Welcome to Dan’s brain

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Data sets

computers are awful
data sets
statistics

Temporal generative adversarial networks

adversarial
AI
Bregman
game theory
generative
learning
likelihood free
Monte Carlo
optimization
probability

Functional stochastic differential equations

Banach space
Hilbert space
dynamical systems
Lévy processes
probability
SDEs
signal processing
spatial
stochastic processes
time series

Tip me

computers are awful
cryptography
money

Navigating large organisations

communicating
distributed
economics
extended self
faster pussycat
game theory
institutions
learning
mind
networks
squad

Community governance

cooperation
culture
democracy
economics
institutions
insurgency
wonk

Basa Sunda

language
nusantara
South East Asia
Sunda

Entropy vs information

Bayes
dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes

Big data ML best practice

computers are awful
machine learning
neural nets

Neural denoising diffusion models

approximation
Bayes
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
statistics

Neural likelihood inference

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series

Bayesian posterior inference via optimisation

Bayes
estimator distribution
Markov processes
Monte Carlo
probabilistic algorithms
probability

Implicit variational inference

approximation
metrics
optimization
probabilistic algorithms
probability
statistics

Microstressors

boring
cooperation
culture
democracy
economics
ethics
language
mind
rhetoric
snarks
sociology
wonk

Addiction

ethics
fit
health
learning
mind
neuron
utility

Causal inference in highly parameterized ML

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Differentiable learning of automata

compsci
machine learning
making things
neural nets

Dynamic causality

algebra
graphical models
how do science
machine learning
networks
neural nets
probability
statistics

Nostr

computers are awful together
confidentiality
distributed
diy
economics
P2P

Social organisation of knowledge

adaptive
agents
bounded compute
collective knowledge
distributed
economics
game theory
how do science
incentive mechanisms
institutions
learning
mind
networks
sociology
squad
standards
swarm

Status

cooperation
culture
economics
evolution
incentive mechanisms
mind
social graph
utility
wonk

Tracking experiments in data science

computers are awful
faster pussycat
how do science
information provenance
premature optimization

Audio/music corpora

content
data sets
machine listening
music
statistics
time series

System identification in continuous time

calculus
dynamical systems
Hilbert space
Lévy processes
machine learning
neural nets
regression
sciml
SDEs
signal processing
sparser than thou
statistics
stochastic processes
time series

Neural process regression

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
meta learning
nonparametric
regression
spatial
stochastic processes
time series

Generative industrial design

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets
photon choreography

Big history

adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology

Non-negative matrix factorisation

feature construction
functional analysis
linear algebra
networks
probability
signal processing
sparser than thou
statistics

Probabilistic numerics

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Ecomodernism

cooperation
economics
hand wringing
life
sustainability
wonk

Data dashboards and ML demos

communicating
computers are awful
data sets
dataviz
faster pussycat
generative art
making things
photon choreography
statistics
UI
workflow

Statistics and machine learning

graphical models
how do science
machine learning
probability
statistics

Potential theory in probability

algebra
dynamical systems
functional analysis
Lévy processes
PDEs
probability
SDEs
statmech
stochastic processes

Doing it yourself

adaptive
collective knowledge
communicating
cooperation
culture
design
diy
economics
institutions
making things
mind
networks
sociology
squad
status
wonk

Firefox

computers are awful
computers are awful together
faster pussycat
standards
UI

Geoscience

Gaussian
Hilbert space
kernel tricks
spatial
statistics
stochastic processes
time series

Bio marker tracking

causality
faster pussycat
fit
gene
institutions
mind

Reinforcement learning

bandit problems
control
signal processing
stochastic processes
stringology

3d data

computers are awful
faster pussycat
photon choreography

Neural nets that do symbolic maths

compsci
language
machine learning
meta learning
networks
neural nets
NLP
stringology

State filtering for hidden Markov models

Bayes
dynamical systems
linear algebra
probability
signal processing
state space models
statistics
time series

Conformal prediction

Bayes
statistics
stochastic processes
surrogate
uncertainty

Contemporary neo-feudalism & endimming

cooperation
crisis
culture
economics
wonk

Tensor decompositions

algebra
Hilbert space

Disgust

crisis
culture
history
language
mind
wonk

UIs in Python

computers are awful
concurrency hell
premature optimization
python
UI

manim

communicating
computers are awful
learning
photon choreography
python

Special LaTeX symbols

computers are awful
faster pussycat
LaTeX
typography

COVID-19 in practice

branching
count data
diy
fit
health
life
networks
risk
SDEs
stochastic processes
straya
time series

