Welcome to Dan’s brain

The contents of my head are not useful if they stay in there, so I regularly copy-paste them onto the internet, right here. Here you can find most of the things I am thinking about as a higgledy heap of half-finished notebooks and occasional polished essays. Themes: whatever shiny thing distracted me into taking notes, including, but not limited to,

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Free images

content
making things
photon choreography

Research discovery and synthesis

academe
collective knowledge
faster pussycat
how do science
institutions
mind
networks
sociology
wonk

Machine learning for climate systems

calculus
climate
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk

Natalism and fertility

economics
ethics
mind
gene
institutions
incentive mechanisms

Academic publishing

academe
collective knowledge
diy
doing internet
economics
faster pussycat
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology

Tabular data processing in Python

approximation
Bayes
clustering
high d
linear algebra
networks
optimization
probabilistic algorithms
probability
sparser than thou
statistics

Zotero

academe
collective knowledge
computers are awful
faster pussycat
how do science
workflow

Generative AI workflows and hacks 2024

economics
faster pussycat
innovation
language
machine learning
neural nets
NLP
stringology
technology
UI

Website cheat codes

computers are awful
making things
photon choreography
UI

Gaussian Ensemble Belief Propagation

approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series

TikZ/PGFplots etx

communicating
computers are awful
dataviz
faster pussycat
LaTeX
photon choreography
plain text
typography
UI
workflow

The robot regency

agents
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
technology
unsupervised

Jax

algebra
calculus
computers are awful
linear algebra
number crunching
optimization

Differentiable PDE solvers

geometry
how do science
machine learning
PDEs
physics
sciml
statmech
stochastic processes
surrogate
uncertainty

Machine learning for partial differential equations

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Neural network activation functions

calculus
classification
dynamical systems
geometry
machine learning
neural nets
physics
regression
sciml
statistics

submitit

computers are awful
computers are awful together
concurrency hell
distributed
premature optimization
python

Money, Australian-style

diy
economics
money
utility

VS Code / VS Codium

computers are awful
faster pussycat
plain text
UI
workflow

Quarto

academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing

Quarto integrated website system

academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing

Learning stuff

faster pussycat
language
learning
mind
utility

Innovation

economics
innovation
intellectual property
making things
policy
sociology
spatial
technology
the rather superior sort of city

Log-concave distributions

Bayes
estimator distribution
Markov processes
Monte Carlo
optimization
probabilistic algorithms
probability
stochastic processes

Statistical learning theory for dependent data

Markov processes
measure
model selection
optimization
regression
statistics
stochastic processes
time series

Efficient Langevin sampling Gaussian distributions

Gaussian
Hilbert space
kernel tricks
Lévy processes
nonparametric
regression
spatial
stochastic processes
time series

Anti-TESCREALists

adversarial
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
technology

Ensemble Kalman methods for training neural networks

Bayes
dynamical systems
likelihood free
linear algebra
machine learning
Monte Carlo
neural nets
nonparametric
particle
probability
sciml
signal processing
sparser than thou
statistics
statmech
stochastic processes
time series
uncertainty

AI Safety Australia

adversarial
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
tail risk
security
technology

Contemporary rationalists

catastrophe
culture
ethics
history
language
mind
wonk

Data summarization

approximation
estimator distribution
functional analysis
information
linear algebra
model selection
optimization
probabilistic algorithms
probability
signal processing
sparser than thou
statistics

GP inducing variables

algebra
approximation
functional analysis
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
optimization
probability
statistics

Verification and detection of generative AI

adversarial
approximation
Bayes
cryptography
generative
likelihood free
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
security
statistics
unsupervised

Certification of neural nets

adversarial
approximation
Bayes
cryptography
game theory
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
security
statistics

LaTeX

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Subculture dynamics

adaptive
collective knowledge
culture
economics
evolution
game theory
history
networks
social graph
sociology

Bureaucracy

cooperation
culture
economics
game theory
institutions
rhetoric
wonk

Institutions for angels

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
wonk

Spamularity

AI
confidentiality
adversarial
catastrophe
computers are awful together
confidentiality
democracy
economics
evolution
game theory
incentive mechanisms
networks
P2P
social graph
virality
wonk

