am doing right now.

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AI Safety

adversarial
catastrophe
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
tail risk
technology

AI persuasion, AI manipulation

adversarial
AI safety
bounded compute
communicating
cooperation
culture
economics
faster pussycat
language
machine learning
mind
neural nets
NLP
security
technology
wonk

Image file formats

computers are awful
generative art
making things
photon choreography

Innovation

economics
innovation
intellectual property
making things
policy
sociology
spatial
technology
the rather superior sort of city

Configuring machine learning experiments with Fiddle

computers are awful
faster pussycat
how do science
premature optimization
provenance
python

Australia in data

data sets
place
Southeast Asia
straya

Developmental interpretability

AI safety
Bayes
bounded compute
dynamical systems
feature construction
high d
language
machine learning
metrics
mind
NLP
sparser than thou
statmech
stochastic processes

AI Safety Australia

adversarial
AI safety
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
Southeast Asia
tail risk
technology

Large sample theory

Gaussian
likelihood
optimization
probability
statistics

Real estate economics

cooperation
culture
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
the rather superior sort of city
wonk

Economics of foundation models

agents
AI safety
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
technology
UI
when to compute

AI Zen Koans

AI safety
language
machine learning
mind
neural nets
writing

Mechanistic interpretability

AI safety
communicating
feature construction
high d
language
machine learning
metrics
mind
NLP
sparser than thou
statmech
stochastic processes

Garbled highlights from ICLR 2025

neural nets
South East Asia
statistics

Learning with theory of mind

adaptive
agents
bandit problems
bounded compute
collective knowledge
control
cooperation
distributed
economics
evolution
extended self
game theory
incentive mechanisms
learning
machine learning
mind
networks
utility

Code generation, programming assistants

faster pussycat
language
machine learning
making things
neural nets
NLP
signal processing
stringology
UI

Gradient steps to an ecology of mind

adaptive
agents
collective knowledge
cooperation
culture
economics
energy
evolution
extended self
game theory
gene
incentive mechanisms
learning
mind
networks
probability
social graph
sociology
statistics
statmech
utility
wonk

Knowledge geometry

collective knowledge
how do science
stringology
topology

AI search

boring
computers are awful together
faster pussycat
incentive mechanisms
mind
NLP
provenance
search
wonk

Graphical model / machine learning decoder ring

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics
when to compute

Economics of automation,

economics
faster pussycat
innovation
language
machine learning
mind
neural nets
technology
UI

Indieweb, small web, cozy web

communicating
computers are awful together
diy
doing internet

Human domestication

agents
cooperation
culture
distributed
economics
evolution
extended self
incentive mechanisms
language
mind
utility
wonk

Editing images using a GUI

computers are awful
generative art
making things
photon choreography

Generative AI workflows and hacks 2025

economics
faster pussycat
innovation
language
machine learning
neural nets
NLP
stringology
technology
UI

Multimodal AI

approximation
Bayes
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
score function
statistics

Email blogs and newsletters

academe
faster pussycat
how do science
plain text
workflow
writing

Indonesia

nusantara
place
Southeast Asia

Human enthalpy

cooperation
culture
economics
evolution
incentive mechanisms
mind
social graph
utility
wonk

Free images

content
making things
photon choreography

Neural nets that do symbolic mathematics, logic and other reasoning tasks

compsci
language
machine learning
meta learning
networks
neural nets
NLP
stringology

The AI tech soap opera

agents
AI safety
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
technology
UI
when to compute

Feed readers

academe
computers are awful together
doing internet
faster pussycat
learning
provenance
UI
workflow

Learning with conservation laws, invariances and symmetries

algebra
how do science
information
machine learning
networks
physics
probability
sciml
statistics
statmech

Aligning AI systems

adversarial
AI safety
classification
communicating
feature construction
game theory
high d
language
machine learning
metrics
mind
NLP

Reading ebooks

academe
computers are awful
faster pussycat
learning
provenance
UI
workflow

Inference from disorder

causal
compsci
dynamical systems
networks
physics
probability
pseudorandomness
statistics
statmech
stochastic processes

Artificial agency

adaptive
agents
AI safety
cooperation
economics
evolution
extended self
game theory
incentive mechanisms
learning
mind
networks
utility
wonk

Extraversion

communicating
cooperation
gene
health
learning
mind
neuron
personality
utility

Email clients on linux

communicating
computers are awful
computers are awful together
confidentiality
encryption
faster pussycat
office
POSIX
UI

Hydra for tracking machine learning experiments

computers are awful
faster pussycat
how do science
premature optimization
provenance
python

Advice on advice

algebra
graphical models
how do science
machine learning
networks
probability
statistics

Ensemble Kalman updates are empirical Matheron updates

Bayes
distributed
dynamical systems
generative
linear algebra
machine learning
Monte Carlo
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
time series

Fediverse

computers are awful together
confidentiality
distributed
diy
economics
P2P

Incentive alignment problems

adversarial
distributed
economics
extended self
faster pussycat
game theory
incentive mechanisms
institutions
networks
security
tail risk

Diffusion of innovations

adaptive
collective knowledge
economics
hidden variables
incentive mechanisms
institutions
mind
networks
social graph
sociology
technology
virality
wonk

Democratization of generative AI

agents
bounded compute
collective knowledge
concurrency hell
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
technology
UI

Making good intertemporal decisions

bounded compute
economics
faster pussycat
incentive mechanisms
mind
utility

Regression with functional data

calculus
dynamical systems
functional analysis
Hilbert space
nonparametric
sparser than thou
time series

Ageing

drugs
faster pussycat
fit
gene
health
mind

Artificial intelligence without (necessarily) using computers

adversarial
catastrophe
economics
extended self
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
technology

Dunning-Kruger theory of mind

bounded compute
cooperation
culture
how do science
incentive mechanisms
learning
mind
snarks
wonk

Governance of and by AI

adversarial
catastrophe
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
tail risk
technology
wonk

AI Alignment Fast-Track Course

adversarial
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
tail risk
technology

Advice calibration

algebra
graphical models
how do science
machine learning
networks
probability
statistics

Alt finance

design
diy
economics
housing
incentive mechanisms
institutions
making things
markets
money
physics
policy
spatial
tail risk
the rather superior sort of city
wonk

Actually-existing capitalism

cooperation
economics
hand wringing
wonk

Game theory

bounded compute
cooperation
economics
game theory
incentive mechanisms
mind

Learning as compression

Bayes
compsci
graphical models
how do science
information
machine learning
meta learning
model selection
networks
probability
pseudorandomness
statistics
statmech
stringology

User interface software

computers are awful
photon choreography
UI

Generative AI workflows and hacks 2024

economics
faster pussycat
innovation
language
machine learning
neural nets
NLP
stringology
technology
UI

Learning of manifolds

feature construction
functional analysis
machine learning
networks
neural nets
statistics
topology

Home automation

computers are awful together
confidentiality
cryptography
diy
faster pussycat

Australian AI Safety Forum Sydney 2024

adversarial
AI safety
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
tail risk
technology

Academic publishing

academe
collective knowledge
diy
doing internet
economics
faster pussycat
how do science
incentive mechanisms
institutions
mind
networks
provenance
sociology

Jax

algebra
calculus
computers are awful
linear algebra
number crunching
optimization

Learning stuff

faster pussycat
language
learning
mind
utility

LaTeX

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Institutions for angels

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
wonk

Audiobooks

content
making things
music
signal processing

Editing images using code

computers are awful
generative art
making things
photon choreography

Model complexity penalties

estimator distribution
information
likelihood
model selection
statistics

Inner experience in humans

collective knowledge
life
mind
personality
probability
statistics
statmech

Physical infrastructure

design
diy
economics
housing
incentive mechanisms
institutions
making things
markets
money
physics
policy
spatial
tail risk
the rather superior sort of city
wonk

Ensemble Kalman methods

Bayes
distributed
dynamical systems
generative
graphical models
linear algebra
machine learning
Monte Carlo
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
time series

Addiction

ethics
fit
health
learning
mind
neuron
utility

Ablation studies, knockout studies, lesion studies

approximation
Bayes
causal
generative
graphical models
hidden variables
hierarchical models
how do science
language
machine learning
mind
networks
neural nets
probability
statistics

Fan fiction

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology
writing

Fandoms

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology
writing

Reproducing kernels satisfying physical equations

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
regression
spatial
stochastic processes
time series

Implicit variational inference

approximation
metrics
optimization
probabilistic algorithms
probability
statistics

Annealing in inference

Bayes
density
Monte Carlo
probabilistic algorithms
probability
statistics
statmech
stochastic processes

Krylov subspace iteration

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

The occupation kernel method

calculus
dynamical systems
functional analysis
Gaussian
generative
geometry
Hilbert space
how do science
kernel tricks
machine learning
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
time series
uncertainty

High dimensional statistics

functional analysis
high d
linear algebra
probability
signal processing
sparser than thou

Gradient flows, sometimes stochastic

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Fisheries management

economics
faster pussycat
game theory
incentive mechanisms
institutions

Ecological stability

branching
catastrophe
networks
probability
SDEs
statistics
stochastic processes
time series
virality

Political Economy of Australia

confidentiality
Southeast Asia
straya
wonk

Internet in Australia?

computers are awful together
data sets
Southeast Asia
straya

Epistemic bottlenecks

adaptive
agents
bounded compute
classification
collective knowledge
communicating
distributed
economics
evolution
how do science
incentive mechanisms
information
institutions
language
learning
mind
networks
social graph
sociology
standards
stringology
virality

Artificial life

adaptive
agents
distributed
evolution
gene
grammar
incentive mechanisms
learning
life
neuron
probabilistic algorithms
stringology
time series

Functional reactive programming

computers are awful
concurrency hell
premature optimization
signal processing
stringology
UI

Editing images with machine learning

computers are awful
generative art
making things
photon choreography

Home networks for lazy dummies

computers are awful together
confidentiality
cryptography
diy

Perception and evolution

adaptive
classification
collective knowledge
communicating
cooperation
culture
economics
energy
evolution
extended self
feature construction
gene
incentive mechanisms
language
learning
machine learning
metrics
mind
NLP
probability
statistics
statmech
utility

Atmospheric modeling

calculus
climate
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk

Gamma distributions

Lévy processes
probability
stochastic processes
time series

LaTeX mathematics hacks

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Inverse Gaussian distribution

Lévy processes
probability
stochastic processes
time series

History of medicine

academe
agents
collective knowledge
economics
faster pussycat
game theory
health
how do science
incentive mechanisms
institutions
mind
networks
provenance
sociology
wonk

DIY home repair stuff

cooperation
culture
diy
economics
housing
making things
straya

Exponential families

functional analysis
probability
statistics

How to reduce corporate spying

computers are awful
computers are awful together
confidentiality
security
wonk

Kernel distribution embedding

approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics

Navigating large organisations

communicating
distributed
economics
extended self
faster pussycat
game theory
institutions
learning
mind
networks
squad

The Gaussian distribution

algebra
Gaussian
geometry
high d
linear algebra
measure
probability
signal processing
spheres
statistics

Functional programming

compsci
computers are awful
concurrency hell
grammar
stringology

Agtech/Agritech

computers are awful together
confidentiality
ecology
food
money
technology

Jensen Gap

approximation
functional analysis
measure
metrics
probability
stochastic processes

Entropy vs information

Bayes
dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes

Expectation maximisation

algebra
graphical models
hidden variables
hierarchical models
networks
optimization
probabilistic algorithms
probability
statistics

Editors for LaTeX

compsci
computers are awful
faster pussycat
LaTeX
typography
UI

Internet search engines

adversarial
computers are awful together
cooperation
faster pussycat
NLP
provenance
search

Attention Deficit (Hyperactivity) Disorder

communicating
drugs
gene
health
learning
mind
neuron
personality
utility

The property market is pollution

cooperation
culture
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
wonk

Algorithmic statistics

Bayes
compsci
how do science
information
model selection
networks
probability
pseudorandomness
statistics
statmech
stringology

Approximate conditioning

algebra
approximation
functional analysis
graphical models
measure
metrics
networks
optimization
probability
statistics

Designing less toxic social media

confidentiality
democracy
distributed
diy
economics
evolution
game theory
insurgency
networks
P2P
wonk

Rituals

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
wonk

Let’s try substack

academe
faster pussycat
how do science
plain text
workflow
writing

Factor graphs

algebra
graphical models
machine learning
networks
probability
statistics

Institutional alignment problems

AI safety
cooperation
culture
distributed
economics
extended self
faster pussycat
game theory
incentive mechanisms
institutions
networks
wonk

Intimate question systems

adaptive
bounded compute
cooperation
culture
ethics
evolution
extended self
gene
institutions
learning
mind
wonk

Social organisation of knowledge

adaptive
agents
bounded compute
collective knowledge
distributed
economics
game theory
how do science
incentive mechanisms
institutions
learning
mind
networks
provenance
sociology
squad
standards

Tracking experiments in data science

computers are awful
faster pussycat
how do science
premature optimization
provenance

Ethnomusicology

culture
making things
music
provenance

Offline email syncing

communicating
computers are awful
computers are awful together
concurrency hell
confidentiality
distributed
diy
encryption
faster pussycat
office
P2P
plain text
POSIX

Gradient descent, Newton-like

functional analysis
neural nets
optimization

Indonesian music

music
nusantara
Southeast Asia

Fashion

diy
economics
fashion
making things
sustainability
wonk

Switching to netlify

communicating
computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Iterated and evolutionary game theory

agents
bounded compute
cooperation
economics
evolution
game theory
incentive mechanisms
mind

All we need is hate

cooperation
culture
economics
ethics
evolution
incentive mechanisms
mind
social graph
wonk

Audio/music corpora

content
data sets
machine listening
music
statistics
time series

Effective altruism

cooperation
economics
ethics
game theory
hand wringing

Automatic differentiation

algebra
calculus
computers are awful
functional analysis
linear algebra
number crunching
optimization

Learning new languages

faster pussycat
language
learning
mind
utility

Javascript/browser vector graphics

computers are awful
faster pussycat
photon choreography

Efficient food

catastrophe
economics
incentive mechanisms
life
sustainability
wonk

Optimal conditioning

algebra
graphical models
how do science
machine learning
meta learning
networks
probability
statistics

Ecomodernism

cooperation
economics
hand wringing
life
sustainability
wonk

Exit/voice dilemmas

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology

Emoji

computers are awful
standards
typography

Where next Sydney freaks?