Conditioning non-specific advice

algebra
collective knowledge
cooperation
culture
economics
ethics
graphical models
how do science
networks
probability
statistics

Explorables and interactives

academe
communicating
computers are awful
data sets
dataviz
faster pussycat
generative art
how do science
learning
making things
mind
number crunching
photon choreography
statistics
UI
workflow

Personalized medicine

causality
economics
faster pussycat
fit
gene
graphical models
how do science
machine learning
mind
probability
statistics

Emancipating my tribe

communicating
cooperation
culture
economics
making things
mind
squad
wonk

Randomised linear algebra

algebra
approximation
feature construction
functional analysis
geometry
high d
linear algebra
measure
metrics
model selection
probabilistic algorithms
probability
signal processing
sparser than thou

Bayesian inverse problems in function space

functional analysis
linear algebra
probability
sparser than thou
spatial
statistics

Managing people

adversarial
bounded compute
communicating
cooperation
economics
faster pussycat
game theory
institutions
mind
networks
rhetoric

Recommender systems

approximation
Bayes
clustering
high d
linear algebra
networks
optimization
probabilistic algorithms
probability
sparser than thou
statistics

Automatic differentiation in Julia

algebra
computers are awful
functional analysis
julia
linear algebra
number crunching
optimization

Mathematics without LaTeX

compsci
computers are awful
faster pussycat
LaTeX
typography
UI

Learning Gamelan

convolution
functional analysis
music
neural nets
nonparametric
signal processing
sparser than thou

ELBO

approximation
optimization
probability
statistics

Fun tricks in non-convex optimisation

functional analysis
optimization
statmech

Performance indicators, measurement, analytics

economics
faster pussycat
incentive mechanisms
institutions
networks
statistics

Rituals and beliefs that bind

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
extended self
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
squad
wonk

Invasive arguments

adaptive
collective knowledge
economics
game theory
hidden variables
incentive mechanisms
institutions
mind
networks
social graph
sociology
virality
wonk

Rhetoric

adversarial
bounded compute
communicating
cooperation
culture
mind
wonk

Plants

gender
gene
life
photon choreography
self similar
sex
star omics
wonk

Overparameterization in large models

decision theory
feature construction
machine learning
model selection
neural nets
optimization
probabilistic algorithms
SDEs
statmech
stochastic processes

Stochastic partial differential equations

Banach space
Hilber space
dynamical systems
Lévy processes
probability
SDEs
signal processing
spatial
stochastic processes
time series

Measure-valued stochastic processes

functional analysis
kernel tricks
machine learning
nonparametric
PDEs
physics
point processes
probability
regression
SDEs
spatial
statistics
stochastic processes
uncertainty

Farming and husbandry of black swans and dragon kings

crisis
density
economics
how do science
incentive mechanisms
markets
probability
risk
statistics

Vecchia factoring of GP likelihoods

algebra
approximation
Gaussian
generative
graphical models
Hilbert space
kernel tricks
machine learning
networks
optimization
probability
statistics

Model fairness

adversarial
game theory
machine learning
wonk

Beta Processes

algebra
geometry
linear algebra
Lévy processes
measure
probability
signal processing
sparser than thou
stochastic processes
time series

Particle Markov Chain Monte Carlo

algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
optimization
probabilistic algorithms
probability
signal processing
state space models
statistics
stochastic processes
swarm
time series

Beta and Dirichlet distributions

classification
Lévy processes
probability
stochastic processes
time series

Cloud ML compute vendors

computers are awful
concurrency hell
distributed
number crunching
premature optimization
workflow

Simulating Gaussian processes

Gaussian
Hilbert space
kernel tricks
Lévy processes
nonparametric
regression
spatial
stochastic processes
time series

Multivariate Gamma distributions

algebra
geometry
high d
Lévy processes
measure
probability
signal processing
sparser than thou
spheres
stochastic processes

Plotting in R

computers are awful
photon choreography
R
statistics

Stability in dynamical systems

dynamical systems
functional analysis
probability
statistics

DIY VPN access point

computers are awful together
confidentiality
cryptography
diy

Visualising geospatial data

communicating
computers are awful
dataviz
faster pussycat
generative art
making things
photon choreography
spatial

