Welcome to Dan’s brain

The contents of my head are not useful if they stay in there, so I have copy-pasted the main good bits onto the internet, right here. Here you can find everything on the site, a higgledy heap of half-finished notebooks and polished essays. Themes: whatever shiny thing distracted me into taking notes, including but not limited to,

Not what you are looking for? You might be after information about me, or my other projects.

Finding it hard to keep track of? I am experimenting with an email subscription. Beta test it by mashing this button:

Posterior Gaussian process samples by updating prior samples

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
regression
spatial
stochastic processes
time series

Melbourne/Naarm

diy
place
policy
straya
wonk

Pytorch

computers are awful
neural nets
optimization
premature optimization
python
statistics

Symbolic system identification

compsci
dynamical systems
machine learning
neural nets
optimization
physics
probabilistic algorithms
sciml
statistics
statmech
stochastic processes
stringology

Mathematica

algebra
compsci
computers are awful
stringology

Gradient flows, sometimes stochastic

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Digital scientific workbooks

academe
computers are awful
faster pussycat
how do science
information provenance
plain text
premature optimization
UI
workflow

Coarse graining

algebra
Bayes
machine learning
networks
physics
sciml
snarks
statmech
surrogate

Free content

content
making things
photon choreography

Probabilistic numerics

Bayes
calculus
compsci
dynamical systems
geometry
Hilbert space
how do science
machine learning
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Calendars and contacts GUIs for Linux

computers are awful
computers are awful together
diy
faster pussycat
office
POSIX
standards
UI

Implementing neural nets

computers are awful
machine learning
neural nets
optimization

Langevin dynamcs MCMC

Bayes
Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

pandoc

academe
computers are awful
faster pussycat
lua
plain text
UI
workflow

Functional reactive programming

computers are awful
concurrency hell
premature optimization
signal processing
stringology
UI

Quarto

academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing

Neural PDE operator learning

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Neural vector embeddings

approximation
feature construction
geometry
high d
language
linear algebra
machine learning
metrics
neural nets
NLP

Model explanation with sparse autoencoders

adversarial
classification
communicating
feature construction
game theory
high d
language
machine learning
metrics
mind
NLP
sparser than thou

Bayesian and causal inference by foundation models

approximation
Bayes
generative
language
machine learning
meta learning
Monte Carlo
neural nets
NLP
optimization
probabilistic algorithms
probability
statistics
stringology
time series

VS Code / VS Codium

computers are awful
faster pussycat
plain text
UI
workflow

Model mixing, model averaging for regression

Bayes
classification
clustering
compsci
convolution
density
information
linear algebra
nonparametric
probability
sparser than thou
statistics

Audiobooks

content
making things
music
signal processing

Home networks for lazy dummies

computers are awful together
confidentiality
cryptography
diy

Data summarization

approximation
estimator distribution
functional analysis
information
linear algebra
model selection
optimization
probabilistic algorithms
probability
signal processing
sparser than thou
statistics

Probabilistic programming

Bayes
generative
how do science
Monte Carlo
statistics

Perception and evolution

adaptive
classification
collective knowledge
communicating
cooperation
culture
economics
energy
evolution
extended self
feature construction
gene
incentive mechanisms
language
learning
machine learning
metrics
mind
NLP
probability
statistics
statmech
utility

Attention management tips for web browsing

bounded compute
computers are awful
computers are awful together
faster pussycat
incentive mechanisms
mind
standards
UI

Simulating climate

calculus
climate
dynamical systems
geometry
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk

Atmospheric modeling

calculus
climate
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk

Vector databases

approximation
feature construction
geometry
high d
language
linear algebra
machine learning
metrics
neural nets
NLP

Oceanography

Gaussian
Hilbert space
kernel tricks
spatial
statistics
stochastic processes
time series

Kernel spaces arising from solutions to physical equations

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
regression
spatial
stochastic processes
time series

Reconciliation of overlapping Gaussian processes

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
nonparametric
regression
spatial
stochastic processes
time series

Zotero

academe
collective knowledge
computers are awful
faster pussycat
how do science
workflow