climate
cooperation
culture
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
wonk

Informations

classification
compsci
information
metrics
statistics
statmech

Autism/allism spectrum

communicating
cooperation
culture
mind
personality
utility

Gradient descent

functional analysis
optimization
statmech

Edge ML

bounded compute
edge computing
machine learning
neural nets
sparser than thou
when to compute

Generalised autoregressive processes

dynamical systems
Hilbert space
Lévy processes
probability
regression
signal processing
statistics
stochastic processes
time series

Firefox

computers are awful
computers are awful together
faster pussycat
standards
UI

(Reproducing) kernel tricks

algebra
functional analysis
Hilbert space
kernel tricks
metrics
nonparametric

Homebrew

compsci
computers are awful
POSIX
premature optimization

Institutions and governance for mass conversation

bandit problems
boring
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

Gradient descent, first-order, stochastic

functional analysis
neural nets
optimization
SDEs
stochastic processes

Combining kernels

Hilbert space
kernel tricks
metrics
signal processing
statistics
stochastic processes

Scheduling jobs on HPC clusters for modern ML nerds

computers are awful
computers are awful together
concurrency hell
premature optimization

Generative AI workflows and hacks 2023

economics
faster pussycat
innovation
language
machine learning
neural nets
NLP
stringology
technology
UI

Legibility and automation

classification
collective knowledge
confidentiality
culture
ethics
game theory
how do science
incentive mechanisms
sociology
wonk

Performance indicators, Measurement, analytics

economics
faster pussycat
incentive mechanisms
institutions
networks
statistics

Webmail clients

communicating
computers are awful
computers are awful together
confidentiality
diy
encryption
faster pussycat
office
plain text
POSIX
UI

Expectation propagation

approximation
Bayes
concurrency hell
graphical models
probabilistic algorithms
statistics

External validity

algebra
graphical models
how do science
machine learning
networks
probability
statistics

Last-layer Bayes neural nets

algebra
Bayes
convolution
density
functional analysis
Hilbert space
likelihood free
linear algebra
machine learning
nonparametric
sparser than thou
uncertainty

IDEs for Julia

compsci
computers are awful
julia
UI

Browser graphics

computers are awful
faster pussycat
photon choreography

Gradients and message-passing

algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
networks
optimization
probability
signal processing
state space models
statistics
stochastic processes
time series

Highly performative computing

computers are awful
computers are awful together
concurrency hell
distributed
premature optimization

Image search

computers are awful together
faster pussycat
making things
photon choreography
provenance
search
standards

Special LaTeX symbols

computers are awful
faster pussycat
LaTeX
typography

Elliptical distributions

algebra
density
geometry
high d
linear algebra
measure
probability
signal processing
spheres
statistics
tail risk

Economic development

cooperation
economics
hand wringing
wonk

Growing up

cooperation
culture
incentive mechanisms
learning
mind
snarks
wonk

Explorables and interactives

academe
communicating
computers are awful
data sets
dataviz
faster pussycat
generative art
how do science
learning
making things
mind
number crunching
photon choreography
statistics
UI
workflow

Interaction effects and subgroups are probably what we want to estimate

algebra
graphical models
how do science
machine learning
meta learning
networks
probability
statistics

How to communicate

bandit problems
boring
bounded compute
communicating
cooperation
culture
democracy
economics
ethics
extended self
faster pussycat
institutions
mind
rhetoric
snarks
sociology
standards
wonk

Feelings, applied

adaptive
bounded compute
cooperation
culture
ethics
evolution
gene
incentive mechanisms
institutions
learning
mind
wonk

Email hosts

communicating
computers are awful
computers are awful together
confidentiality
encryption
faster pussycat

The edge of chaos

compsci
dynamical systems
machine learning
neural nets
physics
statistics
statmech
stochastic processes

Casual anthropic principles

collective knowledge
cooperation
distributed
game theory
how do science
insurgency
networks
probability
sociology
statistics
wonk

Randomised linear algebra

algebra
approximation
feature construction
functional analysis
geometry
high d
linear algebra
measure
metrics
model selection
probabilistic algorithms
probability
signal processing
sparser than thou

Editing images

computers are awful
generative art
making things
photon choreography

Posterior Gamma process samples by updating prior samples

functional analysis
generative
Hilbert space
kernel tricks
Lévy processes
measure
nonparametric
physics
point processes
probability
SDEs
spatial
statistics
stochastic processes
time series
uncertainty

Continuous and equilibrium probabilistic graphical models

graphical models
machine learning
networks
probability
statistics

Expert Forecasting

catastrophe
economics
how do science
incentive mechanisms
markets
model selection
probability
regression
signal processing
statistics
stochastic processes
tail risk
time series
uncertainty

Forecasting

model selection
regression
signal processing
statistics
stochastic processes
time series

Intellectual property

collective knowledge
cooperation
economics
ethics
incentive mechanisms
innovation
institutions
technology

(Weighted) least squares fits

Hilbert space
linear algebra
optimization
regression
statistics

Learning graphical models from data

algebra
graphical models
machine learning
networks
probability
statistics

Eye/head-tracking input

academe
making things
plain text
real time
UI

Laplace approximations in inference

Bayes
feature construction
machine learning
Monte Carlo
probabilistic algorithms
probability
signal processing
state space models
statistics

Gaussian belief propagation

algebra
approximation
Bayes
distributed
dynamical systems
Gaussian
generative
graphical models
Hilbert space
linear algebra
machine learning
networks
optimization
probability
signal processing
state space models
statistics
stochastic processes
time series

Factorial hidden Markov models

Bayes
dynamical systems
linear algebra
probability
signal processing
state space models
statistics
time series

Elliptical belief propagation

algebra
approximation
Bayes
distributed
dynamical systems
Gaussian
generative
graphical models
Hilbert space
linear algebra
machine learning
networks
optimization
probability
signal processing
state space models
statistics
stochastic processes
time series

Practical LaTeX fonts and character sets

computers are awful
faster pussycat
LaTeX
typography

Automatic differentiation in Julia

algebra
computers are awful
functional analysis
julia
linear algebra
number crunching
optimization

Tracking experiments in machine learning

computers are awful
faster pussycat
how do science
premature optimization
provenance

Mathematics without LaTeX

compsci
computers are awful
faster pussycat
LaTeX
typography
UI

Learning Gamelan

convolution
functional analysis
music
neural nets
nonparametric
signal processing
sparser than thou

Javascript mathematics

computers are awful
javascript
photon choreography

Models of human cultural reproduction

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology

Integrated Nested Laplace Approximation

Bayes
feature construction
machine learning
Monte Carlo
probabilistic algorithms
probability
signal processing
state space models
statistics

Julia, the programming language

computers are awful
dataviz
julia
number crunching
premature optimization

Performance indicators, measurement, analytics

economics
faster pussycat
incentive mechanisms
institutions
networks
statistics

Intro to probability

algebra
graphical models
how do science
machine learning
networks
probability
statistics

Astroturf and artificial reefs

adaptive
collective knowledge
cooperation
culture
design
diy
economics
housing
incentive mechanisms
institutions
making things
policy
sociology
spatial
the rather superior sort of city
wonk

Inverse problems

functional analysis
linear algebra
probability
sparser than thou
statistics

Invasive arguments

adaptive
collective knowledge
economics
game theory
hidden variables
incentive mechanisms
institutions
mind
networks
social graph
sociology
virality
wonk

Institutions

cooperation
economics
hand wringing
incentive mechanisms
institutions
snarks
wonk

Machine learning and statistics in Julia

computers are awful
julia
neural nets
number crunching
optimization
premature optimization
python
statistics

Emergent spacetime

functional analysis
geometry
networks
physics
probability
quantum
statistics
statmech

GUIs for numerical array data

computers are awful
data sets
number crunching
spatial
statistics
UI

Email

communicating
computers are awful
computers are awful together
confidentiality
encryption
faster pussycat
office

knitr/RMarkdown etc

faster pussycat
how do science
premature optimization
R
workflow

Causal graphical model reading group 2022

algebra
how do science
machine learning
networks
probability
statistics

Inference without KL divergence

approximation
Bayes
how do science
measure
metrics
Monte Carlo
probability
statistics

Vecchia factoring of GP likelihoods

algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
statistics

Hierarchical models

hidden variables
hierarchical models
machine learning
meta learning
networks
probability
regression
statistics

Email clients

communicating
computers are awful
computers are awful together
confidentiality
encryption
faster pussycat
office
UI

Beta Processes

algebra
geometry
linear algebra
Lévy processes
measure
probability
signal processing
sparser than thou
stochastic processes
time series

Stationary Gamma processes

algebra
geometry
linear algebra
Lévy processes
measure
probability
signal processing
sparser than thou
stochastic processes
time series

Typesetting algorithms in LaTeX

compsci
computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Attention economy

bandit problems
bounded compute
culture
democracy
economics
mind
rhetoric
sociology
wonk

The language game

adaptive
agents
classification
collective knowledge
communicating
economics
evolution
information
language
learning
mind
networks
social graph
sociology
standards
stringology
virality

Opinion dynamics 1: Social contagion moves hearts and minds

adaptive
collective knowledge
cooperation
culture
distributed
economics
hidden variables
how do science
institutions
learning
mind
networks
snarks
sociology
virality
wonk

Lévy Gamma processes

Lévy processes
probability
stochastic processes
time series

Institutions for devils

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
wonk

Audio sample management

computers are awful
content
data sets
diy
machine listening
making things
music
search
signal processing

Probabilistic graphical models

algebra
graphical models
machine learning
networks
probability
statistics

Random graphical models

algebra
graphical models
machine learning
networks
probability
statistics

Evolution

adaptive
evolution
gene
incentive mechanisms
optimization

Karhunen-Loève expansions

convolution
functional analysis
Gaussian
Hilbert space
kernel tricks
metrics
nonparametric
signal processing
statistics
stochastic processes

Learning on manifolds

functional analysis
Gaussian
geometry
Hilbert space
how do science
kernel tricks
machine learning
networks
PDEs
physics
regression
signal processing
spatial
statistics
stochastic processes
time series
uncertainty

E-readers

academe
computers are awful
faster pussycat
learning
provenance
UI
workflow

Dunning-Kruger theory of institutions

cooperation
culture
evolution
how do science
incentive mechanisms
institutions
mind
snarks
wonk

Dunning-Kruger theory of society

cooperation
culture
how do science
incentive mechanisms
mind
snarks
wonk

Android hacks

computers are awful
portable

Faust, the DSP language

making things
music
signal processing

Bayesian inverse problems

functional analysis
linear algebra
probability
sparser than thou
statistics

Gamma-Beta algebra

classification
Lévy processes
measure
probability
stochastic processes
time series

Group size

cooperation
culture
democracy
economics
ethics
extended self
mind
networks
rhetoric
snarks
social graph
sociology
squad
wonk

Gradient descent, Newton-like, stochastic

functional analysis
neural nets
optimization
SDEs
stochastic processes

Lévy processes

branching
Lévy processes
point processes
probability
spatial
statmech
stochastic processes

Financing utopia

economics
incentive mechanisms
institutions
markets
money

Fun with determinants

algebra
functional analysis
Gaussian
Hilbert space
linear algebra

Dual booting MS Windows and linux

compsci
computers are awful
MS Windows
POSIX
premature optimization

Fractals and self-similarity

model selection
photon choreography
regression
self similar
signal processing
statistics
stochastic processes
time series

Approximate Bayesian Computation

Bayes
feature construction
likelihood free
machine learning
Monte Carlo
probabilistic algorithms
probability
signal processing
state space models
statistics
time series

Heavy tails

density
point processes
probability
statistics
tail risk

Fractional differential equations

branching
calculus
functional analysis
Hilbert space
self similar
statistics

Vector Gaussian processses

Gaussian
Hilbert space
kernel tricks
regression
spatial
stochastic processes
time series

Grammar induction

generative art
grammar
language
machine learning
stringology

Hardened mobile

computers are awful
confidentiality
edge computing
encryption

GPU computation

computers are awful
concurrency hell
number crunching
premature optimization

Science

academe
agents
collective knowledge
economics
faster pussycat
game theory
how do science
incentive mechanisms
institutions
mind
networks
provenance
sociology
wonk

Learning summary statistics

feature construction
functional analysis
linear algebra
machine learning
networks
neural nets
probability
sciml
sparser than thou
statistics
topology

Extreme value theory

density
point processes
probability
statistics
tail risk

Energy based models

approximation
Bayes
generative
Monte Carlo
optimization
probabilistic algorithms
probability
statistics
statmech

Ecology

adaptive
ecology
gene
life

What is your Sydney housing endgame?

cooperation
culture
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
wonk

Isotropic random vectors

algebra
functional analysis
geometry
high d
linear algebra
measure
probability
signal processing
sparser than thou
spheres

Neural net kernels

Hilbert space
kernel tricks
machine learning
metrics
probabilistic algorithms
signal processing
spheres
statistics
stochastic processes

Fourier transforms

functional analysis
Hilbert space
linear algebra
signal processing
sparser than thou

LaTeX Installation

computers are awful
faster pussycat
LaTeX

Dynamical systems via Koopman operators

dynamical systems
Hilbert space
kernel tricks
regression
signal processing
statistics
time series

Kernel zoo

Hilbert space
kernel tricks
metrics
signal processing
statistics
stochastic processes

Generically approximating probability distributions

approximation
functional analysis
metrics
model selection
optimization
probability
statistics

Gauss markov random fields

Bayes
dynamical systems
edge computing
linear algebra
probability
signal processing
state space models
statistics
stochastic processes
time series

Learning covariance functions

Hilbert space
kernel tricks
metrics
signal processing
statistics
stochastic processes

Frames and Riesz bases

functional analysis
Hilbert space
linear algebra
probability
signal processing
sparser than thou

Integral transforms

functional analysis
Hilbert space
linear algebra
signal processing
sparser than thou

Feynman-Kac formulae

Bayes
Monte Carlo
probabilistic algorithms
probability
state space models
statistics
time series

Miscellaneous nonstationary kernels

Hilbert space
kernel tricks
metrics
signal processing
statistics
stochastic processes

Auditory features

computers are awful
machine learning
machine listening
making things
music
signal processing

Julia arrays

computers are awful
julia
number crunching
premature optimization

Markov Chain Monte Carlo methods

Bayes
estimator distribution
Markov processes
Monte Carlo
probabilistic algorithms
probability