Fish shell

computers are awful
faster pussycat
macos
plain text
POSIX

Gradient steps to an ecology of mind

adaptive
collective knowledge
cooperation
culture
economics
energy
evolution
extended self
game theory
gene
incentive mechanisms
learning
mind
networks
probability
social graph
sociology
statistics
statmech
utility
wonk

Interpolation, extrapolation and memorisation in neural networks

algebra
graphical models
how do science
machine learning
meta learning
networks
probability
statistics

Audiobooks

content
making things
music
signal processing

Particle filters

Bayes
Monte Carlo
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
swarm
time series

tmux

computers are awful
faster pussycat
plain text
POSIX

Ageing

drugs
faster pussycat
fit
gene
health
mind

Bayesian sparsity

Bayes
high d
information
model selection
regression
sparser than thou
statistics

Bayesian model selection

Bayes
information
model selection
statistics

Editing images using code

computers are awful
generative art
making things
photon choreography

Neural learning for geoscience

dynamical systems
machine learning
neural nets
sciml
SDEs
signal processing
spatial
stochastic processes
time series
spheres

Australia in data

data sets
place
straya

Data sets

computers are awful
data sets
statistics

Teaching mathematics and especially statistics

academe
communicating
faster pussycat
learning
mind
statistics

Oral health

health
drugs
faster pussycat
fit
gene
health
mind

The (Fisher) score function

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
optimization
probabilistic algorithms
probability
score function

Langevin dynamcs MCMC

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Neural PDE operator learning

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Bayes neural nets via subsetting weights

Bayes
convolution
density
likelihood free
machine learning
neural nets
nonparametric
sparser than thou
uncertainty

Particle variational message passing

approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series

Safetyism and alignment problems

economics
extended self
faster pussycat
game theory
incentive mechanisms
institutions
networks

Foundation models for spatiotemporal systems

dynamical systems
machine learning
neural nets
sciml
SDEs
signal processing
spatial
stochastic processes
time series

Foundation models for partial differential equations

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Diagrams

communicating
computers are awful
dataviz
faster pussycat
photon choreography

Neural learning for extreme values

density
dynamical systems
machine learning
neural nets
point processes
probability
sciml
SDEs
signal processing
spatial
statistics
stochastic processes
tail risk
time series

Neural learning for spatiotemporal systems

dynamical systems
machine learning
neural nets
sciml
SDEs
signal processing
spatial
stochastic processes
time series

Thailand

place

Graph neural nets

algebra
functional analysis
geometry
machine learning
networks
neural nets

Monastic traditions

collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
religion
rhetoric
social graph
sociology
swarm
wonk

Catastrophic risk

adaptive
catastrophe
economics
game theory
how do science
incentive mechanisms
markets
probability
tail risk
statistics
wonk

Australian AI Safety Forum Sydney 2024

adversarial
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
tail risk
security
technology

Localhost dev server

computers are awful
diy
doing internet

Podcasts

content
music

Differentiable learning of automata

compsci
machine learning
making things
neural nets

Reality gap

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series

Variational message passing with high-dimensional and functional nodes

algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
neural nets
optimization
particle
probabilistic algorithms
probability
signal processing
state space models
statistics
stochastic processes
swarm
time series

Model complexity penalties

estimator distribution
information
likelihood
model selection
statistics

Verifiable information on the interent

adversarial
boring
computers are awful together
confidentiality
cooperation
cryptography
culture
democracy
economics
ethics
incentive mechanisms
mind
money
rhetoric
snarks
sociology
wonk

The public sphere and its business models

bandit problems
boring
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

AI Safety

adversarial
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
tail risk
security
technology

Transformer networks as recurrent or state-space models

language
machine learning
meta learning
neural nets
NLP
stringology
time series

Variational Bayes NNs and Graphical Models

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Physical infrastructure

design
diy
economics
housing
incentive mechanisms
institutions
making things
markets
money
physics
policy
tail risk
spatial
the rather superior sort of city
wonk

Transferring money

computers are awful together
confidentiality
cryptography
money

Quarto website preview server hacks

academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing

Snowmobile or bicycle?

economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
stringology
technology
UI

Posterior Gaussian process samples by updating prior samples

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
particle
regression
spatial
stochastic processes
time series

Ensemble Kalman methods

Bayes
distributed
dynamical systems
generative
graphical models
linear algebra
machine learning
Monte Carlo
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series

Singular Learning Theory

dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes

Confidentiality

computers are awful
confidentiality
security
wonk

Superstimuli

adaptive
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
gene
incentive mechanisms
institutions
neuron
utility
wonk

Addiction

ethics
fit
health
learning
mind
neuron
utility

Overparameterization in large models

decision theory
feature construction
machine learning
model selection
neural nets
optimization
probabilistic algorithms
SDEs
statmech
stochastic processes

Materials informatics

calculus
dynamical systems
geometry
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
statistics
statmech
stochastic processes
stringology
surrogate
time series
uncertainty

Nearly-low-rank Hermitian matrices

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Ablation studies, knockout studies, lesion studies

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
mind
networks
probability
sociology
statistics

Fan fiction

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology
writing

Artificial intimacy

adaptive
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
gene
incentive mechanisms
institutions
neuron
utility
wonk

Trousers

diy
economics
fashion
sustainability
wonk

Fandoms

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology
writing

Reproducing kernels satisfying physical equations

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
regression
spatial
stochastic processes
time series

Who I donate to

democracy
insurgency
money
wonk

Medicalisation

classification
ethics
health
language
wonk

Human enthalpy

cooperation
culture
economics
evolution
incentive mechanisms
mind
social graph
utility
wonk

Implicit variational inference

approximation
metrics
optimization
probabilistic algorithms
probability
statistics

The blogosphere

academe
faster pussycat
how do science
plain text
workflow
writing

Sequential Monte Carlo

Bayes
Monte Carlo
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
swarm
time series

Superintelligence

adversarial
catastrophe
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
technology

Annealing in inference

Bayes
density
Monte Carlo
probabilistic algorithms
probability
statistics
statmech
stochastic processes

Krylov subspace iteration

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

The occupation kernel method

calculus
dynamical systems
functional analysis
Gaussian
generative
geometry
Hilbert space
how do science
kernel tricks
machine learning
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
time series
uncertainty

Function space versus weight space in NNs

algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
statistics

ML benchmarks and their pitfalls

economics
game theory
how do science
incentive mechanisms
institutions
machine learning
neural nets
statistics

Models for count data

branching
count data
regression
statistics

Cascade models

branching
count data
probability
time series

Kolmogorov-Arnold neural networks

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

High dimensional statistics

functional analysis
high d
linear algebra
probability
signal processing
sparser than thou

Gradient flows, sometimes stochastic

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Divisible, decomposable and stable distributions

dynamical systems
linear algebra
Lévy processes
probability
SDEs
stochastic processes
time series

Rationalists in Australia and surrounding regions

catastrophe
culture
ethics
history
language
mind
wonk

Adaptive stochastic gradient descent

functional analysis
neural nets
optimization
SDEs
stochastic processes

Model interpretation and explanation

adversarial
game theory
hierarchical models
machine learning
sparser than thou

Symbolic regression

compsci
dynamical systems
machine learning
neural nets
optimization
physics
probabilistic algorithms
sciml
statistics
statmech
stochastic processes
stringology

Free content

content
making things
photon choreography

DIY VPN access point

computers are awful together
confidentiality
cryptography
diy

Dilemmas of collective action

bounded compute
distributed
economics
game theory
networks
squad
wonk

Ecological stability

branching
catastrophe
networks
probability
SDEs
statistics
stochastic processes
time series
virality

Misinformation, disinformation etc

adversarial
catastrophe
computers are awful together
confidentiality
democracy
economics
evolution
game theory
incentive mechanisms
insurgency
networks
P2P
social graph
virality
wonk

Free books

content
making things
photon choreography

Australian governance

confidentiality
straya
wonk

Internet in Australia?

computers are awful together
data sets
straya

Decision theory

algebra
Bayes
decision theory
functional analysis
Hilbert space
how do science
linear algebra
machine learning
model selection
nonparametric
statistics
uncertainty