Weighted data, weighted likelihoods in statistics

estimator distribution
functional analysis
linear algebra
model selection
probability
signal processing
sparser than thou
statistics
uncertainty

Gamma distributions

Lévy processes
probability
stochastic processes
time series

Monte Carlo gradient estimation

Bayes
calculus
density
estimator distribution
Monte Carlo
probabilistic algorithms
probability
risk
uncertainty

Conjugate priors

functional analysis
probability
statistics

Indyweb, small web, cozy web

communicating
computers are awful together
diy
doing internet

LaTeX mathematics hacks

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Data sets

computers are awful
data sets
statistics

Temporal generative adversarial networks

adversarial
AI
Bregman
game theory
generative
learning
likelihood free
Monte Carlo
optimization
probability

Functional stochastic differential equations

Banach space
Hilbert space
dynamical systems
Lévy processes
probability
SDEs
signal processing
spatial
stochastic processes
time series

Science; Institution design for

academe
agents
collective knowledge
economics
faster pussycat
game theory
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology
wonk

Soft incentive mechanism design

bounded compute
economics
faster pussycat
game theory
incentive mechanisms
institutions
networks

Inverse Gaussian distribution

Lévy processes
probability
stochastic processes
time series

Ageing

health
faster pussycat
fit
gene
mind

Historical English

history
language

Curved exponential families

geometry
probability
statistics

Music gear

diy
hardware
making things
music

History of medicine

academe
agents
collective knowledge
economics
faster pussycat
game theory
health
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology
wonk

Timeless works of art

adaptive
collective knowledge
diy
making things
sociology

DIY home repair stuff

cooperation
culture
diy
economics
housing
making things
straya

Video editing

computers are awful
making things
music
photon choreography
standards

Quarto integrated website system

academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing

Exponential families

functional analysis
probability
statistics

R

computers are awful
number crunching
R
statistics

Bayesian model selection

Bayes
machine learning
model selection
neural nets
nonparametric
sparser than thou
statistics
uncertainty

Non-stationary bandit problems

bandit problems
control
decision theory
signal processing
stochastic processes
stringology

Bandit problems

bandit problems
control
decision theory
signal processing
stochastic processes
stringology

Bitter lessons in compute and cleverness

bounded compute
functional analysis
machine learning
model selection
optimization
statmech

How to reduce corporate spying

computers are awful
computers are awful together
confidentiality
wonk

Transformer networks as recurrent or state-space models

language
machine learning
meta learning
neural nets
NLP
stringology
time series

Transformer networks for generic time series prediction

language
machine learning
meta learning
neural nets
NLP
stringology
time series

Kernel distribution embedding

approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics

Democratization of generative AI

agents
bounded compute
collective knowledge
concurrency hell
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
swarm
technology
UI

The public sphere and its business models

bandit problems
boring
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

Niche construction

cooperation
economics
evolution
game theory
incentive mechanisms

Tip me

computers are awful
cryptography
money

Normalizing flows

approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
statistics

Neural mixtures of experts

Bayes
classification
clustering
compsci
density
ensemble
information
linear algebra
model selection
nonparametric
optimization
probability
regression
sparser than thou
statistics

Gaussian Ensemble Belief Propagation

approximation
Bayes
distributed
dynamical systems
ensemble
generative
graphical models
machine learning
Monte Carlo
networks
optimization
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series

Adaptive 1st order gradient descent

functional analysis
neural nets
optimization
SDEs
stochastic processes

Academic publishing

academe
collective knowledge
diy
doing internet
economics
faster pussycat
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology

Navigating large organisations

communicating
distributed
economics
extended self
faster pussycat
game theory
institutions
learning
mind
networks
squad

Community governance

cooperation
culture
democracy
economics
institutions
insurgency
wonk

The Gaussian distribution

algebra
Gaussian
geometry
high d
linear algebra
measure
probability
signal processing
spheres
statistics

Uncertainty quantification

Bayes
statistics
stochastic processes
surrogate
uncertainty

Indonesia

nusantara
place

Continual learning

algebra
graphical models
how do science
machine learning
networks
probability
statistics