Learning on manifolds

functional analysis
Gaussian
geometry
Hilbert space
how do science
kernel tricks
machine learning
networks
PDEs
physics
regression
signal processing
spatial
statistics
stochastic processes
time series
uncertainty

(Outlier) robust statistics

functional analysis
likelihood
optimization
statistics

Dunning-Kruger theory of society

cooperation
culture
how do science
incentive mechanisms
mind
snarks
wonk

Dunning-Kruger theory of institutions

cooperation
culture
evolution
how do science
incentive mechanisms
institutions
mind
snarks
wonk

Android hacks

computers are awful
portable

Categorical random variates

classification
metrics
probability
regression
statistics

Presentations

academe
communicating
faster pussycat
office
photon choreography
standards

Diversity as an end in itself

agents
collective knowledge
communicating
cooperation
culture
democracy
economics
ethics
faster pussycat
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
sociology
wonk

Causality via potential outcomes

algebra
graphical models
how do science
machine learning
networks
probability
statistics

Multi-output Gaussian process regression

Gaussian
Hilbert space
kernel tricks
regression
spatial
stochastic processes
time series

Gamification

bandit problems
mind
reinforcement learning
UI
wonk

Financing utopia

economics
incentive mechanisms
institutions
markets
money

Knowledge geometry

collective knowledge
how do science
stringology
topology

Planning under uncertainty

Bayes
collective knowledge
economics
how do science
mind
sociology

Missing data

hidden variables
hierarchical models
machine learning
networks
probability
regression
statistics

Gradient descent at scale

functional analysis
machine learning
model selection
optimization
premature optimization
statmech

Science for policy

communicating
crisis
economics
ethics
how do science
mind
probability
risk
statistics
wonk

GIFs

computers are awful
photon choreography
premature optimization
standards

User interface design

computers are awful
photon choreography
UI

Recurrent neural networks

machine learning
networks
neural nets
signal processing
time series

Media virality

branching
computers are awful together
confidentiality
count data
democracy
economics
evolution
game theory
insurgency
networks
P2P
probability
SDEs
social graph
statistics
stochastic processes
time series
virality
wonk

Backward stochastic differential equations

dynamical systems
Lévy processes
probability
SDEs
signal processing
stochastic processes
time series

Stochastic differential equations

dynamical systems
Lévy processes
probability
sciml
SDEs
signal processing
stochastic processes
time series

Optimal transport metrics

approximation
functional analysis
measure
metrics
optimization
probability
statistics

Ecology

adaptive
ecology
gene
life

Dynamical systems via Koopman operators

dynamical systems
Hilbert space
kernel tricks
regression
signal processing
statistics
time series

Technopoetics

language
making things
mind

Stochastic processes on manifolds

Gaussian
geometry
Hilbert space
how do science
kernel tricks
machine learning
PDEs
physics
regression
signal processing
spatial
statistics
stochastic processes
time series
uncertainty

Stability in linear dynamical systems

dynamical systems
functional analysis
Hilbert space
probability
statistics

Browse the internet for me

browser
computers are awful together
confidentiality
diy
doing internet
faster pussycat

Why does deep learning work?

machine learning
neural nets
optimization
statmech

Generative adversarial networks

adversarial
AI
Bregman
game theory
generative
learning
likelihood free
Monte Carlo
optimization
probability

Chromium browsers

computers are awful
computers are awful together
faster pussycat
standards
UI

AutoML

functional analysis
how do science
model selection
optimization
statmech

Webcams

communicating
computers are awful
photon choreography

Variational autoencoders

approximation
Bayes
generative
optimization
probabilistic algorithms
probability
statistics

Homo ludens

culture
design
diy
making things

Live looping music software

making things
music
signal processing

Citation management

academe
collective knowledge
computers are awful
faster pussycat
how do science
workflow

Javascript apps

computers are awful
javascript

MAPLE

algebra
compsci
computers are awful
stringology

Confidentiality

computers are awful
confidentiality
wonk

Encrypted filesystem on linux

computers are awful
POSIX

Bias reduction

estimator distribution
nonparametric
probabilistic algorithms
statistics

Undirected graphical models

algebra
graphical models
machine learning
networks
probability
statistics

Sparse regression

estimator distribution
functional analysis
linear algebra
model selection
probability
signal processing
sparser than thou
statistics

Density estimation

convolution
density
functional analysis
nonparametric
probability
statistics

The tidyverse

computers are awful
number crunching
R
statistics

Go bag, Sydney edition

crisis
diy
economics
fashion
sustainability

Wiener theorem

functional analysis
Hilbert space
optimization
signal processing
stochastic processes