Julia, testing and packaging

computers are awful
julia
premature optimization
standards

Audiovisuals

computers are awful
generative art
machine learning
machine listening
machine vision
making things
music
photon choreography
signal processing
UI

Julia IO

computers are awful
julia

Fintech, assorted

computers are awful together
confidentiality
money

AutoML

functional analysis
how do science
model selection
optimization
statmech

Filter design, linear

dynamical systems
Hilbert space
signal processing
statistics
time series

Independence, conditional, statistical

algebra
functional analysis
graphical models
metrics
model selection
networks
probability
statistics

Task launchers

computers are awful
faster pussycat

Financial markets

economics
incentive mechanisms
institutions
markets
money
wonk

Economics of insurgence

cooperation
democracy
distributed
economics
game theory
networks
squad
wonk

Debugging, profiling and accelerating Julia code

computers are awful
julia
premature optimization

Firms

adaptive
collective knowledge
cooperation
economics
evolution
game theory
history
incentive mechanisms
institutions
mind
networks
social graph
sociology

Encrypting, signing, verifying stuff

adversarial
computers are awful
computers are awful together
confidentiality
cryptography
incentive mechanisms

Inference on social graphs

causality
collective knowledge
cooperation
distributed
game theory
networks
social graph

Link rot, mitigating

computers are awful
computers are awful together
confidentiality
distributed
diy
economics

How to reduce government spying on you

computers are awful
computers are awful together
confidentiality
security
wonk

Lévy stochastic differential equations

dynamical systems
Hilbert space
SDEs
signal processing
sparser than thou
statistics
stochastic processes
time series

Javascript apps

computers are awful
javascript

Directed graphical models

algebra
graphical models
hidden variables
hierarchical models
machine learning
networks
probability
statistics

New-wave jigsaw puzzles

making things
photon choreography

Analysis/resynthesis of audio

algebra
generative art
machine learning
machine listening
making things
music
networks
probability
signal processing
statistics

Epidemics

branching
count data
drugs
health
life
networks
SDEs
social graph
statistics
stochastic processes
time series

Kernel approximation

algebra
functional analysis
Hilbert space
linear algebra
model selection
nonparametric
probabilistic algorithms
probability
signal processing
sparser than thou

Effective sample size

dynamical systems
model selection
Monte Carlo
signal processing
statistics
time series

HTML for haters

computers are awful
making things
photon choreography
UI

Learnable indexes and hashes

approximation
feature construction
geometry
high d
language
linear algebra
machine learning
metrics
networks
neural nets
statistics
topology

Infinitesimal generators

dynamical systems
Lévy processes
Markov processes
probability
SDEs
stochastic processes

Learning in adaptive systems

economics
hidden variables
hierarchical models
machine learning
mind
sociology
statistics
wonk

Switching to netlify

communicating
computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Esoteric language zoo

compsci
computers are awful
faster pussycat
stringology

Information geometry

functional analysis
geometry
networks
probability
score function
statistics

FFMPEG

computers are awful
music
premature optimization

Hawkes processes

branching
count data
functional analysis
point processes
probability
social graph
statistics
time series
virality

ISMIR 2019

computers are awful
machine learning
machine listening
making things
music
signal processing

Undirected graphical models

algebra
graphical models
machine learning
networks
probability
statistics

Gradient descent, Higher order

functional analysis
neural nets
optimization
statmech

Fourier interpolation

feature construction
functional analysis
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Game complexity

compsci
economics
game theory
incentive mechanisms
markets

Inner product spaces

algebra
functional analysis
Hilbert space
metrics
nonparametric

Javascript

compsci
computers are awful

Atom

compsci
computers are awful
faster pussycat
plain text
UI
workflow

Art Python

computers are awful
generative art
music
UI

Quantum-probabilistic graphical models

graphical models
machine learning
networks
probability
quantum
statistics

Australian English

language
place
Southeast Asia
straya

Lagrangian mechanics

functional analysis
optimization
physics

Financial stability

catastrophe
economics
incentive mechanisms
institutions
markets
money
tail risk

How is deep learning on Amazon EC2 awful this week?

computers are awful
concurrency hell
premature optimization

Serious number crunching on Amazon Web Services

computers are awful
concurrency hell
premature optimization

How is Google Cloud ML awful this week?

computers are awful
concurrency hell
premature optimization

Functional equations

algebra
convolution
functional analysis
Hilbert space

Fractional Brownian motion

probability
self similar
statistics
stochastic processes
time series

Javascript reactive programming and streams

computers are awful
concurrency hell
javascript
UI

Genetic algorithms

computers are awful
evolution
machine learning

Greatest hits

computers are awful
machine learning
making things
music
signal processing

Fast multipole methods

Hilbert space
premature optimization

Kernel density estimators

convolution
nonparametric
statistics

Surviving macOS server

computers are awful together
macos

Dynamical systems

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
sync
time series
uncertainty

Text processing

music
NLP
search
semantics
stringology

Function approximation and interpolation

convolution
functional analysis
Hilbert space
nonparametric
signal processing
sparser than thou

Iterated function systems

functional analysis
grammar
life
making things
photon choreography
self similar

Bahasa Indonesia

language
nusantara
Southeast Asia

Art LISP

compsci
computers are awful
making things

High frequency time series estimation

finance
regression
statistics
stochastic processes
time series

Parking sun

generative art
making things
music

Ensemble Tikoro collaboration

making things
music
nusantara
Southeast Asia
Sunda

Islam

culture
history
religion

Earthquakes

branching
PDEs
physics
statmech

Altruism

cooperation
economics
snarks
wonk

Architecture (doing it)

design
the rather superior sort of city

Artificial chemistry

grammar
stringology
time series

Indonesian food

food
nusantara
Southeast Asia

Econophysics

buzzword
distributed
economics
statmech
wonk

Dancing machine

making things
review
robots

Artificial intimacy

adaptive
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
gene
incentive mechanisms
institutions
neuron
utility
wonk

Dilemmas of collective action

bounded compute
distributed
economics
game theory
networks
squad
wonk

Building AI Agents

AI safety
computers are awful together
faster pussycat
language
machine learning
neural nets
NLP
premature optimization
technology
UI

Snowmobile or bicycle?

economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
stringology
technology
UI

Commitment, contracts, cooperation

adaptive
agents
causal
cooperation
economics
evolution
extended self
game theory
graphical models
incentive mechanisms
learning
mind
networks
social graph
utility
wonk

Conflict theoretic models

adaptive
bounded compute
cooperation
culture
economics
evolution
game theory
incentive mechanisms
networks
wonk

Causal abstraction

AI safety
approximation
Bayes
causal
generative
graphical models
language
machine learning
meta learning
neural nets
NLP
probabilistic algorithms
probability
statistics
stringology
time series

Multi agent causality

adaptive
agents
AI safety
causal
cooperation
economics
evolution
extended self
game theory
graphical models
incentive mechanisms
learning
mind
networks
social graph
utility
wonk

Causality, agency, decisions

adaptive
agents
causal
cooperation
economics
evolution
extended self
game theory
graphical models
incentive mechanisms
learning
mind
networks
social graph
utility
wonk

Causal Bayesian networks via probability trees

algebra
causal
graphical models
how do science
machine learning
measure
networks
probability
statistics

Causal inference under feedback

algebra
causal
graphical models
how do science
machine learning
networks
neural nets
probability
statistics

Causal inference in highly parameterized ML

algebra
causal
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Collaborative intelligence

computers are awful
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
statistics
stringology
technology
UI
unsupervised

Calendars and contacts GUIs for Linux

computers are awful
computers are awful together
diy
faster pussycat
office
POSIX
standards
UI

Chromium browsers

computers are awful
computers are awful together
faster pussycat
standards
UI

Morality and computational constraints

adaptive
adversarial
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
extended self
gene
incentive mechanisms
institutions
learning
mind
morality
networks
neuron
rhetoric
snarks
social graph
sociology
utility
wonk

Machine learning for Bushfires

dynamical systems
machine learning
neural nets
physics
sciml
SDEs
signal processing
spatial
statistics
statmech
stochastic processes
straya
time series

Constructivist rationalism

cooperation
economics
hand wringing
wonk

Machine learning for climate systems

calculus
climate
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk

Bureaucracy

cooperation
culture
economics
game theory
institutions
rhetoric
wonk

Catastrophic risk

adaptive
catastrophe
economics
game theory
how do science
incentive mechanisms
markets
probability
statistics
tail risk
wonk

Community

cooperation
culture
democracy
economics
institutions
insurgency
religion
rhetoric
social graph
wonk

Modern conspiracy theorising

confidentiality
democracy
economics
evolution
game theory
insurgency
networks
P2P
wonk

Coarse graining

algebra
Bayes
machine learning
networks
physics
sciml
snarks
statmech
surrogate

Simulating climate

calculus
climate
dynamical systems
geometry
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk

Conjugate priors

functional analysis
probability
statistics

Doubly robust learning for causal inference

algebra
causal
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Collectivism and individualism

communicating
cooperation
culture
economics
making things
mind
squad
wonk

Dynamic causality

algebra
causal
graphical models
how do science
machine learning
networks
neural nets
probability
statistics

Web browser hacks

computers are awful
computers are awful together
faster pussycat
standards
UI

Calibration of probabilistic forecasts

model selection
regression
signal processing
statistics
stochastic processes
time series

Comfort traps

adaptive
incentive mechanisms
learning
mind
utility

Collective care and wellbeing

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
extended self
game theory
incentive mechanisms
institutions
insurgency
mind
networks
social graph
sociology
wonk

Whom to live amongst

cooperation
culture
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
wonk

Clickbait bandit problems

AI safety
bandit problems
culture
economics
mind
reinforcement learning
sociology
UI
utility
wonk

Cohousing in Australia

cooperation
culture
economics
extended self
housing
incentive mechanisms
institutions
insurgency
making things
policy
Southeast Asia
spatial
straya
wonk

Browser machine learning

computers are awful
javascript
machine learning
neural nets
optimization
premature optimization
standards
UI

Codebraid

academe
computers are awful
faster pussycat
how do science
julia
plain text
premature optimization
provenance
python
R
UI
workflow

Canonical correlation

algebra
Bayes
convolution
functional analysis
Hilbert space
linear algebra
machine learning
model selection
nonparametric
statistics
uncertainty

Conformal prediction

Bayes
statistics
stochastic processes
surrogate
uncertainty

Code editors

compsci
computers are awful
faster pussycat
plain text
UI

Cheap talk

bandit problems
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

Comfy Ubuntu

computers are awful
diy
POSIX
premature optimization

Conditional expectation and probability

algebra
Bayes
functional analysis
networks
probability

Social justice games, colonial games

communicating
cooperation
culture
economics
evolution
game theory
mind
wonk

Crowd-sourced science

buzzword
collective knowledge
distributed
economics
game theory
how do science
provenance
spatial
the rather superior sort of city

Change points

Bayes
metrics
Monte Carlo
probabilistic algorithms
signal processing
state space models
statistics
stochastic processes
time series

Cloud ML compute vendors

computers are awful
concurrency hell
distributed
number crunching
premature optimization
workflow

Categorical random variates

classification
metrics
probability
regression
statistics

Software engineering for scientists

academe
collective knowledge
computers are awful
how do science
provenance
workflow

Governance of the commons

cooperation
culture
distributed
economics
hand wringing
incentive mechanisms
mind
networks
policy
sociology
wonk

System76 laptops

compsci
computers are awful
hardware
POSIX
premature optimization

Contact tracing

branching
computers are awful
computers are awful together
confidentiality
count data
health
life
networks
stochastic processes
time series
wonk

Contagion processes and their statistics

branching
count data
networks
probability
SDEs
statistics
stochastic processes
time series
virality

Colour

making things
mind
perception
sparser than thou

Measure concentration inequalities

approximation
dynamical systems
functional analysis
measure
metrics
model selection
probability
stochastic processes

Causal inference in the continuous limit

algebra
causal
functional analysis
graphical models
how do science
machine learning
networks
neural nets
PDEs
probability
sciml
statistics
stochastic processes

Chaos expansions

Bayes
Hilbert space
Lévy processes
Markov processes
probability
SDEs
stochastic processes

Convenient Razer

compsci
computers are awful
POSIX
premature optimization

Combinatorics of note

compsci
Monte Carlo
probabilistic algorithms
pseudorandomness
stringology

Citation management

academe
collective knowledge
computers are awful
faster pussycat
how do science
workflow

Cepstral transforms and harmonic identification

dynamical systems
Hilbert space
machine listening
music
signal processing
statistics
time series

Clojure

compsci
computers are awful

Build tools for data science

faster pussycat
premature optimization

Compressed sensing and sampling

functional analysis
linear algebra
model selection
probabilistic algorithms
probability
signal processing
sparser than thou

Concatenative synthesis

Hilbert space
machine listening
making things
music

Clustering

Bayes
clustering
convolution
density
feature construction
networks
nonparametric
probability
sparser than thou
statistics

Computational complexity

complexity
compsci
pseudorandomness

Configuring machine learning experiments

computers are awful
faster pussycat
how do science
premature optimization
provenance
python

Procedurally generated diagrams

communicating
computers are awful
dataviz
faster pussycat
photon choreography
plain text
typography
UI
workflow

Visualizing data

communicating
computers are awful
faster pussycat
generative art
making things
photon choreography

“Generalized” Bayesian inference

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Bayesian epistemics

adaptive
agents
bounded compute
collective knowledge
control
cooperation
distributed
economics
evolution
extended self
game theory
how do science
incentive mechanisms
institutions
learning
machine learning
mind
networks
provenance
sociology
squad
standards
utility

DIY social networks and social-groupware

computers are awful together
confidentiality
distributed
diy
economics
P2P

Data summarization

approximation
estimator distribution
functional analysis
information
linear algebra
model selection
optimization
probabilistic algorithms
probability
signal processing
sparser than thou
statistics
when to compute

Continuing to do obviously complicated things in a naïve way that doesn’t work

adaptive
collective knowledge
cooperation
culture
economics
evolution
faster pussycat
incentive mechanisms
institutions
mind
networks
snarks
sociology
wonk

Attention management tips for web browsing

bounded compute
computers are awful
computers are awful together
faster pussycat
incentive mechanisms
mind
standards
UI