Teamwork

communicating
distributed
economics
extended self
faster pussycat
game theory
institutions
learning
mind
networks
squad

Learning with PDE conservation laws

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Genre speciation

classification
music
semantics

Noise outsourcing

approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
sciml
statistics

Deep sets

feature construction
functional analysis
linear algebra
machine learning
networks
neural nets
probability
sciml
sparser than thou
statistics
topology

Graphical model / machine learning decoder ring

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Inference from disorder

compsci
dynamical systems
networks
physics
probability
pseudorandomness
statistics
statmech
stochastic processes

Adaptive design of experiments

functional analysis
how do science
model selection
optimization
statmech
surrogate

Fediverse

computers are awful together
confidentiality
distributed
diy
economics
P2P

(Kernelized) Stein variational gradient descent

approximation
Bayes
functional analysis
Markov processes
measure
metrics
Monte Carlo
optimization
probabilistic algorithms
probability
statistics

Functional programming

computers are awful
concurrency hell
compsci
grammar
stringology

Generative AI workflows and hacks 2024

economics
faster pussycat
innovation
language
machine learning
neural nets
NLP
stringology
technology
UI

Death

culture
diy
economics
ethics
gender
institutions
life
mind
networks
sex
sociology
wonk

Nested sampling

Bayes
Monte Carlo
probabilistic algorithms
probability
signal processing
state space models
statistics
swarm
time series

Doubly robust learning for causal inference

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Ensemble Kalman methods

Bayes
distributed
dynamical systems
ensemble
generative
graphical models
linear algebra
machine learning
Monte Carlo
optimization
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series

Agtech/Agritech

computers are awful together
confidentiality
ecology
food
money
technology

Basa Sunda

language
nusantara
South East Asia
Sunda

Jensen Gap

approximation
functional analysis
measure
metrics
probability
stochastic processes

Entropy vs information

Bayes
dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes

Configuring machine learning experiments

computers are awful
faster pussycat
how do science
information provenance
premature optimization

Big data ML best practice

computers are awful
machine learning
neural nets

Transforms of Gaussian noise

approximation
Bayes
dynamical systems
Gaussian
Hilbert space
linear algebra
Lévy processes
Markov processes
networks
optimization
probability
SDEs
signal processing
state space models
statistics
stochastic processes
time series

Expectation maximisation

algebra
graphical models
hidden variables
hierarchical models
networks
optimization
probabilistic algorithms
probability
statistics

Quasi-gradients of discrete parameters

calculus
classification
probabilistic algorithms
optimization
probability
statistics

Neural network activation functions

machine learning
neural nets

Reproducibility in Machine Learning research

economics
game theory
how do science
incentive mechanisms
institutions
machine learning
neural nets
statistics

Squeaky wheel equilibria

collective knowledge
communicating
cooperation
culture
distributed
economics
insurgency
mind
networks
wonk

VS Code as LaTeX editor

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Editors for LaTeX

compsci
computers are awful
faster pussycat
LaTeX
typography
UI

Pyro

Bayes
generative
how do science
Monte Carlo
sciml
statistics

Collectivism and individualism

communicating
cooperation
culture
economics
making things
mind
squad
wonk

Online shopping

diy
economics
hardware
making things

Goodhart’s Law

economics
game theory
incentive mechanisms
institutions
machine learning
optimization
statistics
utility

Rough path theory and signature methods

control
dynamical systems
SDEs
signal processing
sparser than thou
statistics
stochastic processes
time series

Physically-grounded computing

physics
statmech
compsci
life
machine learning

Feed readers

academe
computers are awful together
doing internet
faster pussycat
information provenance
learning
UI
workflow

Code generation, programming assistants

faster pussycat
language
machine learning
making things
neural nets
NLP
real time
signal processing
stringology
time series
UI

Internet search engines

computers are awful together
faster pussycat
information provenance
NLP
search

Jax

algebra
calculus
computers are awful
linear algebra
number crunching
optimization

Neural denoising diffusion models

approximation
Bayes
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
statistics