Atom

compsci
computers are awful
faster pussycat
plain text
UI
workflow

Multiple testing

decision theory
high d
how do science
linear algebra
machine learning
model selection
nonparametric
statistics
uncertainty

Serious number crunching on Google Cloud

computers are awful
concurrency hell
premature optimization

Gradient descent, continuous, primal/dual formulations.

functional analysis
optimization
statmech

Financial stability

crisis
economics
incentive mechanisms
institutions
markets
money
risk

Javascript reactive programming and streams

computers are awful
concurrency hell
javascript
UI

Greatest hits

computers are awful
machine learning
making things
music
signal processing

Rummaging in string bags

music
search
semantics
stringology

Scarce urban resources

culture
design
diy
the rather superior sort of city

Spamularity

AI
confidentiality

Islam

religion
history
culture

Geometry of fitness landscapes

evolution
geometry
optimization
topology

Mixing and mastering for dummies

computers are awful
diy
music

Simulating climate

calculus
climate
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
wonk

Science; Institution design for

academe
agents
collective knowledge
economics
faster pussycat
game theory
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology
wonk

Soft incentive mechanism design

bounded compute
economics
faster pussycat
game theory
incentive mechanisms
institutions
networks

Inverse Gaussian distribution

Lévy processes
probability
stochastic processes
time series

Ageing

health
faster pussycat
fit
gene
mind

Historical English

history
language

Gamma distributions

Lévy processes
probability
stochastic processes
time series

Curved exponential families

geometry
probability
statistics

Music gear

diy
hardware
making things
music

Free content

content
making things
photon choreography

Free content

academe
agents
collective knowledge
economics
faster pussycat
game theory
health
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology
wonk

LaTeX mathematics hacks

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Conjugate priors

functional analysis
probability
statistics

Timeless works of art

adaptive
collective knowledge
diy
making things
sociology

Monte Carlo gradient estimation

Bayes
calculus
density
estimator distribution
Monte Carlo
probabilistic algorithms
probability
risk
uncertainty

DIY home repair stuff

cooperation
culture
diy
economics
housing
making things
straya

Video editing

computers are awful
making things
music
photon choreography
standards

Quarto integrated website system

academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing

Exponential families

functional analysis
probability
statistics

Indyweb, small web, cozy web

communicating
computers are awful together
diy
doing internet

R

computers are awful
number crunching
R
statistics

Bayesian model selection

Bayes
machine learning
model selection
neural nets
nonparametric
sparser than thou
statistics
uncertainty

Non-stationary bandit problems

bandit problems
control
decision theory
signal processing
stochastic processes
stringology

Bandit problems

bandit problems
control
decision theory
signal processing
stochastic processes
stringology

Bitter lessons in compute and cleverness

bounded compute
functional analysis
machine learning
model selection
optimization
statmech

How to reduce corporate spying

computers are awful
computers are awful together
confidentiality
wonk

Transformer networks as recurrent or state-space models

language
machine learning
meta learning
neural nets
NLP
stringology
time series

Transformer networks for generic time series prediction

language
machine learning
meta learning
neural nets
NLP
stringology
time series

Kernel distribution embedding

approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics

Democratization of generative AI

agents
bounded compute
collective knowledge
concurrency hell
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
swarm
technology
UI

The public sphere and its business models

bandit problems
boring
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk

Niche construction

cooperation
economics
evolution
game theory
incentive mechanisms

Normalizing flows

approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
statistics

Model mixing, model averaging for regression

Bayes
classification
clustering
compsci
convolution
density
information
linear algebra
nonparametric
probability
sparser than thou
statistics

Gaussian Ensemble Belief Propagation

approximation
Bayes
distributed
dynamical systems
ensemble
generative
graphical models
machine learning
Monte Carlo
networks
optimization
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series

Adaptive 1st order gradient descent

functional analysis
neural nets
optimization
SDEs
stochastic processes

Academic publishing

academe
collective knowledge
diy
doing internet
economics
faster pussycat
how do science
incentive mechanisms
information provenance
institutions
mind
networks
sociology

The Gaussian distribution

algebra
Gaussian
geometry
high d
linear algebra
measure
probability
signal processing
spheres
statistics