The blogosphere

academe
faster pussycat
how do science
plain text
workflow
writing

Blame engineering

adaptive
cooperation
culture
economics
engineering
ethics
incentive mechanisms
institutions
wonk

Digital forensics

computers are awful
photon choreography
provenance
statistics

Data sovereignty

agents
collective knowledge
data sets
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
provenance
technology

Machine learning for biology

calculus
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Diagrams

communicating
computers are awful
dataviz
faster pussycat
photon choreography

Models for count data

branching
count data
regression
statistics

Divisible, decomposable and stable distributions

dynamical systems
linear algebra
Lévy processes
probability
SDEs
stochastic processes
time series

Decision theory

algebra
Bayes
decision theory
functional analysis
Hilbert space
how do science
linear algebra
machine learning
model selection
nonparametric
statistics
uncertainty
utility

Vector databases

approximation
feature construction
geometry
high d
language
linear algebra
machine learning
metrics
neural nets
NLP

Bandit problems

bandit problems
control
decision theory
signal processing
stochastic processes
stringology

Non-stationary bandit problems

bandit problems
control
decision theory
signal processing
stochastic processes
stringology

Continual learning

algebra
graphical models
how do science
machine learning
networks
probability
statistics

Deep sets

feature construction
functional analysis
linear algebra
machine learning
networks
neural nets
probability
sciml
sparser than thou
statistics
topology

Death

culture
diy
economics
ethics
gender
institutions
life
mind
networks
sex
sociology
wonk

Basa Sunda

language
nusantara
Southeast Asia
Sunda

Quasi-gradients of discrete parameters

calculus
classification
optimization
probabilistic algorithms
probability
score function
statistics

Decentralized net services

computers are awful together
concurrency hell
confidentiality
distributed
diy
game theory
P2P

Bayesian posterior inference via optimization

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Bayes linear methods

Bayes
Gaussian
generative
Hilbert space
how do science
linear algebra
measure
Monte Carlo
statistics

Cryptographic tokens, distributed ledgers, and blockchain-like-things

computers are awful
confidentiality
distributed
game theory
incentive mechanisms
money

Cooperation in evolutionary context

adaptive
cooperation
culture
economics
evolution
gene
incentive mechanisms
wonk

Battlers

cooperation
culture
economics
ethics
evolution
incentive mechanisms
mind
social graph
utility
wonk

Drugs, prescribed

chemistry
drugs
health
mind
neuron

Data storage formats

computers are awful
data sets
standards

Big history

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology

Belief propagation with loops

algebra
graphical models
how do science
machine learning
networks
neural nets
probability
statistics

Decoupling the economy from energy

design
ecology
economics
housing
incentive mechanisms
innovation
institutions
intellectual property
making things
markets
money
physics
policy
snarks
spatial
statmech
tail risk
technology
the rather superior sort of city
wonk

DNS

computers are awful
computers are awful together
confidentiality

Degrowth

cooperation
economics
hand wringing
life
sustainability
wonk

Data dashboards and ML demos

communicating
computers are awful
data sets
dataviz
faster pussycat
generative art
making things
photon choreography
statistics
UI
workflow

Bregman divergences

Bregman
functional analysis
optimization
statmech

Doing it yourself

adaptive
collective knowledge
communicating
cooperation
culture
design
diy
economics
institutions
making things
mind
networks
sociology
squad
status
wonk

AV controller interfaces

lua
machine learning
making things
music
real time
UI

Bio marker tracking

causality
drugs
faster pussycat
fit
gene
institutions
mind

Blogdown

academe
doing internet
faster pussycat
how do science
plain text
workflow

Decaying sinusoid dictionaries

dynamical systems
functional analysis
Hilbert space
linear algebra
signal processing
time series

Noise contrastive estimation

approximation
Bayes
Bregman
feature construction
likelihood free
machine learning
metrics
probability
statistics
time series

Bayes functional regression

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
nonparametric
regression
spatial
stochastic processes
time series

Dropbox if you must

computers are awful
computers are awful together
distributed
diy
P2P

Belief propagation and related algorithms

algebra
approximation
Bayes
distributed
dynamical systems
Gaussian
generative
graphical models
machine learning
networks
optimization
probability
signal processing
state space models
statistics
stochastic processes
time series

Distances between Gaussian distributions

algebra
Gaussian
geometry
high d
linear algebra
measure
optimal transport
probability
signal processing
spheres
statistics

Covariance estimation

algebra
functional analysis
Hilbert space
kernel tricks
metrics
nonparametric
regression
sparser than thou
statistics

(Nearly-)Convex relation of nonconvex problems

feature construction
functional analysis
Hilbert space
machine learning
optimization
statmech

Disgust

culture
history
language
mind
wonk

Visualising probabilistic graphical models

algebra
computers are awful
dataviz
faster pussycat
graphical models
machine learning
networks
photon choreography
probability
statistics

Research data sharing

academe
data sets
how do science
provenance

Drugs, recreational

chemistry
drugs
health
mind
neuron

BibLaTeX

academe
collective knowledge
computers are awful
faster pussycat
how do science
workflow

COVID-19 in practice

branching
count data
diy
fit
health
life
networks
SDEs
stochastic processes
straya
tail risk
time series

Density ratio tricks

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
statistics
time series

Blogroll

academe
computers are awful together
faster pussycat
learning
provenance
UI
workflow

Culture wars

computers are awful together
confidentiality
democracy
economics
evolution
game theory
insurgency
networks
P2P
social graph
virality
wonk

Biomimetic algorithms

agents
distributed
learning
life
neuron
optimization
probabilistic algorithms

Depression

drugs
gene
health
mind
personality
utility

Data versioning

computers are awful
data sets
provenance
workflow

Distributional robustness in inference

adversarial
functional analysis
game theory
learning
metrics
optimization
probability
statistics

Diversity in teams

agents
collective knowledge
communicating
cooperation
culture
distributed
economics
faster pussycat
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
sociology
squad
wonk

Bayes for beginners

Bayes
generative
how do science
Monte Carlo
statistics

Data centric AI

computers are awful
data sets
provenance
workflow

Betting

diy
finance
money
probability

Database and data file GUIs

computers are awful
data sets
statistics
UI

Farming and husbandry of black swans and dragon kings

catastrophe
density
economics
how do science
incentive mechanisms
markets
probability
statistics
tail risk

Markov bridge processes

Lévy processes
point processes
probability
spatial
stochastic processes

Bayesian nonparametric statistics

Bayes
functional analysis
Gaussian
generative
how do science
Monte Carlo
nonparametric
statistics
stochastic processes

Beta and Dirichlet distributions

classification
Lévy processes
probability
stochastic processes
time series

Diversity in society

agents
collective knowledge
communicating
cooperation
culture
democracy
distributed
economics
faster pussycat
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
sociology
wonk

Cryptocurrencies

adversarial
computers are awful together
confidentiality
cryptography
incentive mechanisms
money

Bootstrap

estimator distribution
nonparametric
probabilistic algorithms
statistics
uncertainty

Diversity as an end in itself

agents
collective knowledge
communicating
cooperation
culture
democracy
economics
ethics
faster pussycat
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
sociology
wonk

Cooperation amongst humans

cooperation
culture
economics
evolution
extended self
social graph
wonk

Teaching and doing mathematics remotely

academe
communicating
mind
photon choreography
UI

Design grammars

generative art
grammar
making things
photon choreography
self similar
stringology

Cross validation

estimator distribution
linear algebra
model selection
probability
statistics

Distributed consistency

computers are awful
computers are awful together
concurrency hell
premature optimization

Distribution regression

functional analysis
metrics
optimization
statistics

Data dimensionality reduction

classification
compsci
feature construction
functional analysis
information
linear algebra
machine learning
networks
neural nets
probability
sparser than thou
statistics
topology

Deep fakery

collective knowledge
economics
game theory
incentive mechanisms
machine learning
neural nets
photon choreography
provenance

C++

computers are awful
premature optimization

The cross entropy method

Bayes
estimator distribution
Monte Carlo
probabilistic algorithms
probability

DIY computer radio

computers are awful together

DIY internet infrastructure

confidentiality
distributed
diy
economics
P2P

Diff/merge tools

computers are awful
provenance
stringology
workflow

Bias reduction

estimator distribution
nonparametric
probabilistic algorithms
statistics

Branching processes

branching
count data
functional analysis
Lévy processes
point processes
probability
statistics
time series

Convergence of random variables

dynamical systems
functional analysis
model selection
probability
stochastic processes

Bitwig

computers are awful
generative art
music

Delays and reverbs for audio processing

dynamical systems
linear algebra
music
regression
signal processing
time series

Discrete time Fourier and related transforms

convolution
functional analysis
Hilbert space
nonparametric
signal processing
sparser than thou

Density estimation

convolution
density
functional analysis
nonparametric
probability
statistics

Bio computing

compsci
life
machine learning
neuron

Generalized Galton-Watson processes

branching
count data
probability
time series

Correlograms

dynamical systems
Hilbert space
linear algebra
signal processing
statistics
time series

Csound

computers are awful
diy
generative art
lua
making things
music

Normed spaces

algebra
functional analysis
metrics
nonparametric

Behavioural economics

adaptive
adversarial
bounded compute
cooperation
culture
economics
ethics
evolution
extended self
gene
mind
networks
neuron
social graph
sociology
wonk

Distributed statistica inference

computers are awful
concurrency hell
distributed
optimization
premature optimization
statmech

Blind deconvolution

convolution
functional analysis
linear algebra
probability
signal processing
sparser than thou
statistics

Deconvolution

convolution
density
functional analysis
linear algebra
nonparametric
probability
signal processing
sparser than thou
statistics

Count time series models

count data
probability
regression
statistics
time series

Copula functions

density
probability
statistics
tail risk

Worker- and founder-ownership

economics
ethics
incentive mechanisms
institutions
markets
money

Inductive biases

functional analysis
how do science
meta learning
model selection
optimization
statmech

Retirement saving in Australia

diy
economics
money
Southeast Asia
utility

Spamularity

adversarial
AI safety
bounded compute
communicating
cooperation
culture
economics
faster pussycat
language
machine learning
mind
neural nets
NLP
security
technology
wonk

Deep generative models wat

approximation
Bayes
generative
likelihood free
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
statistics
unsupervised

Differentiable learning of automata

compsci
dynamical systems
machine learning
neural nets
NLP
signal processing
state space models
stochastic processes
stringology
time series

Utility and fitness

adaptive
agents
collective knowledge
cooperation
culture
economics
energy
evolution
extended self
game theory
gene
incentive mechanisms
learning
mind
networks
probability
social graph
sociology
statistics
statmech
utility
wonk

Fractal and self-similar behaviour in neural networks

AI safety
dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes

Interpolation and extrapolation in neural networks

Bayes
compsci
graphical models
how do science
information
machine learning
meta learning
model selection
networks
probability
pseudorandomness
statistics
statmech
stringology

Memorization and retrieval in neural nets

economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
technology
UI

Utopian governance

economics
extended self
incentive mechanisms
institutions
markets
money
wonk

Self-organization

agents
compsci
distributed
extended self
game theory
generative art
hidden variables
incentive mechanisms
life
photon choreography
self similar
spatial
statmech

Singular Learning Theory

AI safety
dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes

Learning Schrödinger bridges

approximation
Bayes
generative
Lévy processes
Monte Carlo
neural nets
optimal transport
optimization
point processes
probabilistic algorithms
probability
score function
spatial
statistics
stochastic processes

Neural denoising diffusion models

approximation
Bayes
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
score function
statistics

Neural flow matching models

approximation
Bayes
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
score function
statistics

Conditioning neural denoising diffusion models

approximation
Bayes
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
score function
statistics

Queerness

culture
diy
gender
personality
sex
sociology
wonk

Data sets for machine learning for partial differential equations

calculus
data sets
dynamical systems
geometry
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series

Gradient descent at scale

functional analysis
machine learning
model selection
optimization
premature optimization
statmech

Curators of nice bits of internet

computers are awful together
making things
provenance

Static website editors

computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Being stroppy

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology

ML benchmarks and their pitfalls

economics
game theory
how do science
incentive mechanisms
institutions
machine learning
neural nets
statistics

Singular Value Decomposition

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Science; Institution design for

academe
agents
collective knowledge
economics
faster pussycat
game theory
how do science
incentive mechanisms
institutions
mind
networks
provenance
sociology
wonk

Orthonormal and unitary matrices

algebra
dynamical systems
functional analysis
geometry
high d
linear algebra
measure
signal processing
spheres
stochastic processes
time series

Neural vector embeddings

approximation
feature construction
geometry
high d
language
linear algebra
machine learning
metrics
neural nets
NLP

Disentangled representation learning

Bayes
bounded compute
dynamical systems
feature construction
high d
language
machine learning
metrics
mind
NLP
sparser than thou
statmech
stochastic processes

Quarto integrated website system

academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing

Neural network activation functions

calculus
classification
dynamical systems
geometry
machine learning
neural nets
physics
regression
sciml
statistics

Science for policy

catastrophe
communicating
economics
ethics
how do science
mind
probability
statistics
tail risk
wonk

Design of multi-agent systems

agents
AI safety
bounded compute
collective knowledge
computers are awful together
concurrency hell
distributed
economics
edge computing
extended self
game theory
incentive mechanisms
machine learning
networks

Research discovery, synthesis planning

academe
collective knowledge
faster pussycat
how do science
institutions
mind
networks
provenance
sociology
wonk

Quarto

academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing

Reinforcement learning

adaptive
agents
bandit problems
control
incentive mechanisms
learning
networks
stochastic processes
time series
utility

Particle variational message passing

approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
time series

q-exponential process

Gaussian
Hilbert space
kernel tricks
Lévy processes
nonparametric
regression
spatial
stochastic processes
time series

Internet for the occasionally online

computers are awful
computers are awful together
confidentiality
distributed
diy
economics

Recurrent / convolutional / state-space

Bayes
convolution
dynamical systems
functional analysis
linear algebra
machine learning
making things
music
networks
neural nets
nonparametric
probability
signal processing
sparser than thou
state space models
statistics
time series

Prepping for the end of (my access to) the (industrialised) world

catastrophe
cooperation
economics
fashion
hand wringing
social graph
wonk

Singapore

South East Asia
statistics

Which self?

economics
ethics
extended self
gene
incentive mechanisms
institutions
mind
utility

Machine learning for inverting partial differential equations

calculus
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Variational Bayes Neural Nets and Graphical Models