Python

computers are awful
python

Bureaucracy

cooperation
culture
economics
game theory
institutions
rhetoric
wonk

Git tricks

computers are awful
information provenance
workflow

Attention Deficit (Hyperactivity) Disorder

gene
health
learning
mind
neuron
utility

Editing images

computers are awful
generative art
making things
photon choreography

Editing images using a GUI

computers are awful
generative art
making things
photon choreography

The property market is pollution

cooperation
culture
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
wonk

Algorithmic statistics

compsci
information
pseudorandomness
statistics
statmech
stringology

Guesstimation

computers are awful
faster pussycat
number crunching
office
Monte Carlo
UI

Git GUIs

computers are awful
information provenance
UI
workflow

Syncthing

computers are awful
computers are awful together
concurrency hell
distributed
diy
P2P

Optimisation

functional analysis
optimization
statmech

An orderly retreat from relevance

agents
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
technology
unsupervised

Scientific institutions and mechanisms

adaptive
bounded compute
collective knowledge
distributed
economics
how do science
incentive mechanisms
institutions
learning
mind
networks
sociology
standards
swarm

Neural likelihood inference

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series

VS Code online and networked

computers are awful together
faster pussycat
plain text
UI
workflow

Decentralized net services

computers are awful together
concurrency hell
confidentiality
distributed
diy
game theory
P2P

Bayesian posterior inference via optimisation

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Urbanism

buzzword
cooperation
culture
design
diy
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
the rather superior sort of city
wonk

Squared neural families

functional analysis
probability
statistics

Contemporary epidemiology of mental health

crisis
culture
economics
ethics
health
incentive mechanisms
mind
networks
rhetoric
snarks
sociology
wonk
virality

Score matching

approximation
Bayes
Bregman
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
statistics

Implicit variational inference

approximation
metrics
optimization
probabilistic algorithms
probability
statistics

Designing less toxic social media

confidentiality
democracy
distributed
diy
economics
evolution
game theory
insurgency
networks
P2P
wonk

Bayes linear methods

Bayes
Gaussian
generative
Hilbert space
how do science
linear algebra
measure
Monte Carlo
statistics

Presentation tools

academe
communicating
computers are awful
faster pussycat
office
photon choreography
standards

Research discovery

academe
collective knowledge
faster pussycat
how do science
institutions
mind
networks
sociology
wonk

Hardware for neural networks

compsci
computers are awful
concurrency hell
grammar
number crunching
stringology

Variational message-passing algorithms in graphical models

algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
networks
optimization
probability
signal processing
state space models
statistics
stochastic processes
swarm
time series

TikZ/PGFplots etx

communicating
computers are awful
dataviz
faster pussycat
LaTeX
photon choreography
plain text
typography
UI
workflow

Designing social movements

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
swarm
wonk

Particle variational message passing

approximation
Bayes
distributed
dynamical systems
ensemble
generative
graphical models
machine learning
Monte Carlo
networks
optimization
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series

Unconferences

academe
collective knowledge
how do science
information provenance
workflow

Gradient steps to an ecology of mind

adaptive
collective knowledge
cooperation
culture
economics
energy
evolution
extended self
game theory
gene
incentive mechanisms
learning
mind
networks
probability
social graph
sociology
statistics
statmech
utility
wonk

Money, Australian-style

diy
economics
money
utility

Microstressors

boring
cooperation
culture
democracy
economics
ethics
language
mind
rhetoric
snarks
sociology
wonk

Superstimuli

adaptive
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
gene
incentive mechanisms
institutions
neuron
utility
wonk

Addiction

ethics
fit
health
learning
mind
neuron
utility

Learning curves

culture
economics
faster pussycat
institutions
mind
networks
standards
technology

Matrix algebra

algebra
calculus
functional analysis
linear algebra
optimization

Economics of large language models

agents
bounded compute
collective knowledge
concurrency hell
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
swarm
technology
UI

Causal inference in highly parameterized ML

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Stein’s method

approximation
functional analysis
measure
metrics
model selection
optimization
probability
spheres
statistics