Uncertainty quantification

Bayes
statistics
stochastic processes
surrogate
uncertainty

Indonesia

nusantara
place

Continual learning

algebra
graphical models
how do science
machine learning
networks
probability
statistics

Teamwork

communicating
distributed
economics
extended self
faster pussycat
game theory
institutions
learning
mind
networks
squad

Learning with PDE conservation laws

calculus
dynamical systems
geometry
Hilbert space
how do science
Lévy processes
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty

Genre speciation

classification
music
semantics

Noise outsourcing

approximation
Bayes
density
likelihood free
Monte Carlo
nonparametric
optimization
probabilistic algorithms
probability
sciml
statistics

Deep sets

feature construction
functional analysis
linear algebra
machine learning
networks
neural nets
probability
sciml
sparser than thou
statistics
topology

Graphical model / machine learning decoder ring

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Inference from disorder

compsci
dynamical systems
networks
physics
probability
pseudorandomness
statistics
statmech
stochastic processes

Adaptive design of experiments

functional analysis
how do science
model selection
optimization
statmech
surrogate

Fediverse

computers are awful together
confidentiality
distributed
diy
economics
P2P

(Kernelized) Stein variational gradient descent

approximation
Bayes
functional analysis
Markov processes
measure
metrics
Monte Carlo
optimization
probabilistic algorithms
probability
statistics

Functional programming

computers are awful
concurrency hell
compsci
grammar
stringology

Generative AI workflows and hacks 2024

economics
faster pussycat
innovation
language
machine learning
neural nets
NLP
stringology
technology
UI

Death

culture
diy
economics
ethics
gender
institutions
life
mind
networks
sex
sociology
wonk

Nested sampling

Bayes
Monte Carlo
probabilistic algorithms
probability
signal processing
state space models
statistics
swarm
time series

Doubly robust learning for causal inference

algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics

Ensemble Kalman methods

Bayes
distributed
dynamical systems
ensemble
generative
graphical models
linear algebra
machine learning
Monte Carlo
optimization
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series

Agtech/Agritech

computers are awful together
confidentiality
ecology
food
money
technology

Jensen Gap

approximation
functional analysis
measure
metrics
probability
stochastic processes

Configuring machine learning experiments

computers are awful
faster pussycat
how do science
information provenance
premature optimization

Transforms of Gaussian noise

approximation
Bayes
dynamical systems
Gaussian
Hilbert space
linear algebra
Lévy processes
Markov processes
networks
optimization
probability
SDEs
signal processing
state space models
statistics
stochastic processes
time series

Expectation maximisation

algebra
graphical models
hidden variables
hierarchical models
networks
optimization
probabilistic algorithms
probability
statistics

Zotero

academe
collective knowledge
computers are awful
faster pussycat
how do science
workflow

Quasi-gradients of discrete parameters

calculus
classification
probabilistic algorithms
optimization
probability
statistics

Posterior Gaussian process samples by updating prior samples

functional analysis
Gaussian
generative
Hilbert space
kernel tricks
regression
spatial
stochastic processes
time series

Neural network activation functions

machine learning
neural nets

Reproducibility in Machine Learning research

economics
game theory
how do science
incentive mechanisms
institutions
machine learning
neural nets
statistics

Squeaky wheel equilibria

collective knowledge
communicating
cooperation
culture
distributed
economics
insurgency
mind
networks
wonk

VS Code as LaTeX editor

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Editors for LaTeX

compsci
computers are awful
faster pussycat
LaTeX
typography
UI

Pyro

Bayes
generative
how do science
Monte Carlo
sciml
statistics

Collectivism and individualism

communicating
cooperation
culture
economics
making things
mind
squad
wonk

Online shopping

diy
economics
hardware
making things

Goodhart’s Law

economics
game theory
incentive mechanisms
institutions
machine learning
optimization
statistics
utility

Rough path theory and signature methods

control
dynamical systems
SDEs
signal processing
sparser than thou
statistics
stochastic processes
time series

Physically-grounded computing

physics
statmech
compsci
life
machine learning

Feed readers

academe
computers are awful together
doing internet
faster pussycat
information provenance
learning
UI
workflow

Code generation, programming assistants

faster pussycat
language
machine learning
making things
neural nets
NLP
real time
signal processing
stringology
time series
UI

VS Code / VS Codium

computers are awful
faster pussycat
plain text
UI
workflow

Internet search engines

computers are awful together
faster pussycat
information provenance
NLP
search

Jax

algebra
calculus
computers are awful
linear algebra
number crunching
optimization