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Contemporary rationalists

catastrophe
culture
ethics
history
how do science
incentive mechanisms
institutions
language
learning
mind
wonk

Money, Australian-style

diy
economics
money
Southeast Asia
utility

Neural denoising diffusion models with non-Gaussian distributions

approximation
Bayes
classification
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
score function
statistics

Git tricks

computers are awful
provenance
workflow

Pathwise solutions of stochastic differential equations

dynamical systems
Lévy processes
probability
sciml
SDEs
signal processing
stochastic processes
time series

Scalable vector graphics

computers are awful
faster pussycat
photon choreography

Text data processing

computers are awful
data sets
plain text
stringology

Transformer networks

AI safety
language
machine learning
meta learning
neural nets
NLP
stringology
time series

Won’t somebody think of the children?

cooperation
culture
economics
ethics
evolution
incentive mechanisms
mind
social graph
utility
wonk

Differentiable learning of collective automata

compsci
distributed
dynamical systems
networks
neural nets
signal processing
spatial
state space models
stochastic processes
stringology
time series

Plotly

communicating
computers are awful
photon choreography
python

Designing social movements

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
wonk

Schelling-Goodhart coordination problems

economics
game theory
incentive mechanisms
institutions
machine learning
optimization
religion
statistics
utility

Science communication of ML research

academe
communicating
faster pussycat
learning
mind
statistics

Feedback system identification, not necessarily linear

calculus
dynamical systems
geometry
how do science
Lévy processes
machine learning
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
time series
uncertainty

Melbourne / Naarm

diy
place
policy
straya
wonk

Neural denoising diffusion models with non-Gaussian distributions

approximation
Bayes
classification
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
score function
statistics

Machine learning for partial differential equations using diffusion models

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Voice transcriptions and speech recognition

faster pussycat
language
machine learning
NLP
real time
signal processing
stringology
time series
UI
writing

Neural denoising diffusion models of language

approximation
Bayes
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
score function
statistics

Generative art with language+diffusion models

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets
photon choreography
UI

Multi-agent self

adaptive
adversarial
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
extended self
gene
incentive mechanisms
institutions
mind
networks
neuron
rhetoric
snarks
social graph
sociology
wonk

Syncthing

computers are awful
computers are awful together
concurrency hell
distributed
diy
P2P

Neural PDE operator learning on domains with interesting geometry

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Neural PDE operator learning

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Anti-TESCREALists

adversarial
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
technology

Neural PDE operator learning using transformers

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Neural codecs and compression algorithms

compsci
computers are awful
information
metrics
music
photon choreography
standards

Machine learning for partial differential equations via flows

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Scaling laws for very large neural nets

AI safety
bounded compute
functional analysis
machine learning
model selection
optimization
statmech
when to compute

Bayesian and causal inference by foundation models

approximation
Bayes
causal
generative
language
machine learning
meta learning
Monte Carlo
neural nets
NLP
optimization
probabilistic algorithms
probability
statistics
stringology
time series

Peter Piper’s Practical Python Pickling Patterns for Parallel Processing

computers are awful
concurrency hell
distributed
number crunching
premature optimization
workflow

Urbanism

buzzword
cooperation
culture
design
diy
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
the rather superior sort of city
wonk

Technological determinism

adaptive
collective knowledge
economics
evolution
game theory
innovation
intellectual property
making things
networks
policy
sociology
spatial
technology
the rather superior sort of city

Gibbs posteriors

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Organising a music collection

computers are awful
faster pussycat
making things
music
search
signal processing
standards

Visual Studio Code for prose

computers are awful
faster pussycat
plain text
UI
workflow

Gaussian Ensemble Belief Propagation

approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
time series

Misinformation, disinformation etc

adversarial
AI safety
catastrophe
computers are awful together
confidentiality
democracy
economics
evolution
game theory
incentive mechanisms
insurgency
networks
P2P
provenance
social graph
virality
wonk

Voice fakes

dynamical systems
language
machine learning
NLP
optimization
signal processing
time series

Windows Subsystem for Linux

computers are awful
MS Windows
POSIX

Distilling Neural Nets

machine learning
model selection
neural nets
optimization
when to compute

submitit

computers are awful
computers are awful together
concurrency hell
distributed
premature optimization
python

Operationalising the bitter lessons in compute and cleverness

bounded compute
functional analysis
machine learning
model selection
optimization
statmech
when to compute

VS Code online and networked

computers are awful together
faster pussycat
plain text
UI
workflow

Sparse regression

estimator distribution
functional analysis
linear algebra
model selection
probability
signal processing
sparser than thou
statistics

Dynamics of recommender systems at societal scale

classification
collective knowledge
confidentiality
culture
economics
ethics
faster pussycat
game theory
how do science
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
sociology
stringology
technology
UI
wonk

Goodhart’s Law

economics
game theory
incentive mechanisms
institutions
machine learning
optimization
statistics
utility

GP inducing features

algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
spheres
statistics

Teaching mathematics and especially statistics

academe
communicating
faster pussycat
learning
mind
statistics

Probability

algebra
functional analysis
probability

Transformer networks as recurrent or state-space models

language
machine learning
meta learning
neural nets
NLP
stringology
time series

Learning Gaussian processes which map functions to functions

Gaussian
generative
geometry
Hilbert space
how do science
kernel tricks
machine learning
PDEs
physics
regression
spatial
stochastic processes
time series

Statistical mechanics of statistics and NNs

dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes

Implementing neural nets

computers are awful
machine learning
neural nets
optimization

Single-site web browsers

computers are awful
computers are awful together
confidentiality
UI

Verifiable information, identities on the internet

adversarial
boring
computers are awful together
confidentiality
cooperation
cryptography
democracy
economics
ethics
incentive mechanisms
mind
provenance
rhetoric
snarks
wonk

Sexual ethics and institutions

culture
diy
economics
ethics
gender
institutions
life
mind
networks
sex
sociology
squad
wonk

Visualising geospatial data

communicating
computers are awful
dataviz
faster pussycat
generative art
making things
photon choreography
spatial

Scientific machine learning

calculus
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Monetizing my music

economics
intellectual property
making things
money
music

Our microbiome

adaptive
ecology
food
gene

State capacity

cooperation
economics
hand wringing
incentive mechanisms
institutions
snarks
wonk

The Score Function Estimator

Bayes
calculus
density
estimator distribution
Monte Carlo
probabilistic algorithms
probability
score function
tail risk
uncertainty

tmux

computers are awful
faster pussycat
plain text
POSIX

Bayes neural nets via subsetting weights

Bayes
convolution
density
likelihood free
machine learning
neural nets
nonparametric
sparser than thou
uncertainty

Quantum computing for ML

compsci
physics
quantum
statmech

Particle filters

Bayes
distributed
Monte Carlo
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
time series

Thermodynamics of life

buzzword
compsci
life
statmech
time series

Tabular data processing in Python

approximation
Bayes
clustering
high d
linear algebra
networks
optimization
probabilistic algorithms
probability
sparser than thou
statistics

Zotero

academe
collective knowledge
computers are awful
faster pussycat
how do science
workflow

TikZ/PGFplots etx

communicating
computers are awful
dataviz
faster pussycat
LaTeX
photon choreography
plain text
typography
UI
workflow

The robot regency

agents
AI safety
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
technology
unsupervised

Differentiable PDE solvers

geometry
how do science
machine learning
PDEs
physics
sciml
statmech
stochastic processes
surrogate
uncertainty

Machine learning for partial differential equations

calculus
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

VS Code / VS Codium

computers are awful
faster pussycat
plain text
UI
workflow

Log-concave distributions

Bayes
estimator distribution
Markov processes
Monte Carlo
optimization
probabilistic algorithms
probability
stochastic processes

Statistical learning theory for dependent data

Markov processes
measure
model selection
optimization
regression
statistics
stochastic processes
time series

Efficient Langevin sampling Gaussian distributions

Gaussian
Hilbert space
kernel tricks
Lévy processes
nonparametric
regression
spatial
stochastic processes
time series

Ensemble Kalman methods for training neural networks

Bayes
dynamical systems
likelihood free
linear algebra
machine learning
Monte Carlo
neural nets
nonparametric
particle
probability
sciml
signal processing
sparser than thou
statistics
statmech
stochastic processes
time series
uncertainty

GP inducing variables

algebra
approximation
functional analysis
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
optimization
probability
statistics

Verification and detection of generative AI

adversarial
approximation
Bayes
cryptography
generative
likelihood free
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
security
statistics
unsupervised

Certification of neural nets

adversarial
approximation
Bayes
cryptography
game theory
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
security
statistics

Subculture dynamics

adaptive
collective knowledge
culture
economics
evolution
game theory
history
networks
social graph
sociology

Bayesian sparsity

Bayes
high d
information
model selection
regression
sparser than thou
statistics

Bayesian model selection

Bayes
information
model selection
statistics

Neural learning for geoscience

dynamical systems
machine learning
neural nets
sciml
SDEs
signal processing
spatial
spheres
stochastic processes
time series

Oral health

drugs
faster pussycat
fit
gene
health
mind

The (Fisher) score function

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
optimization
probabilistic algorithms
probability
score function

Langevin dynamcs MCMC

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Safetyism and alignment problems

economics
extended self
faster pussycat
game theory
incentive mechanisms
institutions
networks

Foundation models for spatiotemporal systems

dynamical systems
machine learning
neural nets
sciml
SDEs
signal processing
spatial
stochastic processes
time series

Foundation models for partial differential equations

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Neural learning for extreme values

density
dynamical systems
machine learning
neural nets
point processes
probability
sciml
SDEs
signal processing
spatial
statistics
stochastic processes
tail risk
time series

Neural learning for spatiotemporal systems

dynamical systems
machine learning
neural nets
sciml
SDEs
signal processing
spatial
statistics
stochastic processes
time series

Graph neural nets

algebra
functional analysis
geometry
machine learning
networks
neural nets

Monastic traditions

collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
religion
rhetoric
social graph
sociology
wonk

Reality gap

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series

Variational message passing with high-dimensional and functional nodes

algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
neural nets
optimization
particle
probabilistic algorithms
probability
signal processing
state space models
statistics
stochastic processes
time series

The public sphere and its business models

bandit problems
boring
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

Transferring money

computers are awful together
confidentiality
cryptography
money

Quarto website preview server hacks

academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing

Posterior Gaussian process samples by updating prior samples

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
particle
regression
spatial
stochastic processes
time series

Confidentiality

computers are awful
confidentiality
security
wonk

Superstimuli

adaptive
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
gene
incentive mechanisms
institutions
neuron
utility
wonk

Overparameterization in large models

decision theory
feature construction
machine learning
model selection
neural nets
optimization
probabilistic algorithms
SDEs
statmech
stochastic processes

Materials informatics

calculus
dynamical systems
geometry
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
statistics
statmech
stochastic processes
stringology
surrogate
time series
uncertainty

Nearly-low-rank Hermitian matrices

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Trousers

diy
economics
fashion
sustainability
wonk

Medicalisation

classification
ethics
health
language
wonk

Function space versus weight space in Neural Nets

algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
statistics

Kolmogorov-Arnold neural networks

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Rationalists in Australia and surrounding regions

catastrophe
culture
ethics
history
language
mind
Southeast Asia
wonk

Model interpretation and explanation

adversarial
AI safety
game theory
hierarchical models
machine learning
sparser than thou

Symbolic regression

compsci
dynamical systems
machine learning
neural nets
optimization
physics
probabilistic algorithms
sciml
statistics
statmech
stochastic processes
stringology

DIY VPN access point

computers are awful together
confidentiality
cryptography
diy

Public goods

economics
faster pussycat
game theory
incentive mechanisms
institutions
networks

VS Code for Python

computers are awful
faster pussycat
plain text
python
UI
workflow

Reproducible research

academe
collective knowledge
how do science
provenance
workflow

Let’s solve social event organising

confidentiality
cooperation
culture
diy
social graph
standards

Python cluster computing

computers are awful
concurrency hell
distributed
number crunching
premature optimization
workflow

VS Code as LaTeX editor

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Project management

communicating
distributed
economics
faster pussycat
game theory
incentive mechanisms
innovation
institutions
mind
networks

Spherical coordinates

algebra
functional analysis
geometry
high d
linear algebra
measure
probability
signal processing
sparser than thou
spheres

Symbolic system identification

compsci
dynamical systems
machine learning
neural nets
optimization
physics
probabilistic algorithms
sciml
statistics
statmech
stochastic processes
stringology

Rhetoric

adversarial
bounded compute
communicating
cooperation
culture
mind
wonk

Rituals and beliefs that bind

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
extended self
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
religion
rhetoric
social graph
sociology
squad
wonk

The softmax function

classification
metrics
probability
regression
statistics

Pytorch

computers are awful
neural nets
optimization
premature optimization
python
statistics

Mathematica

algebra
compsci
computers are awful
stringology

Digital scientific workbooks

academe
computers are awful
faster pussycat
how do science
plain text
premature optimization
provenance
UI
workflow

Probabilistic numerics

Bayes
calculus
compsci
dynamical systems
geometry
Hilbert space
how do science
machine learning
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Stochastic quantization

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
optimization
probabilistic algorithms
probability
quantum
SDEs
stochastic processes

pandoc

academe
computers are awful
faster pussycat
lua
plain text
UI
workflow

Righting and wronging

bandit problems
boring
bounded compute
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

Model mixing, model averaging for regression

Bayes
classification
clustering
compsci
convolution
density
information
linear algebra
nonparametric
probability
sparser than thou
statistics

Sampling by the method of the ratio of uniforms

Bayes
estimator distribution
Monte Carlo
probabilistic algorithms
probability

Oceanography

Gaussian
Hilbert space
kernel tricks
spatial
statistics
stochastic processes
time series

Reconciliation of overlapping Gaussian processes

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
nonparametric
regression
spatial
stochastic processes
time series

Weighted data, weighted likelihoods in statistics

estimator distribution
functional analysis
linear algebra
model selection
probability
signal processing
sparser than thou
statistics
uncertainty

Monte Carlo gradient estimation

Bayes
calculus
density
estimator distribution
Monte Carlo
probabilistic algorithms
probability
score function
tail risk
uncertainty

Temporal generative adversarial networks

adversarial
Bregman
game theory
generative
learning
likelihood free
Monte Carlo
optimization
probability