Epistemic bottlenecks

adaptive
agents
bounded compute
classification
collective knowledge
communicating
distributed
economics
evolution
how do science
incentive mechanisms
information
institutions
language
learning
mind
networks
social graph
sociology
standards
stringology
virality

Public goods

economics
faster pussycat
game theory
incentive mechanisms
institutions
networks

Generative art with language+diffusion models

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets
photon choreography

VS Code for Python

computers are awful
faster pussycat
plain text
python
UI
workflow

Reproducible research

academe
collective knowledge
how do science
information provenance
workflow

Let’s solve social event organising

confidentiality
cooperation
culture
diy
social graph
standards

Community

cooperation
culture
democracy
economics
institutions
insurgency
religion
rhetoric
social graph
wonk

Python cluster computing

computers are awful
concurrency hell
distributed
number crunching
premature optimization
workflow

VS Code as LaTeX editor

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Gibbs posteriors

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Code generation, programming assistants

faster pussycat
language
machine learning
making things
neural nets
NLP
real time
signal processing
stringology
time series
UI

Project management

communicating
distributed
economics
faster pussycat
game theory
incentive mechanisms
innovation
institutions
mind
networks

ssh

computers are awful
computers are awful together
confidentiality
encryption
plain text
POSIX

Spherical coordinates

algebra
functional analysis
geometry
high d
linear algebra
measure
probability
signal processing
sparser than thou
spheres

VS Code online and networked

computers are awful together
faster pussycat
plain text
UI
workflow

Artificial life

adaptive
agents
evolution
gene
grammar
incentive mechanisms
learning
life
neuron
probabilistic algorithms
stringology
swarm
time series

Symbolic system identification

compsci
dynamical systems
machine learning
neural nets
optimization
physics
probabilistic algorithms
sciml
statistics
statmech
stochastic processes
stringology

Rhetoric

adversarial
bounded compute
communicating
cooperation
culture
mind
wonk

Modern conspiracy theorising

confidentiality
democracy
economics
evolution
game theory
insurgency
networks
P2P
wonk

Rituals and beliefs that bind

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
extended self
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
religion
rhetoric
social graph
sociology
squad
wonk

The softmax function

classification
metrics
probability
regression
statistics

Classification

classification
metrics
statistics

The Score Function Estimator

Bayes
calculus
density
estimator distribution
Monte Carlo
probabilistic algorithms
probability
score function
tail risk
uncertainty

Melbourne/Naarm

diy
place
policy
straya
wonk

Pytorch

computers are awful
neural nets
optimization
premature optimization
python
statistics

Mathematica

algebra
compsci
computers are awful
stringology

Digital scientific workbooks

academe
computers are awful
faster pussycat
how do science
information provenance
plain text
premature optimization
UI
workflow

Coarse graining

algebra
Bayes
machine learning
networks
physics
sciml
snarks
statmech
surrogate

Probabilistic numerics

Bayes
calculus
compsci
dynamical systems
geometry
Hilbert space
how do science
machine learning
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Calendars and contacts GUIs for Linux

computers are awful
computers are awful together
diy
faster pussycat
office
POSIX
standards
UI

Implementing neural nets

computers are awful
machine learning
neural nets
optimization

Langevin dynamcs MCMC

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
optimization
probabilistic algorithms
probability
quantum
SDEs
stochastic processes

pandoc

academe
computers are awful
faster pussycat
lua
plain text
UI
workflow

Functional reactive programming

computers are awful
concurrency hell
premature optimization
signal processing
stringology
UI

Editing images with machine learning

computers are awful
generative art
making things
photon choreography

Righting and wronging

bandit problems
boring
bounded compute
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

Neural vector embeddings

approximation
feature construction
geometry
high d
language
linear algebra
machine learning
metrics
neural nets
NLP

Model explanation with sparse autoencoders

adversarial
classification
communicating
feature construction
game theory
high d
language
machine learning
metrics
mind
NLP
sparser than thou