Quarto

academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing

Python

computers are awful
python

Bureaucracy

cooperation
culture
economics
game theory
institutions
rhetoric
wonk

Git tricks

computers are awful
information provenance
workflow

Attention Deficit (Hyperactivity) Disorder

gene
health
learning
mind
neuron
utility

Editing images

computers are awful
generative art
making things
photon choreography

Editing images using a GUI

computers are awful
generative art
making things
photon choreography

The property market is pollution

cooperation
culture
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
wonk

Algorithmic statistics

compsci
information
pseudorandomness
statistics
statmech
stringology

Guesstimation

computers are awful
faster pussycat
number crunching
office
Monte Carlo
UI

Git GUIs

computers are awful
information provenance
UI
workflow

Syncthing

computers are awful
computers are awful together
concurrency hell
distributed
diy
P2P

Optimisation

functional analysis
optimization
statmech

An orderly retreat from relevance

agents
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
technology
unsupervised

Scientific institutions and mechanisms

adaptive
bounded compute
collective knowledge
distributed
economics
how do science
incentive mechanisms
institutions
learning
mind
networks
sociology
standards
swarm

VS Code online and networked

computers are awful together
faster pussycat
plain text
UI
workflow

Decentralized net services

computers are awful together
concurrency hell
confidentiality
distributed
diy
game theory
P2P

Urbanism

buzzword
cooperation
culture
design
diy
economics
housing
incentive mechanisms
institutions
insurgency
making things
policy
spatial
straya
the rather superior sort of city
wonk

Squared neural families

functional analysis
probability
statistics

Contemporary epidemiology of mental health

crisis
culture
economics
ethics
health
incentive mechanisms
mind
networks
rhetoric
snarks
sociology
wonk
virality

Score matching

approximation
Bayes
Bregman
generative
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
statistics

Designing less toxic social media

confidentiality
democracy
distributed
diy
economics
evolution
game theory
insurgency
networks
P2P
wonk

Bayes linear methods

Bayes
Gaussian
generative
Hilbert space
how do science
linear algebra
measure
Monte Carlo
statistics

Presentation tools

academe
communicating
computers are awful
faster pussycat
office
photon choreography
standards

Research discovery

academe
collective knowledge
faster pussycat
how do science
institutions
mind
networks
sociology
wonk

Hardware for neural networks

compsci
computers are awful
concurrency hell
grammar
number crunching
stringology

Variational message-passing algorithms in graphical models

algebra
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
networks
optimization
probability
signal processing
state space models
statistics
stochastic processes
swarm
time series

TikZ/PGFplots etx

communicating
computers are awful
dataviz
faster pussycat
LaTeX
photon choreography
plain text
typography
UI
workflow

Designing social movements

agents
collective knowledge
cooperation
culture
democracy
distributed
economics
game theory
incentive mechanisms
institutions
insurgency
mind
networks
policy
rhetoric
social graph
sociology
swarm
wonk

Particle variational message passing

approximation
Bayes
distributed
dynamical systems
ensemble
generative
graphical models
machine learning
Monte Carlo
networks
optimization
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series

Unconferences

academe
collective knowledge
how do science
information provenance
workflow

Gradient steps to an ecology of mind

adaptive
collective knowledge
cooperation
culture
economics
energy
evolution
extended self
game theory
gene
incentive mechanisms
learning
mind
networks
probability
social graph
sociology
statistics
statmech
utility
wonk

Money, Australian-style

diy
economics
money
utility

Superstimuli

adaptive
bounded compute
collective knowledge
cooperation
culture
economics
ethics
evolution
gene
incentive mechanisms
institutions
neuron
utility
wonk

Learning curves

culture
economics
faster pussycat
institutions
mind
networks
standards
technology

Matrix algebra

algebra
calculus
functional analysis
linear algebra
optimization

Economics of large language models

agents
bounded compute
collective knowledge
concurrency hell
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
neural nets
NLP
swarm
technology
UI

Stein’s method

approximation
functional analysis
measure
metrics
model selection
optimization
probability
spheres
statistics

Recurrent / convolutional / state-space

Bayes
convolution
dynamical systems
functional analysis
linear algebra
machine learning
making things
music
networks
neural nets
nonparametric
probability
signal processing
sparser than thou
state space models
statistics
time series

Generative art with language+diffusion models

buzzword
computers are awful
generative art
machine learning
making things
music
neural nets
photon choreography