Functional stochastic differential equations

Banach space
dynamical systems
Hilbert space
Lévy processes
probability
SDEs
signal processing
spatial
stochastic processes
time series

Soft incentive mechanism design

bounded compute
economics
faster pussycat
game theory
incentive mechanisms
institutions
networks

Video editing

computers are awful
making things
music
photon choreography
standards

Bayesian model selection

Bayes
machine learning
model selection
neural nets
nonparametric
sparser than thou
statistics
uncertainty

Transformer networks for generic time series prediction

language
machine learning
meta learning
neural nets
NLP
stringology
time series

Niche construction

cooperation
economics
evolution
game theory
incentive mechanisms

Tip me

computers are awful
cryptography
money

Normalising flows

approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
statistics

Neural mixtures of experts

Bayes
classification
clustering
compsci
density
information
linear algebra
model selection
nonparametric
optimization
particle
probability
regression
sparser than thou
statistics

Uncertainty quantification

Bayes
statistics
stochastic processes
surrogate
uncertainty

Teamwork

communicating
distributed
economics
extended self
faster pussycat
game theory
institutions
learning
mind
networks
squad

Learning with PDE conservation laws

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Genre speciation

classification
music
semantics

Noise outsourcing

approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
sciml
statistics

(Kernelized) Stein variational gradient descent

approximation
Bayes
functional analysis
Markov processes
measure
metrics
Monte Carlo
optimization
particle
probabilistic algorithms
probability
score function
statistics

Messenger shooting

adaptive
bounded compute
collective knowledge
culture
economics
ethics
evolution
extended self
incentive mechanisms
institutions
learning
mind
neuron
statistics
utility
wonk

Nested sampling

Bayes
distributed
Monte Carlo
probabilistic algorithms
probability
signal processing
state space models
statistics
time series

Transforms of Gaussian noise

approximation
Bayes
dynamical systems
Gaussian
Hilbert space
linear algebra
Lévy processes
Markov processes
networks
optimization
probability
SDEs
signal processing
state space models
statistics
stochastic processes
time series

Reproducibility in Machine Learning research

economics
game theory
how do science
incentive mechanisms
institutions
machine learning
neural nets
statistics

Squeaky wheel equilibria

collective knowledge
communicating
cooperation
culture
distributed
economics
insurgency
mind
networks
wonk

Online shopping

diy
economics
hardware
making things

Rough path theory and signature methods

control
dynamical systems
SDEs
signal processing
sparser than thou
statistics
stochastic processes
time series

Physically-grounded computing

compsci
life
machine learning
physics
statmech

Git GUIs

computers are awful
provenance
UI
workflow

Optimisation

functional analysis
optimization
statmech

An orderly retreat from relevance

agents
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
technology
unsupervised

Resilience (Psychological)

adaptive
evolution
health
learning
mind
networks
utility

Scientific institutions and mechanisms

adaptive
bounded compute
collective knowledge
distributed
economics
how do science
incentive mechanisms
institutions
learning
mind
networks
provenance
sociology
standards

Neural likelihood inference

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series

Squared neural families

functional analysis
probability
statistics

Contemporary epidemiology of mental health

catastrophe
culture
economics
ethics
health
incentive mechanisms
mind
networks
rhetoric
snarks
sociology
virality
wonk

Score matching

approximation
Bayes
Bregman
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
score function
statistics

Presentation tools

academe
communicating
computers are awful
faster pussycat
office
photon choreography
standards

Variational message-passing algorithms in graphical models

algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
networks
optimization
particle
probability
signal processing
state space models
statistics
stochastic processes
time series

Microstressors

boring
cooperation
culture
democracy
economics
ethics
language
mind
rhetoric
snarks
sociology
wonk

Matrix algebra

algebra
calculus
functional analysis
linear algebra
optimization

Stein’s method

approximation
functional analysis
measure
metrics
model selection
optimization
probability
spheres
statistics

Simulation-based inference

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series

Comment systems for static websites

computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Maximum Mean Discrepancy, Hilbert-Schmidt Independence Criterion

approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics

Maximum Mean Discrepancy flows

approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics

Nostr

computers are awful together
confidentiality
distributed
diy
economics
P2P

Morphogenesis

agents
compsci
distributed
dynamical systems
extended self
game theory
generative art
hidden variables
incentive mechanisms
life
photon choreography
self similar
spatial
statmech

Microjoys

bounded compute
economics
faster pussycat
incentive mechanisms
mind
utility

Terminal session management and multiplexing

computers are awful
faster pussycat
plain text
POSIX

The money laundry

computers are awful together
confidentiality
cooperation
cryptography
economics
hand wringing
money
wonk

Typst

academe
faster pussycat
how do science
plain text
workflow

Status

cooperation
culture
economics
evolution
incentive mechanisms
mind
social graph
utility
wonk

Tensorboard

computers are awful
faster pussycat
how do science
premature optimization
provenance

Symbols and the public sphere

cooperation
culture
democracy
distributed
economics
game theory
language
making things
mind
networks
rhetoric
semantics
sociology
virality
wonk

Static websites

computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Python, compilation and acceleration of

compsci
computers are awful
premature optimization
python

Recursive identification

Bayes
dynamical systems
linear algebra
probability
signal processing
state space models
statistics
time series

Internet for the marginally online

computers are awful
computers are awful together
diy

Single subject experiments

causality
drugs
economics
faster pussycat
fit
gene
graphical models
how do science
machine learning
mind
probability
statistics

Stochastic Taylor expansion

dynamical systems
Lévy processes
probability
SDEs
signal processing
stochastic processes
time series

Narrative

culture
making things
mind
rhetoric
sociology
wonk
writing

Music software

making things
music
signal processing

Travel checklist

faster pussycat
money
travel

Generative music with diffusion models

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets

Moral wetware

adaptive
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
extended self
gene
incentive mechanisms
institutions
neuron
utility
wonk

Computational Fluid Dynamics

algebra
functional analysis
linear algebra
PDEs

System identification in continuous time

calculus
dynamical systems
Hilbert space
Lévy processes
machine learning
neural nets
regression
sciml
SDEs
signal processing
sparser than thou
statistics
stochastic processes
time series

Neural process regression

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
meta learning
nonparametric
regression
spatial
stochastic processes
time series

Generative industrial design

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets
photon choreography

Playing video

compsci
computers are awful
information
making things
metrics
music
photon choreography
standards

Quantization

Bayes
classification
clustering
compsci
feature construction
information
networks
nonparametric
probability
sparser than thou
statistics

Non-negative matrix factorisation

feature construction
functional analysis
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Numerical PDE solvers

algebra
computers are awful
functional analysis
linear algebra
PDEs
premature optimization
sciml

Time management

bounded compute
faster pussycat
incentive mechanisms
mind

Physics-informed neural networks

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Interpersonal relationships

adaptive
bounded compute
cooperation
culture
ethics
evolution
extended self
gene
institutions
learning
mind
wonk

Probability

algebra
Bayes
functional analysis
probability

Explainability of human ethical algorithms

bounded compute
collective knowledge
cooperation
culture
ethics
gene
incentive mechanisms
institutions
machine learning
neuron
sparser than thou
utility
wonk

Material basis of the economy

design
diy
ecology
economics
housing
incentive mechanisms
institutions
making things
markets
money
physics
policy
snarks
spatial
statmech
tail risk
the rather superior sort of city
wonk

Brain-like neuronal computation

learning
life
mind
neuron
probability
statistics
statmech

Low-rank matrices

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Matrix inverses

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Weaponised design

design
making things
the rather superior sort of city
wonk

Taking notes

computers are awful
faster pussycat
learning
plain text
provenance
UI
workflow

Statistics and machine learning

graphical models
how do science
machine learning
probability
statistics

Random number generation

computers are awful
Monte Carlo
probabilistic algorithms
probability
pseudorandomness

Mirror descent

Bregman
functional analysis
optimization
statmech

Monte Carlo methods

Bayes
estimator distribution
Monte Carlo
probabilistic algorithms
probability

Potential theory in probability

algebra
dynamical systems
functional analysis
Lévy processes
PDEs
probability
SDEs
statmech
stochastic processes

Approximate matrix factorisations and decompositions

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Remix and copyright

economics
incentive mechanisms
institutions
intellectual property
music
provenance

Secure Scuttlebutt et al

computers are awful together
confidentiality
distributed
diy
economics
P2P

The social brain

adaptive
adversarial
bounded compute
collective knowledge
cooperation
culture
distributed
economics
ethics
evolution
extended self
gene
incentive mechanisms
institutions
mind
networks
neuron
rhetoric
snarks
social graph
sociology
wonk

Genetic programming

agents
distributed
optimization
probabilistic algorithms

Plotting in Python

communicating
computers are awful
dataviz
photon choreography
python

Noise pollution

cooperation
design
diy
economics
housing
incentive mechanisms
institutions
making things
mind
neuron
policy
spatial
straya
the rather superior sort of city

Polynomial bases

convolution
functional analysis
Hilbert space
nonparametric
signal processing

Gaussian process regression

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
nonparametric
regression
spatial
stochastic processes
time series

Python spatial statistics

data sets
Gaussian
python
spatial
standards
statistics
time series

Semidefinite proramming

functional analysis
optimization
statmech

Matrix calculus

algebra
calculus
functional analysis
linear algebra
optimization

Geoscience

Gaussian
Hilbert space
kernel tricks
spatial
statistics
stochastic processes
time series

Hypothesis tests, statistical

algebra
Bayes
decision theory
functional analysis
Hilbert space
how do science
linear algebra
machine learning
model selection
nonparametric
statistics
uncertainty

Gaussian process ensembles

algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
statistics

Synchronising config files across machines

computers are awful
computers are awful together
distributed
diy
P2P

The returns on hierarchy in group coordination

cooperation
culture
economics
evolution
extended self
incentive mechanisms
mind
social graph
wonk

Model-based NN

dynamical systems
linear algebra
machine learning
neural nets
optimization
regression
sciml
signal processing
sparser than thou
statmech
stochastic processes

Position encoding

approximation
dynamical systems
functional analysis
Hilbert space
machine learning
neural nets

Journalism, normative

agents
collective knowledge
cooperation
distributed
economics
game theory
incentive mechanisms
institutions
networks
provenance
virality
wonk

Spatial data in R

computers are awful
data sets
dataviz
faster pussycat
Gaussian
generative art
making things
photon choreography
R
spatial
standards
statistics

Bayesian model calibration

functional analysis
how do science
model selection
optimization
statmech
surrogate

Matrix norms, divergences, metrics

algebra
feature construction
functional analysis
high d
Hilbert space
linear algebra
networks
optimization
probability
signal processing
sparser than thou
statistics

Stylus input

academe
making things
plain text
real time
UI

Non-Gaussian Bayesian functional regression

Hilbert space
kernel tricks
PDEs
regression
spatial
stochastic processes
time series

State filtering for hidden Markov models

Bayes
dynamical systems
linear algebra
probability
signal processing
state space models
statistics
time series

Neural learning dynamical systems

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Method of Adjoints for differentiating through ODEs

Bayes
dynamical systems
linear algebra
probability
signal processing
state space models
statistics
time series

Matrix square roots

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Multi-objective optimisation

economics
machine learning
model selection
neural nets
optimization
regression
sparser than thou
spatial
stochastic processes
time series

Reparameterization methods for MC gradient estimation

approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
sciml
statistics

Numerical libraries

computers are awful
number crunching
premature optimization
python

Probabilistic neural nets

Bayes
convolution
density
likelihood free
machine learning
neural nets
nonparametric
sparser than thou
uncertainty

Neural implicit representations

dynamical systems
functional analysis
machine learning
neural nets

Neural rendering

dynamical systems
functional analysis
machine learning
neural nets

Lua

computers are awful
lua
number crunching
premature optimization

Model order reduction

feature construction
functional analysis
linear algebra
machine learning
networks
neural nets
PDEs
physics
probability
sparser than thou
statistics
statmech
surrogate
topology

ΦFlow

geometry
how do science
machine learning
PDEs
physics
statmech
stochastic processes
surrogate
uncertainty

Online collaboration tools

academe
communicating
computers are awful together
distributed
diy
mind
photon choreography
UI

Leakage in predictive models

estimator distribution
linear algebra
model selection
probability
statistics

Optimal rotations

algebra
calculus
functional analysis
geometry
high d
linear algebra
optimization
probability
signal processing
sparser than thou
spheres

MLP-Mixer neural networks

machine learning
neural nets
signal processing

Practical text generation and writing assistants

faster pussycat
language
machine learning
NLP
real time
signal processing
stringology
UI

Markdown editors

academe
computers are awful
faster pussycat
plain text
UI
workflow

Sparse coding with learnable dictionaries

convolution
high d
Hilbert space
linear algebra
nonparametric
optimization
regression
signal processing
sparser than thou

Online whiteboards

academe
communicating
computers are awful together
distributed
diy
mind
photon choreography
UI

Transport maps

approximation
Bayes
density
likelihood free
nonparametric
optimization
probabilistic algorithms
probability
statistics

UX

design
making things
photon choreography
UI

Science Fiction

catastrophe
culture
history
language
mind
wonk

The Matrix-Gaussian distribution

algebra
geometry
high d
linear algebra
measure
probability
signal processing
spheres
statistics

Interoperating with R

computers are awful
number crunching
R
statistics

Generative flow nets

approximation
Bayes
generative
likelihood free
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
statistics
unsupervised

Last-layer Bayes neural nets

Bayes
convolution
density
likelihood free
machine learning
neural nets
nonparametric
sparser than thou
uncertainty

manim

communicating
computers are awful
learning
photon choreography
python

Maths hacks

faster pussycat
mathematics

Web API automation

browser
compsci
computers are awful together
diy
doing internet
faster pussycat

Conference posters

academe
computers are awful
photon choreography

Web scraping

browser
computers are awful together
confidentiality
diy
doing internet
faster pussycat

Statistics and ML in Python

computers are awful
neural nets
python
statistics

Numerical Python

compsci
computers are awful
premature optimization
python

Password management

computers are awful
computers are awful together
confidentiality
cryptography
security

Synchronising files across machines

computers are awful
computers are awful together
concurrency hell
distributed
diy
P2P

Open Source (mostly software)

collective knowledge
cooperation
economics
innovation
institutions
making things
provenance

Mind as statistical learner

AI safety
collective knowledge
learning
life
mind
probability
statistics
statmech