Bayesian and causal inference by foundation models

approximation
Bayes
generative
language
machine learning
meta learning
Monte Carlo
neural nets
NLP
optimization
probabilistic algorithms
probability
statistics
stringology
time series

Model mixing, model averaging for regression

Bayes
classification
clustering
compsci
convolution
density
information
linear algebra
nonparametric
probability
sparser than thou
statistics

Home networks for lazy dummies

computers are awful together
confidentiality
cryptography
diy

Sampling by the method of the ratio of uniforms

Bayes
estimator distribution
Monte Carlo
probabilistic algorithms
probability

Probabilistic programming

Bayes
generative
how do science
Monte Carlo
statistics

Perception and evolution

adaptive
classification
collective knowledge
communicating
cooperation
culture
economics
energy
evolution
extended self
feature construction
gene
incentive mechanisms
language
learning
machine learning
metrics
mind
NLP
probability
statistics
statmech
utility

Attention management tips for web browsing

bounded compute
computers are awful
computers are awful together
faster pussycat
incentive mechanisms
mind
standards
UI

Simulating climate

calculus
climate
dynamical systems
geometry
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk

Atmospheric modeling

calculus
climate
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk

Vector databases

approximation
feature construction
geometry
high d
language
linear algebra
machine learning
metrics
neural nets
NLP

Oceanography

Gaussian
Hilbert space
kernel tricks
spatial
statistics
stochastic processes
time series

Reconciliation of overlapping Gaussian processes

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
nonparametric
regression
spatial
stochastic processes
time series

Weighted data, weighted likelihoods in statistics

estimator distribution
functional analysis
linear algebra
model selection
probability
signal processing
sparser than thou
statistics
uncertainty

Gamma distributions

Lévy processes
probability
stochastic processes
time series

Monte Carlo gradient estimation

Bayes
calculus
density
estimator distribution
Monte Carlo
probabilistic algorithms
probability
score function
tail risk
uncertainty

Conjugate priors

functional analysis
probability
statistics

Indyweb, small web, cozy web

communicating
computers are awful together
diy
doing internet

LaTeX mathematics hacks

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Temporal generative adversarial networks

adversarial
AI
Bregman
game theory
generative
learning
likelihood free
Monte Carlo
optimization
probability

Functional stochastic differential equations

Banach space
dynamical systems
Hilbert space
Lévy processes
probability
SDEs
signal processing
spatial
stochastic processes
time series

Science; Institution design for

academe
agents
collective knowledge
economics
faster pussycat
game theory
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology
wonk

Soft incentive mechanism design

bounded compute
economics
faster pussycat
game theory
incentive mechanisms
institutions
networks

Inverse Gaussian distribution

Lévy processes
probability
stochastic processes
time series

Historical English

history
language

Curved exponential families

geometry
probability
statistics

Music gear

diy
hardware
making things
music

History of medicine

academe
agents
collective knowledge
economics
faster pussycat
game theory
health
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology
wonk

Timeless works of art

adaptive
collective knowledge
diy
making things
sociology

DIY home repair stuff

cooperation
culture
diy
economics
housing
making things
straya

Video editing

computers are awful
making things
music
photon choreography
standards

Exponential families

functional analysis
probability
statistics

R

computers are awful
number crunching
R
statistics

Bayesian model selection

Bayes
machine learning
model selection
neural nets
nonparametric
sparser than thou
statistics
uncertainty

Bandit problems

bandit problems
control
decision theory
signal processing
stochastic processes
stringology

Non-stationary bandit problems

bandit problems
control
decision theory
signal processing
stochastic processes
stringology

Bitter lessons in compute and cleverness

bounded compute
functional analysis
machine learning
model selection
optimization
statmech

How to reduce corporate spying

computers are awful
computers are awful together
confidentiality
security
wonk

Transformer networks for generic time series prediction

language
machine learning
meta learning
neural nets
NLP
stringology
time series

Kernel distribution embedding

approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics

Democratization of generative AI

agents
bounded compute
collective knowledge
concurrency hell
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
swarm
technology
UI

Niche construction

cooperation
economics
evolution
game theory
incentive mechanisms

Tip me

computers are awful
cryptography
money

Normalising flows

approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
statistics

Neural mixtures of experts

Bayes
classification
clustering
compsci
density
information
linear algebra
model selection
nonparametric
optimization
particle
probability
regression
sparser than thou
statistics