Recurrent / convolutional / state-space

Bayes
convolution
dynamical systems
functional analysis
linear algebra
machine learning
making things
music
networks
neural nets
nonparametric
probability
signal processing
sparser than thou
state space models
statistics
time series

Differentiable learning of automata

compsci
machine learning
making things
neural nets

Generative art with language+diffusion models

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets
photon choreography

Dynamic causality

algebra
graphical models
how do science
machine learning
networks
neural nets
probability
statistics

Who I donate to

democracy
insurgency
money
wonk

Cryptographic tokens, distributed ledgers, and blockchain-like-things

computers are awful
confidentiality
distributed
game theory
incentive mechanisms
money

Which are your 100 bytes?

economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
technology
UI

Simulation-based inference

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series

Comment systems for static websites

computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Let’s try substack

academe
faster pussycat
how do science
plain text
workflow
writing

China

place
china

Email blogs and newsletters

academe
faster pussycat
how do science
plain text
workflow
writing

Maximum Mean Discrepancy, Hilbert-Schmidt Independence Criterion

approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics

Scalable vector graphics

computers are awful
faster pussycat
photon choreography

Procedurally generated diagrams

communicating
computers are awful
dataviz
faster pussycat
photon choreography
plain text
typography
UI
workflow

The robot regency

agents
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
technology
unsupervised

Money

diy
economics
money
utility

Nostr

computers are awful together
confidentiality
distributed
diy
economics
P2P

Factor graphs

algebra
graphical models
machine learning
networks
probability
statistics

Algorithmic mechanism design

economics
faster pussycat
game theory
incentive mechanisms
institutions
networks

Institutional alignment problems

cooperation
culture
economics
extended self
faster pussycat
game theory
incentive mechanisms
institutions
networks
swarm
wonk

Morphogenesis

agents
compsci
distributed
extended self
game theory
generative art
hidden variables
incentive mechanisms
life
photon choreography
self similar
spatial
statmech
swarm

Cooperation in evolutionary context

adaptive
cooperation
culture
economics
evolution
gene
incentive mechanisms
wonk

Conflict theorist models of coordination

adaptive
bounded compute
cooperation
culture
economics
evolution
game theory
incentive mechanisms
networks
wonk

Dunning-Kruger theory of mind

bounded compute
cooperation
culture
how do science
incentive mechanisms
learning
mind
snarks
wonk

Intimate question systems

adaptive
bounded compute
cooperation
culture
ethics
evolution
extended self
gene
institutions
learning
mind
wonk

Battlers

cooperation
culture
economics
ethics
evolution
incentive mechanisms
mind
social graph
utility
wonk

Terminal session management and multiplexing

computers are awful
faster pussycat
plain text
POSIX

submitit

computers are awful
computers are awful together
concurrency hell
distributed
premature optimization

Social organisation of knowledge

adaptive
agents
bounded compute
collective knowledge
distributed
economics
game theory
how do science
incentive mechanisms
institutions
learning
mind
networks
sociology
squad
standards
swarm

Drugs, prescribed

chemistry
health
mind
neuron

The money laundry

computers are awful together
confidentiality
cooperation
cryptography
economics
hand wringing
money
wonk

Australia in data

data sets
place
straya

Typst

academe
faster pussycat
how do science
plain text
workflow

Innovation

economics
innovation
intellectual property
making things
policy
sociology
spatial
technology
the rather superior sort of city

Status

cooperation
culture
economics
evolution
incentive mechanisms
mind
social graph
utility
wonk

Tensorboard

computers are awful
faster pussycat
how do science
information provenance
premature optimization

Tracking experiments in data science

computers are awful
faster pussycat
how do science
information provenance
premature optimization

LaTeX

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Ethnomusicology

culture
information provenance
making things
music

Symbols and the public sphere

cooperation
culture
democracy
distributed
economics
game theory
language
making things
mind
networks
rhetoric
semantics
sociology
virality
wonk