Statistical relational learning

causality
networks
statistics
stringology

Conditioning non-specific advice

algebra
collective knowledge
cooperation
culture
economics
ethics
graphical models
how do science
networks
probability
statistics

Hamiltonian and Langevin Monte Carlo

Bayes
generative
geometry
how do science
information
Monte Carlo
physics
score function
statistics

Personalized medicine

causality
economics
faster pussycat
fit
gene
graphical models
how do science
machine learning
mind
probability
statistics

Scientific writing

collective knowledge
communicating
how do science
language
making things
provenance
writing

Organising a photo collection

computers are awful
faster pussycat
making things
music
photon choreography
standards

Deep learning as a dynamical system

calculus
classification
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes

Pluralism, multiculturalism, politics

bandit problems
boring
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

Online learning

Bayes
dynamical systems
linear algebra
optimization
probability
signal processing
statistics
time series

Neural tangent kernel

algebra
Bayes
functional analysis
Gaussian
Hilbert space
kernel tricks
machine learning
metrics
model selection
neural nets
nonparametric
optimization
probabilistic algorithms
SDEs
stochastic processes

Tribal sorting and polarization

collective knowledge
cooperation
distributed
game theory
how do science
insurgency
networks
social graph
sociology
squad
wonk

Transcoding

compsci
computers are awful
information
making things
metrics
music
photon choreography
standards

Precision matrix estimation

algebra
functional analysis
Hilbert space
kernel tricks
metrics
nonparametric
regression
sparser than thou
statistics

Multi level marketing

collective knowledge
cooperation
distributed
game theory
how do science
insurgency
networks
probability
sociology
statistics
wonk

Squads

cooperation
culture
diy
economics
institutions
insurgency
rhetoric
social graph
wonk

Gaussian process inference by partial updates

functional analysis
Gaussian
generative
geometry
Hilbert space
kernel tricks
optimization
regression
spatial
statistics
stochastic processes
time series

Generalised Ornstein-Uhlenbeck processes

dynamical systems
Hilbert space
Lévy processes
probability
regression
signal processing
statistics
stochastic processes
time series

Penalised/regularised regression

Bayes
functional analysis
linear algebra
model selection
optimization
probability
signal processing
sparser than thou
statistics

Soft methodology of science

adaptive
collective knowledge
economics
faster pussycat
how do science
incentive mechanisms
institutions
mind
networks
sociology

Scattering transforms

computers are awful
machine learning
machine listening
making things
music
signal processing
sparser than thou

State space reconstruction

count data
dynamical systems
stringology
time series

Managing people

adversarial
bounded compute
communicating
cooperation
economics
faster pussycat
game theory
institutions
mind
networks
rhetoric

Mellin transforms

functional analysis
Hilbert space
linear algebra
signal processing
sparser than thou

Semantics

classification
communicating
feature construction
high d
language
machine learning
metrics
mind
NLP

Cluster B personality disorders

communicating
cooperation
health
learning
mind
neuron
personality

Generic variance reduction in Monte Carlo samplers

Bayes
estimator distribution
Markov processes
Monte Carlo
probabilistic algorithms
probability

Recommender systems

approximation
Bayes
clustering
high d
linear algebra
networks
optimization
probabilistic algorithms
probability
sparser than thou
statistics

Neural nets with implicit layers

dynamical systems
linear algebra
machine learning
neural nets
optimization
regression
sciml
signal processing
sparser than thou
statmech
stochastic processes

Observablejs

computers are awful
dataviz
javascript
photon choreography
UI

Vector icons

computers are awful
javascript
UI

Social factors in information security

bounded compute
computers are awful
computers are awful together
confidentiality
cooperation
economics
security
wonk

Privilege accountancy

bandit problems
boring
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

Mechanism design for reputation systems

collective knowledge
cooperation
culture
democracy
economics
ethics
game theory
how do science
incentive mechanisms
mind
networks
rhetoric
social graph
sociology
wonk

Spreadsheetalikes

computers are awful
faster pussycat
number crunching
office
UI

Virtual private mesh networks

computers are awful together
confidentiality
cryptography
diy

Gaussian process regression software

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
nonparametric
regression
spatial
stochastic processes
time series

Scenius

communicating
distributed
economics
faster pussycat
game theory
institutions
learning
mind
networks

Bayes linear regression and basis-functions in Gaussian process regression

algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
statistics

Simulating Gaussian processes on a lattice

Gaussian
Hilbert space
kernel tricks
Lévy processes
nonparametric
regression
spatial
stochastic processes
time series

Player vs game

adaptive
collective knowledge
economics
evolution
faster pussycat
game theory
incentive mechanisms
institutions
networks
social graph
sociology

Red queen social signal dynamics

adaptive
collective knowledge
economics
ethics
evolution
game theory
networks
social graph
sociology

Partial differential equations

algebra
functional analysis
linear algebra
PDEs

Trauma and resilience

catastrophe
culture
economics
ethics
health
incentive mechanisms
mind
rhetoric
snarks
sociology
wonk

Fun tricks in non-convex optimisation

functional analysis
optimization
statmech

Signal sampling

dynamical systems
functional analysis
Hilbert space
signal processing
statistics
time series

Workhacks

communicating
cooperation
economics
faster pussycat
game theory
institutions
mind
money
networks
rhetoric

Markov Chain Monte Carlo methods

Bayes
estimator distribution
generative
Markov processes
Monte Carlo
probabilistic algorithms
probability

Markov decision problems

bandit problems
control
dynamical systems
linear algebra
optimization
probability
signal processing
statistics
stochastic processes
stringology
time series

Plants

gender
gene
life
photon choreography
self similar
sex
star omics
wonk

Stochastic partial differential equations

Banach space
dynamical systems
Hilbert space
Lévy processes
probability
SDEs
signal processing
spatial
stochastic processes
time series

Applied psephology

Bayes
hidden variables
hierarchical models
insurgency
networks
regression
statistics
wonk

Public speech norms as compatibility problem

bandit problems
boring
bounded compute
communicating
cooperation
culture
democracy
economics
ethics
faster pussycat
institutions
mind
rhetoric
snarks
sociology
standards
wonk
writing

Memetics

adaptive
collective knowledge
economics
hidden variables
incentive mechanisms
institutions
learning
mind
networks
social graph
sociology
virality
wonk

System identification using particle filters

Bayes
Monte Carlo
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
time series

(Discrete-measure)-valued stochastic processes

classification
machine learning
nonparametric
probability
regression
SDEs
spatial
statistics
stochastic processes
uncertainty

Forecasting with model averaging

dynamical systems
model selection
particle
regression
signal processing
statistics
stochastic processes
time series

Measure-valued stochastic processes

functional analysis
kernel tricks
machine learning
nonparametric
PDEs
physics
point processes
probability
regression
SDEs
spatial
statistics
stochastic processes
uncertainty

SLAM

algebra
approximation
Bayes
distributed
dynamical systems
Gaussian
generative
graphical models
Hilbert space
linear algebra
machine learning
networks
optimization
probability
signal processing
state space models
statistics
stochastic processes
time series

Groupthink and the wisdom of crowds

cooperation
culture
democracy
distributed
economics
extended self
rhetoric
sociology
squad
wonk

Model fairness

adversarial
AI safety
game theory
machine learning
wonk

Social media if you must

computers are awful
computers are awful together
confidentiality
diy
doing internet
fit
mind
wonk

Social norms

culture
economics
ethics
institutions
mind
networks
social graph
standards
virality

This is a simulation

complexity
compsci
economics
how do science
innovation
mind
pseudorandomness
quantum
statmech
technology

Particle Markov Chain Monte Carlo

algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
optimization
probabilistic algorithms
probability
signal processing
state space models
statistics
stochastic processes
time series

The levels of simulacra

adaptive
collective knowledge
economics
ethics
evolution
game theory
language
networks
semantics
sociology

Probabilistic neural nets

Bayes
convolution
density
likelihood free
machine learning
neural nets
nonparametric
sparser than thou
uncertainty

Plotting for the web

computers are awful
dataviz
faster pussycat
photon choreography
UI

Playing music on the computer

computers are awful
faster pussycat
making things
music
photon choreography
standards

Pólya-Gamma augmentation trick

classification
probabilistic algorithms
probability
statistics

Detecting stationarity in stochastic processes

Hilbert space
kernel tricks
metrics
signal processing
statistics
stochastic processes

Partition-valued random variates

algebra
graphical models
machine learning
networks
PDEs
physics
point processes
probability
spatial
statistics
stochastic processes
uncertainty

Measure-valued random variates

functional analysis
kernel tricks
machine learning
nonparametric
PDEs
physics
point processes
probability
regression
SDEs
spatial
statistics
stochastic processes
uncertainty

Reservoir Computing

dynamical systems
feature construction
machine learning
networks
neural nets
probabilistic algorithms
statmech
stochastic processes

Simulating Gaussian processes

Gaussian
Hilbert space
kernel tricks
Lévy processes
nonparametric
regression
spatial
stochastic processes
time series

Multivariate Gamma distributions

algebra
geometry
high d
Lévy processes
measure
probability
signal processing
sparser than thou
spheres
stochastic processes

Wiener-Khintchine representations

functional analysis
Hilbert space
optimization
signal processing
stochastic processes

Sparse coding

convolution
high d
Hilbert space
linear algebra
nonparametric
optimization
regression
signal processing
sparser than thou

Plotting in R

computers are awful
photon choreography
R
statistics

Self-supervised learning

hidden variables
likelihood free
nonparametric
statistics
unsupervised

Race, politics of

communicating
culture
economics
ethics
gene
mind
rhetoric
snarks
sociology
wonk

Fun with rotational symmetries

algebra
functional analysis
geometry
high d
linear algebra
measure
probability
signal processing
sparser than thou
spheres

Matrix- and vector-valued generalizations of Gamma processes

linear algebra
Lévy processes
probability
stochastic processes

Gaussian processes on lattices

Bayes
dynamical systems
linear algebra
probability
signal processing
state space models
statistics
time series

OODA loops

agents
collective knowledge
cooperation
culture
democracy
distributed
dynamical systems
economics
game theory
incentive mechanisms
institutions
insurgency
optimization
time series
wonk

Subordinators

branching
point processes
probability
stochastic processes

Stability in dynamical systems

dynamical systems
functional analysis
probability
statistics

Moral calculus

ethics
machine learning
wonk

M-estimation

likelihood
optimization
statistics

Politics as statistical learner

AI safety
collective knowledge
ethics
institutions
learning
life
mind
probability
statistics
statmech

Betting and prediction markets

catastrophe
economics
how do science
incentive mechanisms
markets
probability
tail risk

Myopic optima in morality

bandit problems
boring
bounded compute
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

Window management in macOS

computers are awful
diy
macos
POSIX
UI

Variational inference

approximation
metrics
optimization
probabilistic algorithms
probability
statistics

Biological phylogeny

how do science
life
self similar
star omics
topology

Teaching

academe
communicating
faster pussycat
learning
mind

Outsourcing, applied

economics
faster pussycat
making things
money

Sociology and politics of information

adaptive
collective knowledge
distributed
economics
hidden variables
incentive mechanisms
institutions
mind
networks
social graph
sociology
virality
wonk

Neural nets with basis decomposition layers

convolution
dynamical systems
Hilbert space
linear algebra
machine learning
neural nets
nonparametric
optimization
regression
signal processing
sparser than thou
statmech
stochastic processes

Here’s how I would do art with machine learning if I had to

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets
photon choreography

Running neural nets backwards

dynamical systems
linear algebra
machine learning
neural nets
optimization
regression
signal processing
sparser than thou
statmech
stochastic processes

Spatial processes and statistics thereof

data sets
Gaussian
Hilbert space
spatial
standards
statistics

Quantum computing

compsci
physics
quantum
statmech

Feedback system identification, linear

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

(Outlier) robust statistics

functional analysis
likelihood
optimization
statistics

Software package managers

computers are awful
premature optimization

Risk perception and communication

catastrophe
communicating
mind
probability
statistics
tail risk
wonk

Social psychology

cooperation
culture
economics
ethics
how do science
mind
networks
rhetoric
snarks
social graph
sociology
wonk

Statistical projectivity

distributed
networks
probability
statistics

Standards hell

culture
economics
game theory
institutions
networks
standards

Models of the mind

collective knowledge
life
mind
probability
statistics
statmech

Presentations

academe
communicating
faster pussycat
office
photon choreography
standards

Matrix-valued random variates

algebra
geometry
high d
linear algebra
measure
probability
signal processing
spheres
statistics
stochastic processes

Music software frameworks

computers are awful
lua
making things
music
signal processing

Variational state filtering

Bayes
dynamical systems
linear algebra
optimization
probability
signal processing
state space models
statistics
time series

Convolutional subordinator processes

functional analysis
kernel tricks
machine learning
PDEs
physics
point processes
regression
spatial
statistics
stochastic processes
time series
uncertainty

Random rotations

algebra
functional analysis
geometry
high d
linear algebra
measure
probability
signal processing
sparser than thou
spheres

Strategic ignorance

academe
bounded compute
culture
diy
economics
mind
rhetoric
wonk

Multi-output Gaussian process regression

Gaussian
Hilbert space
kernel tricks
regression
spatial
stochastic processes
time series

Gaussian Processes as stochastic differential equations

algebra
approximation
Bayes
distributed
dynamical systems
Gaussian
generative
graphical models
Hilbert space
kernel tricks
linear algebra
machine learning
networks
optimization
probability
sciml
signal processing
state space models
statistics
stochastic processes
time series

t-processes, t-distributions

Gaussian
Hilbert space
kernel tricks
Lévy processes
nonparametric
regression
spatial
stochastic processes
time series

Convolutional neural networks

machine learning
neural nets
signal processing

Energy-based models.

approximation
Bayes
generative
likelihood free
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
statistics
unsupervised

Sexy plants

gender
gene
life
photon choreography
self similar
sex
star omics
wonk

Spectral graph theory

algebra
clustering
linear algebra
networks
topology

Probably Approximately Correct

machine learning
optimization
statistics

Survey modelling

Bayes
confidentiality
hidden variables
hierarchical models
mind
networks
ordinal
regression
sociology
statistics
wonk

Networks and graphs, theory thereof

clustering
dynamical systems
networks
topology

Economics on networks

culture
economics
game theory
institutions
mind
networks
standards

Neural music synthesis

algebra
generative art
machine learning
machine listening
making things
music
networks
probability
signal processing
statistics