Navigating large organisations

communicating
distributed
economics
extended self
faster pussycat
game theory
institutions
learning
mind
networks
squad

Community governance

cooperation
culture
democracy
economics
institutions
insurgency
wonk

The Gaussian distribution

algebra
Gaussian
geometry
high d
linear algebra
measure
probability
signal processing
spheres
statistics

Uncertainty quantification

Bayes
statistics
stochastic processes
surrogate
uncertainty

Indonesia

nusantara
place

Continual learning

algebra
graphical models
how do science
machine learning
networks
probability
statistics

Teamwork

communicating
distributed
economics
extended self
faster pussycat
game theory
institutions
learning
mind
networks
squad

Learning with PDE conservation laws

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Genre speciation

classification
music
semantics

Noise outsourcing

approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
sciml
statistics

Deep sets

feature construction
functional analysis
linear algebra
machine learning
networks
neural nets
probability
sciml
sparser than thou
statistics
topology

Graphical model / machine learning decoder ring

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Inference from disorder

compsci
dynamical systems
networks
physics
probability
pseudorandomness
statistics
statmech
stochastic processes

Fediverse

computers are awful together
confidentiality
distributed
diy
economics
P2P

(Kernelized) Stein variational gradient descent

approximation
Bayes
functional analysis
Markov processes
measure
metrics
Monte Carlo
optimization
particle
probabilistic algorithms
probability
score function
statistics

Functional programming

compsci
computers are awful
concurrency hell
grammar
stringology

Messenger shooting

adaptive
bounded compute
collective knowledge
culture
economics
ethics
evolution
extended self
incentive mechanisms
institutions
learning
mind
neuron
statistics
utility
wonk

Death

culture
diy
economics
ethics
gender
institutions
life
mind
networks
sex
sociology
wonk

Nested sampling

Bayes
Monte Carlo
probabilistic algorithms
probability
signal processing
state space models
statistics
swarm
time series

Doubly robust learning for causal inference

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Agtech/Agritech

computers are awful together
confidentiality
ecology
food
money
technology

Basa Sunda

language
nusantara
South East Asia
Sunda

Jensen Gap

approximation
functional analysis
measure
metrics
probability
stochastic processes

Entropy vs information

Bayes
dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes

Configuring machine learning experiments

computers are awful
faster pussycat
how do science
information provenance
premature optimization

Big data ML best practice

computers are awful
machine learning
neural nets

Transforms of Gaussian noise

approximation
Bayes
dynamical systems
Gaussian
Hilbert space
linear algebra
Lévy processes
Markov processes
networks
optimization
probability
SDEs
signal processing
state space models
statistics
stochastic processes
time series

Expectation maximisation

algebra
graphical models
hidden variables
hierarchical models
networks
optimization
probabilistic algorithms
probability
statistics

Quasi-gradients of discrete parameters

calculus
classification
optimization
probabilistic algorithms
probability
score function
statistics

Reproducibility in Machine Learning research

economics
game theory
how do science
incentive mechanisms
institutions
machine learning
neural nets
statistics

Squeaky wheel equilibria

collective knowledge
communicating
cooperation
culture
distributed
economics
insurgency
mind
networks
wonk

Editors for LaTeX

compsci
computers are awful
faster pussycat
LaTeX
typography
UI

Pyro

Bayes
generative
how do science
Monte Carlo
sciml
statistics

Collectivism and individualism

communicating
cooperation
culture
economics
making things
mind
squad
wonk

Online shopping

diy
economics
hardware
making things

Goodhart’s Law

economics
game theory
incentive mechanisms
institutions
machine learning
optimization
statistics
utility

Rough path theory and signature methods

control
dynamical systems
SDEs
signal processing
sparser than thou
statistics
stochastic processes
time series

Physically-grounded computing

compsci
life
machine learning
physics
statmech

Feed readers

academe
computers are awful together
doing internet
faster pussycat
information provenance
learning
UI
workflow