VS Code for python

computers are awful
faster pussycat
plain text
python
UI
workflow

Nearly-low-rank Hermitian matrices

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

DIY social networks and groupware

computers are awful together
confidentiality
distributed
diy
economics
P2P

Static websites

computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Single-site web browsers

computers are awful
computers are awful together
confidentiality
UI

Web browser hacks

computers are awful
computers are awful together
faster pussycat
standards
UI

Offline email syncing

communicating
computers are awful
computers are awful together
concurrency hell
confidentiality
distributed
diy
encryption
faster pussycat
office
P2P
plain text
POSIX

Python, compilation and acceleration of

compsci
computers are awful
premature optimization
python

Gradient descent, Newton-like

functional analysis
neural nets
optimization

Indonesian music

music
nusantara
South East Asia

Hugo

academe
faster pussycat
how do science
plain text
workflow

Fashion

diy
economics
fashion
making things
sustainability
wonk

Javascript user interfaces

computers are awful
javascript
UI

Transferring money

computers are awful together
confidentiality
cryptography
money

Data cleaning

information provenance
statistics

Switching to netlify

communicating
computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Worker- and founder-owned ventures

economics
ethics
incentive mechanisms
institutions
markets
money

Metis and .*-rationality

classification
collective knowledge
culture
ethics
how do science
mind
wonk

Iterated and evolutionary game theory

agents
bounded compute
cooperation
economics
evolution
game theory
incentive mechanisms
mind

Recursive identification

Bayes
dynamical systems
linear algebra
probability
signal processing
state space models
statistics
time series

Travel hacks

faster pussycat
money
travel

Internet for the marginally online

computers are awful
computers are awful together
diy

All we need is hate

cooperation
culture
economics
ethics
evolution
incentive mechanisms
mind
social graph
wonk

Quantified self

causality
economics
faster pussycat
fit
gene
graphical models
how do science
machine learning
mind
probability
statistics

Stochastic Taylor expansion

dynamical systems
Lévy processes
probability
SDEs
signal processing
stochastic processes
time series

Narrative

culture
making things
mind
rhetoric
sociology
wonk
writing

Symbolic regression

compsci
dynamical systems
machine learning
neural nets
optimization
physics
probabilistic algorithms
sciml
statistics
statmech
stochastic processes
stringology

Extraversion

gene
mind
statistics

Model interpretation and explanation

adversarial
game theory
hierarchical models
machine learning
sparser than thou

Neural codecs and compression algorithms

compsci
computers are awful
information
metrics
music
photon choreography
standards

Music software

making things
music
signal processing

Software audio routers

making things
music
signal processing

Fandoms

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology
writing

Audio sample libraries

data sets
diy
music

Travel checklist

faster pussycat
money
travel

Hallucinations

health
mind

Microsoft Windows for the avoidant

computers are awful
MS Windows

Audio/music corpora

content
data sets
machine listening
music
statistics
time series

Generative music with language+diffusion models

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets

Voice transcriptions and speech recognition

faster pussycat
language
machine learning
NLP
real time
signal processing
stringology
time series
UI
writing

Effective altruism

cooperation
economics
ethics
game theory
hand wringing

Moral wetware

adaptive
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
extended self
gene
incentive mechanisms
institutions
neuron
utility
wonk

Computational Fluid Dynamics

algebra
functional analysis
linear algebra
PDEs

System identification in continuous time

calculus
dynamical systems
Hilbert space
Lévy processes
machine learning
neural nets
regression
sciml
SDEs
signal processing
sparser than thou
statistics
stochastic processes
time series

Learning graphical models from time series

algebra
graphical models
machine learning
networks
probability
statistics

Neural process regression

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
meta learning
nonparametric
regression
spatial
stochastic processes
time series

Data storage formats

computers are awful
data sets
standards

Visualising data

communicating
computers are awful
faster pussycat
generative art
making things
photon choreography

Machine learning for partial differential equations

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Automatic differentiation

algebra
calculus
computers are awful
functional analysis
linear algebra
number crunching
optimization

Calibration of probabilistic forecasts

model selection
regression
signal processing
statistics
stochastic processes
time series