Random neural networks

dynamical systems
feature construction
machine learning
networks
neural nets
probabilistic algorithms
statmech
stochastic processes

Planning under uncertainty

Bayes
collective knowledge
economics
how do science
mind
sociology

Missing data

hidden variables
hierarchical models
machine learning
networks
probability
regression
statistics

Regularising neural networks

machine learning
model selection
neural nets
sparser than thou

GIFs

computers are awful
photon choreography
premature optimization
standards

Meta learning

functional analysis
how do science
meta learning
model selection
optimization
statmech

User interface design

computers are awful
photon choreography
UI

Maths hacks

faster pussycat
mathematics

Software video routers

making things
music
signal processing

Recurrent neural networks

machine learning
networks
neural nets
signal processing
time series

Cloud machine learning

computers are awful
concurrency hell
distributed
number crunching
premature optimization
workflow

Stochastic calculus

dynamical systems
Lévy processes
probability
SDEs
signal processing
stochastic processes
time series

VS Code as R IDE

computers are awful
number crunching
plain text
R
statistics
UI
workflow

Baby’s first private cloud

computers are awful together
confidentiality
cryptography
wonk

Convolutional stochastic processes

Gaussian
geometry
Hilbert space
how do science
kernel tricks
machine learning
PDEs
physics
regression
signal processing
spatial
statistics
stochastic processes
time series
uncertainty

Virtual private networks

computers are awful together
confidentiality
cryptography
diy

Generalized linear models

machine learning
optimization
regression
statistics

Sequential experiments

functional analysis
how do science
model selection
optimization
statmech
surrogate

Generic cloud machines

computers are awful
concurrency hell
number crunching
premature optimization
workflow

Media virality

branching
computers are awful together
confidentiality
count data
democracy
economics
evolution
game theory
insurgency
networks
P2P
probability
SDEs
social graph
statistics
stochastic processes
time series
virality
wonk

Multi-task ML

edge computing
machine learning
neural nets
regression
sparser than thou
spatial
stochastic processes
time series

Tensorflow

computers are awful
neural nets
optimization
premature optimization
python
statistics

Moral philosophy

collective knowledge
culture
economics
ethics
machine learning
wonk

Gaussian processes

Gaussian
Hilbert space
kernel tricks
Lévy processes
nonparametric
regression
spatial
stochastic processes
time series

Stochastic differential equations

dynamical systems
Lévy processes
probability
sciml
SDEs
signal processing
stochastic processes
time series

Backward stochastic differential equations

dynamical systems
Lévy processes
probability
SDEs
signal processing
stochastic processes
time series

Learning on tabular data

approximation
Bayes
clustering
high d
linear algebra
networks
optimization
probabilistic algorithms
probability
sparser than thou
statistics

Optimal transport metrics

approximation
functional analysis
measure
metrics
optimal transport
optimization
probability
statistics

Randomized low dimensional projections

algebra
approximation
feature construction
functional analysis
geometry
high d
linear algebra
measure
metrics
probability
signal processing
sparser than thou
spheres

Transforms of random variates

Hilbert space
Lévy processes
Markov processes
probability
SDEs
stochastic processes

Complexity of markets

economics
incentive mechanisms
institutions
markets
money

Deep Gaussian process regression

Gaussian
generative
Hilbert space
kernel tricks
regression
spatial
stochastic processes
time series

Infinite width limits of neural networks

algebra
Bayes
feature construction
functional analysis
Gaussian
Hilbert space
kernel tricks
machine learning
metrics
model selection
neural nets
nonparametric
probabilistic algorithms
SDEs
stochastic processes

Spectral factorization

dynamical systems
linear algebra
probability
signal processing
state space models
statistics
stochastic processes
time series

Wiener-Hopf method

dynamical systems
linear algebra
probability
signal processing
state space models
statistics
stochastic processes
time series

Path integral formulations of SDEs

dynamical systems
probability
SDEs
statmech
stochastic processes
time series

Prediction processes

dynamical systems
energy
mind
probability
statistics
statmech

Determinantal point processes

linear algebra
Monte Carlo
point processes

Technopoetics

language
making things
mind

Matrix measure concentration inequalities and bounds

dynamical systems
functional analysis
high d
linear algebra
model selection
probability
stochastic processes

Mind reading by computer

life
machine learning
mind
neuron
photon choreography
statistics

Learnable memory

language
machine learning
neural nets
NLP

Convolutional Gaussian processes

Gaussian
geometry
Hilbert space
how do science
kernel tricks
machine learning
PDEs
physics
regression
signal processing
spatial
statistics
stochastic processes
time series

Stochastic processes on manifolds

Gaussian
geometry
Hilbert space
how do science
kernel tricks
machine learning
PDEs
physics
regression
signal processing
spatial
statistics
stochastic processes
time series
uncertainty

Stability in linear dynamical systems

dynamical systems
functional analysis
Hilbert space
probability
statistics

Online collaboration

academe
communicating
computers are awful together
distributed
diy
mind
UI

Warping of stationary stochastic processes

Hilbert space
kernel tricks
metrics
signal processing
statistics
stochastic processes

Running a secure server

computers are awful
computers are awful together
confidentiality
security

Generative adversarial networks

adversarial
Bregman
game theory
generative
learning
likelihood free
Monte Carlo
optimal transport
optimization
probability

Random embeddings and hashing

feature construction
functional analysis
linear algebra
probabilistic algorithms
probability
sparser than thou
statistics

Randomised regression

feature construction
functional analysis
linear algebra
probabilistic algorithms
probability
sparser than thou
spheres
statistics

Probabilistic spectral analysis

Bayes
dynamical systems
linear algebra
probability
sciml
signal processing
state space models
statistics
stochastic processes
time series

Observability and sensitivity in learning dynamical systems

dynamical systems
Markov processes
regression
signal processing
statistics
statmech
time series

Efficient factoring of GP likelihoods

algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
statistics

Localized Gaussian processes

algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
statistics

Variational Gaussian Process regression

algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
statistics

Stan

Bayes
how do science
Monte Carlo
statistics

Monte Carlo optimisation

Bayes
density
estimator distribution
Monte Carlo
probabilistic algorithms
probability
statistics
statmech
stochastic processes

Splitting simulation

Bayes
density
Monte Carlo
probabilistic algorithms
probability
tail risk
time series

Webcams

communicating
computers are awful
photon choreography

Gaussian process quantile regression

Hilbert space
kernel tricks
ordinal
regression
tail risk

Statistics of spatio-temporal processes

Gaussian
Hilbert space
kernel tricks
spatial
statistics
stochastic processes
time series

Variational autoencoders

approximation
Bayes
generative
optimization
probabilistic algorithms
probability
statistics

Homo ludens

culture
design
diy
making things

Live looping music software

making things
music
signal processing

Emulators and surrogate models via ML

feature construction
functional analysis
linear algebra
machine learning
networks
neural nets
PDEs
physics
probability
sparser than thou
statistics
statmech
surrogate

Generative adversarial networks for PDE learning

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Minimum description length

Bayes
compsci
graphical models
how do science
information
machine learning
meta learning
model selection
networks
probability
pseudorandomness
statistics
statmech
stringology

Plotting stuff in julia

computers are awful
dataviz
julia
photon choreography
statistics

Networking stunts

computers are awful
computers are awful together
macos

Low code development

browser
computers are awful
confidentiality
faster pussycat

Long memory time series

model selection
regression
self similar
signal processing
statistics
stochastic processes
time series

Malliavin calculus

dynamical systems
SDEs
signal processing
stochastic processes
time series

Variational inference

approximation
metrics
optimization
probabilistic algorithms
probability
statistics

MAPLE

algebra
compsci
computers are awful
stringology

Adaptive Markov Chain Monte Carlo samplers

Bayes
estimator distribution
Markov processes
Monte Carlo
probabilistic algorithms
probability

Tuning an MCMC sampler

Bayes
estimator distribution
Markov processes
Monte Carlo
probabilistic algorithms
probability

Mixture models for density estimation

Bayes
classification
clustering
compsci
convolution
density
information
linear algebra
nonparametric
probability
sparser than thou
statistics

Matching and weighting

Bayes
confidentiality
hidden variables
hierarchical models
mind
networks
regression
sociology
statistics
wonk

Supercollider

computers are awful
making things
music

Teaching computers to write music

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets

The surveillance society

confidentiality
cooperation
incentive mechanisms
institutions
insurgency
policy
straya
the rather superior sort of city
wonk

Order statistics

ordinal
probability
regression
statistics

Science networking

communicating
cooperation
culture
mind
wonk

Microsoft Azure cloudydoodle numberpants crunchery

compsci
computers are awful
concurrency hell
premature optimization

Selling uncertainty

collective knowledge
economics
how do science
mind
provenance
sociology
wonk

Sunda

music
nusantara
place
Southeast Asia
Sunda

R Shiny

computers are awful
how do science
number crunching
statistics
UI

Poisson point processes

Lévy processes
point processes
probability
spatial
stochastic processes

Psychoacoustics

making things
mind
music
perception

*-omics

buzzword
gene
networks
provenance
stringology

Media metadata management and editing

computers are awful
faster pussycat
making things
music
photon choreography
standards

Wikis

collective knowledge
computers are awful
faster pussycat
provenance

Permanental point processes

linear algebra
Monte Carlo
point processes

Cherchez la martingale

dynamical systems
Hilbert space
linear algebra
probability
SDEs
signal processing
time series

Audio source separation

algebra
generative art
machine learning
machine listening
making things
music
networks
probability
signal processing
statistics

Trusting information

collective knowledge
confidentiality
game theory
incentive mechanisms
mind
provenance
sociology
wonk

Tunings

algebra
machine learning
machine listening
making things
music

Machine listening

computers are awful
java
machine learning
machine listening
making things
music
python
signal processing

Phase retrieval

feature construction
Hilbert space
machine learning
model selection
neural nets
optimization

Webhooks

computers are awful
faster pussycat

Smartypants cities

buzzword
cooperation
culture
design
diy
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
the rather superior sort of city
wonk

Optimal control

bandit problems
Bayes
dynamical systems
linear algebra
optimization
probability
sciml
signal processing
statistics
time series

Rhythm

dynamical systems
making things
music
signal processing
sync

The tidyverse

computers are awful
number crunching
R
statistics

Zeros of random trigonometric polynomials

control
functional analysis
probability
signal processing

Random (element) matrix theory

algebra
functional analysis
geometry
high d
linear algebra
measure
probabilistic algorithms
probability
signal processing
sparser than thou
spheres

Defining dynamics via Gaussian processes

Bayes
dynamical systems
Gaussian
generative
Hilbert space
kernel tricks
linear algebra
probability
sciml
signal processing
state space models
statistics
time series

Representer theorems

approximation
functional analysis
Hilbert space
kernel tricks
metrics
statistics

Sneakernets

computers are awful together
confidentiality
distributed
diy
economics
P2P

Go bag, Sydney edition

catastrophe
diy
economics
fashion
sustainability

Wiener theorem

functional analysis
Hilbert space
optimization
signal processing
stochastic processes

Wacky regression

classification
functional analysis
model selection
nonparametric
optimization
regression

Statistics software

computers are awful
number crunching
statistics

Low impact fashion

diy
economics
fashion
sustainability
wonk

Point processes

branching
point processes
spatial
statmech

Nearly sufficient statistics

approximation
estimator distribution
functional analysis
information
linear algebra
metrics
model selection
optimization
probabilistic algorithms
probability
sparser than thou
statistics
uncertainty

Machine vision

computers are awful
machine learning
machine vision

Gesture recognition

machine learning
making things
music
real time
UI

Multiple testing

decision theory
high d
how do science
linear algebra
machine learning
model selection
nonparametric
statistics
uncertainty

Sparse stochastic processes identification and sampling

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
physics
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
time series
uncertainty

Pattern formation

chemistry
generative art
life
photon choreography
self similar
spatial
statmech
stochastic processes

Optimisation, combinatorial

functional analysis
optimization
statmech

Serious number crunching on Google Cloud

computers are awful
concurrency hell
premature optimization

Rare-event-conditional estimation

Bayes
estimator distribution
Monte Carlo
probabilistic algorithms
probability

Model/hyperparameter selection

information
model selection
statistics

Generating functions

combinatorics
count data
probability
statistics

Marketing psychology

Bayes
hidden variables
hierarchical models
machine learning
networks
probability
regression
statistics
wonk

Sustainability

catastrophe
collective knowledge
economics
incentive mechanisms
life
sustainability
wonk

Uncertainty principles

functional analysis
Hilbert space
probability

Granger causation/Transfer Entropy

information
statistics
stringology
time series

Musical metrics and manifolds

algebra
machine learning
making things
mind
music
perception

Scala

computers are awful
premature optimization

Quasi Monte Carlo

concurrency hell
Monte Carlo
probabilistic algorithms
pseudorandomness

Metric entropy

approximation
functional analysis
measure
probability
statistics

Synestizer

javascript
machine vision
making things
music
portable
UI

Special functions

physics
probability
statistics

The simplex

classification
metrics
probability
statistics

Maximum likelihood inference

likelihood
optimization
probability
score function
statistics

Stability (in learning)

estimator distribution
model selection
statistics
uncertainty

Maximum processes

probability
stochastic processes

Rummaging in string bags

music
search
semantics
stringology

Syntax

compsci
language
neuron
stringology

Function approximation and interpolation

convolution
functional analysis
Hilbert space
nonparametric
signal processing
sparser than thou

Message queues

computers are awful
computers are awful together
concurrency hell
premature optimization
real time
signal processing
stringology
time series
UI

Visuals

computers are awful
photon choreography

Pattern machine

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets

Statistical mechanics

economics
game theory
statmech

Scarce urban resources

culture
design
diy
the rather superior sort of city

Stream processing and reactive programming

computers are awful
concurrency hell
premature optimization
signal processing
stringology

Geometry of fitness landscapes

evolution
geometry
optimization
topology

Normal accidents

adaptive
cooperation
culture
economics
engineering
ethics
incentive mechanisms
institutions
tail risk
wonk

New media art

computers are awful
generative art
making things

Pure

computers are awful

Feral

making things
music
project

World models arising in foundation models.

approximation
Bayes
generative
language
machine learning
meta learning
Monte Carlo
neural nets
NLP
optimization
probabilistic algorithms
probability
statistics
stringology
time series
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