Who I donate to

democracy
insurgency
money
wonk

Cryptographic tokens, distributed ledgers, and blockchain-like-things

computers are awful
confidentiality
distributed
game theory
incentive mechanisms
money

Which are your 100 bytes?

economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
technology
UI

Simulation-based inference

approximation
Bayes
feature construction
likelihood free
machine learning
measure
metrics
probability
sciml
statistics
time series

Comment systems for static websites

computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Let’s try substack

academe
faster pussycat
how do science
plain text
workflow
writing

China

place
china

Email blogs and newsletters

academe
faster pussycat
how do science
plain text
workflow
writing

Maximum Mean Discrepancy, Hilbert-Schmidt Independence Criterion

approximation
functional analysis
Hilbert space
measure
metrics
nonparametric
optimization
probability
statistics

Scalable vector graphics

computers are awful
faster pussycat
photon choreography

Procedurally generated diagrams

communicating
computers are awful
dataviz
faster pussycat
photon choreography
plain text
typography
UI
workflow

The robot regency

agents
bounded compute
collective knowledge
distributed
economics
edge computing
extended self
faster pussycat
incentive mechanisms
innovation
language
machine learning
mind
neural nets
NLP
technology
unsupervised

Money

diy
economics
money
utility

Factor graphs

algebra
graphical models
machine learning
networks
probability
statistics

Algorithmic mechanism design

economics
faster pussycat
game theory
incentive mechanisms
institutions
networks

Institutional alignment problems

cooperation
culture
economics
extended self
faster pussycat
game theory
incentive mechanisms
institutions
networks
swarm
wonk

Morphogenesis

agents
compsci
distributed
extended self
game theory
generative art
hidden variables
incentive mechanisms
life
photon choreography
self similar
spatial
statmech
swarm

Cooperation in evolutionary context

adaptive
cooperation
culture
economics
evolution
gene
incentive mechanisms
wonk

Conflict theorist models of coordination

adaptive
bounded compute
cooperation
culture
economics
evolution
game theory
incentive mechanisms
networks
wonk

Dunning-Kruger theory of mind

bounded compute
cooperation
culture
how do science
incentive mechanisms
learning
mind
snarks
wonk

Intimate question systems

adaptive
bounded compute
cooperation
culture
ethics
evolution
extended self
gene
institutions
learning
mind
wonk

Battlers

cooperation
culture
economics
ethics
evolution
incentive mechanisms
mind
social graph
utility
wonk

Terminal session management and multiplexing

computers are awful
faster pussycat
plain text
POSIX

submitit

computers are awful
computers are awful together
concurrency hell
distributed
premature optimization

Drugs, prescribed

chemistry
health
mind
neuron

Data summarization

approximation
estimator distribution
functional analysis
information
linear algebra
model selection
optimization
probabilistic algorithms
probability
signal processing
sparser than thou
statistics

The money laundry

computers are awful together
confidentiality
cooperation
cryptography
economics
hand wringing
money
wonk

Australia in data

data sets
place
straya

Typst

academe
faster pussycat
how do science
plain text
workflow

Innovation

economics
innovation
intellectual property
making things
policy
sociology
spatial
technology
the rather superior sort of city

Tensorboard

computers are awful
faster pussycat
how do science
information provenance
premature optimization

LaTeX

computers are awful
faster pussycat
LaTeX
plain text
typography
UI
workflow

Ethnomusicology

culture
information provenance
making things
music

Symbols and the public sphere

cooperation
culture
democracy
distributed
economics
game theory
language
making things
mind
networks
rhetoric
semantics
sociology
virality
wonk

VS Code for python

computers are awful
faster pussycat
plain text
python
UI
workflow

Nearly-low-rank Hermitian matrices

feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics

DIY social networks and groupware

computers are awful together
confidentiality
distributed
diy
economics
P2P

Static websites

computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow

Single-site web browsers

computers are awful
computers are awful together
confidentiality
UI

Web browser hacks

computers are awful
computers are awful together
faster pussycat
standards
UI

Offline email syncing

communicating
computers are awful
computers are awful together
concurrency hell
confidentiality
distributed
diy
encryption
faster pussycat
office
P2P
plain text
POSIX

Python, compilation and acceleration of

compsci
computers are awful
premature optimization
python

Gradient descent, Newton-like

functional analysis
neural nets
optimization

Indonesian music

music
nusantara
South East Asia