Internet search engines

computers are awful together
faster pussycat
information provenance
NLP
search

Neural denoising diffusion models

approximation
Bayes
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
statistics
score function

Python

computers are awful
python

Git tricks

computers are awful
information provenance
workflow

Attention Deficit (Hyperactivity) Disorder

gene
health
learning
mind
neuron
utility

Editing images using a GUI

computers are awful
generative art
making things
photon choreography

The property market is pollution

cooperation
culture
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
wonk

Algorithmic statistics

compsci
information
pseudorandomness
statistics
statmech
stringology

Guesstimation

computers are awful
faster pussycat
Monte Carlo
number crunching
office
UI

Git GUIs

computers are awful
information provenance
UI
workflow

Syncthing

computers are awful
computers are awful together
concurrency hell
distributed
diy
P2P

Optimisation

functional analysis
optimization
statmech

An orderly retreat from relevance

agents
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
technology
unsupervised

Resilience (Psychological)

adaptive
evolution
health
learning
mind
networks
utility

Scientific institutions and mechanisms

adaptive
bounded compute
collective knowledge
distributed
economics
how do science
incentive mechanisms
institutions
learning
mind
networks
sociology
standards
swarm

Neural likelihood inference

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series

Decentralized net services

computers are awful together
concurrency hell
confidentiality
distributed
diy
game theory
P2P

Bayesian posterior inference via optimization

Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes

Urbanism

buzzword
cooperation
culture
design
diy
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
the rather superior sort of city
wonk

Approximate conditioning

algebra
approximation
functional analysis
graphical models
measure
metrics
networks
optimization
probability
statistics

Squared neural families

functional analysis
probability
statistics

Contemporary epidemiology of mental health

catastrophe
culture
economics
ethics
health
incentive mechanisms
mind
networks
rhetoric
snarks
sociology
virality
wonk

Score matching

approximation
Bayes
Bregman
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
score function
statistics

Designing less toxic social media

confidentiality
democracy
distributed
diy
economics
evolution
game theory
insurgency
networks
P2P
wonk

Bayes linear methods

Bayes
Gaussian
generative
Hilbert space
how do science
linear algebra
measure
Monte Carlo
statistics

Presentation tools

academe
communicating
computers are awful
faster pussycat
office
photon choreography
standards

Hardware for neural networks

compsci
computers are awful
concurrency hell
grammar
number crunching
stringology

Variational message-passing algorithms in graphical models

algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
networks
optimization
particle
probability
signal processing
state space models
statistics
stochastic processes
swarm
time series

Designing social movements

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
swarm
wonk

Unconferences

academe
collective knowledge
how do science
information provenance
workflow

Microstressors

boring
cooperation
culture
democracy
economics
ethics
language
mind
rhetoric
snarks
sociology
wonk

Learning curves

culture
economics
faster pussycat
institutions
mind
networks
standards
technology

Matrix algebra

algebra
calculus
functional analysis
linear algebra
optimization

Economics of large language models

agents
bounded compute
collective knowledge
concurrency hell
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
swarm
technology
UI

Causal inference in highly parameterized ML

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Stein’s method

approximation
functional analysis
measure
metrics
model selection
optimization
probability
spheres
statistics

Recurrent / convolutional / state-space

Bayes
convolution
dynamical systems
functional analysis
linear algebra
machine learning
making things
music
networks
neural nets
nonparametric
probability
signal processing
sparser than thou
state space models
statistics
time series

Dynamic causality

algebra
graphical models
how do science
machine learning
networks
neural nets
probability
statistics

Cryptographic tokens, distributed ledgers, and blockchain-like-things

computers are awful
confidentiality
distributed
game theory
incentive mechanisms
money

Which are your 100 bytes?

economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
technology
UI

Simulation-based inference

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series

Comment systems for static websites

computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Let’s try substack

academe
faster pussycat
how do science
plain text
workflow
writing

China

china
place

Email blogs and newsletters

academe
faster pussycat
how do science
plain text
workflow
writing

Maximum Mean Discrepancy, Hilbert-Schmidt Independence Criterion

approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics

Scalable vector graphics

computers are awful
faster pussycat
photon choreography