Feedback system identification, not necessarily linear

calculus
dynamical systems
geometry
how do science
Lévy processes
machine learning
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
time series
uncertainty

Generative industrial design

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets
photon choreography

Learning new languages

faster pussycat
language
learning
mind
utility

Comfort traps

adaptive
incentive mechanisms
learning
mind
utility

Diagrams

communicating
computers are awful
dataviz
faster pussycat
photon choreography

Javascript/browser vector graphics

computers are awful
faster pussycat
photon choreography

Lotekno

making things
music
nusantara
South East Asia
Sunda

Playing video

compsci
computers are awful
information
making things
metrics
music
photon choreography
standards

Big history

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology

Quantization

Bayes
classification
clustering
compsci
feature construction
information
networks
nonparametric
probability
sparser than thou
statistics

Sexual ethics and institutions

culture
diy
economics
ethics
gender
institutions
life
mind
networks
sex
sociology
squad
wonk

Rationalists in Australia and surrounding regions

crisis
culture
ethics
history
language
mind
wonk

Non-negative matrix factorisation

feature construction
functional analysis
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Belief propagation with loops

algebra
graphical models
how do science
machine learning
networks
neural nets
probability
statistics

Causal inference under feedback

algebra
graphical models
how do science
machine learning
networks
neural nets
probability
statistics

Learning under distribution shift

algebra
graphical models
how do science
machine learning
networks
probability
statistics

Numerical PDE solvers

algebra
computers are awful
functional analysis
linear algebra
PDEs
premature optimization
sciml

Time management

bounded compute
faster pussycat
incentive mechanisms
mind

Physics-informed neural networks

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Interpersonal relationships

adaptive
bounded compute
cooperation
culture
ethics
evolution
extended self
gene
institutions
learning
mind
wonk

Classification

classification
metrics
statistics

Wicked tail risks

adaptive
crisis
economics
game theory
how do science
incentive mechanisms
markets
probability
risk
statistics
wonk

Static website editors

computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Text data processing

computers are awful
data sets
plain text
stringology

Decoupling the economy from energy

ecology
economics
incentive mechanisms
innovation
institutions
intellectual property
physics
snarks
statmech
technology

Material basis of the economy

ecology
economics
physics
snarks
statmech

Brain-like neuronal computation

learning
life
mind
neuron
probability
statistics
statmech

Whom to live amongst

cooperation
culture
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
wonk

DNS

computers are awful
computers are awful together
confidentiality

Low-rank matrices

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Matrix inverses

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Canalization in human learning agents

adaptive
cooperation
evolution
learning
mind
networks
utility

Clickbait bandit problems

bandit problems
culture
economics
mind
reinforcement learning
sociology
UI
utility
wonk

Misrule, punks and ravers

adaptive
collective knowledge
communicating
cooperation
culture
design
diy
economics
institutions
making things
mind
networks
sociology
squad
status
wonk

Weaponised design

design
making things
the rather superior sort of city
wonk

Machine learning for climate systems

calculus
climate
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk

Hybrid machine/human ML

computers are awful
statistics
UI
unsupervised

Ecomodernism

cooperation
economics
hand wringing
life
sustainability
wonk

Degrowth

cooperation
economics
hand wringing
life
sustainability
wonk

Data dashboards and ML demos

communicating
computers are awful
data sets
dataviz
faster pussycat
generative art
making things
photon choreography
statistics
UI
workflow

Bayesian inference for misspecified models

Bayes
how do science
statistics

Orthonormal and unitary matrices

algebra
dynamical systems
functional analysis
geometry
high d
linear algebra
measure
signal processing
spheres
stochastic processes
time series

Taking notes

computers are awful
faster pussycat
information provenance
learning
plain text
UI
workflow

Differential geometry, geometric algebra etc

algebra
functional analysis
geometry

Exit/voice dilemmas

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology

Image file formats

computers are awful
generative art
making things
photon choreography

Cohousing in Australia

cooperation
culture
economics
extended self
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
wonk

Emoji

computers are awful
standards
typography

Statistics and machine learning

graphical models
how do science
machine learning
probability
statistics