Welcome to Dan’s brain
The contents of my head are not useful if they stay in there, so I regularly copy-paste them onto the internet, into this very website. Here you can find most of the things I am thinking about, in the form of a higgledy heap of half-finished notebooks and occasional polished essays. Themes include whatever shiny thing distracted me into taking notes about it, including, but not limited to,
- statistical inference in areas I am interested in such as pragmatics of reasoning machines, physics-constrained world models, and high-dimensional Bayesian inference…
- philosophy of science and mind in the light of the above, and
- survival tips, broadly construed, for wherever I am living.
You might be after information about me generally, or what I am doing right now.
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Explorables and interactives
academe
communicating
computers are awful
data sets
dataviz
faster pussycat
generative art
how do science
learning
making things
mind
number crunching
photon choreography
statistics
UI
workflow
Zotero
academe
collective knowledge
computers are awful
faster pussycat
how do science
workflow
Innovation
economics
innovation
intellectual property
making things
policy
sociology
spatial
technology
the rather superior sort of city
The Predictive Approach to Bayesian Inference
Bayes
how do science
likelihood free
probability
statistics
Neural Bayes posteriors
Bayes
convolution
density
how do science
likelihood free
machine learning
neural nets
nonparametric
sparser than thou
statistics
uncertainty
Big history
adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology
Singular Learning Theory
AI safety
dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes
Multi-level agency
agents
AI safety
bounded compute
collective knowledge
computers are awful together
concurrency hell
distributed
economics
edge computing
extended self
game theory
incentive mechanisms
machine learning
networks
Models of human cultural reproduction
adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology
Android hacks
computers are awful
portable
Common knowledge/shared knowledge
bandit problems
cooperation
culture
democracy
economics
ethics
mind
rhetoric
snarks
sociology
wonk
Worker- and founder-ownership
economics
ethics
incentive mechanisms
institutions
markets
money
Innovation, science, technology research in Australia
how do science
policy
straya
wonk
Inductive biases
functional analysis
how do science
meta learning
model selection
optimization
statmech
Configuring machine learning experiments
computers are awful
faster pussycat
how do science
premature optimization
provenance
python
Retirement saving in Australia
diy
economics
money
Southeast Asia
utility
Dilemmas of collective action
bounded compute
distributed
economics
game theory
networks
squad
wonk
World models arising in foundation models.
approximation
Bayes
generative
language
machine learning
meta learning
Monte Carlo
neural nets
NLP
optimization
probabilistic algorithms
probability
statistics
stringology
time series
AI persuasion, AI manipulation
adversarial
AI safety
bounded compute
communicating
cooperation
culture
economics
faster pussycat
language
machine learning
mind
neural nets
NLP
security
technology
wonk
Spamularity
adversarial
AI safety
bounded compute
communicating
cooperation
culture
economics
faster pussycat
language
machine learning
mind
neural nets
NLP
security
technology
wonk
Image file formats
computers are awful
generative art
making things
photon choreography
Probabilistic neural nets
Bayes
convolution
density
likelihood free
machine learning
neural nets
nonparametric
sparser than thou
uncertainty
Procedurally generated diagrams
communicating
computers are awful
dataviz
faster pussycat
photon choreography
plain text
typography
UI
workflow
Configuring machine learning experiments with Fiddle
computers are awful
faster pussycat
how do science
premature optimization
provenance
python
Australia in data
data sets
place
Southeast Asia
straya
Contemporary techno-horror
AI safety
catastrophe
culture
history
language
mind
wonk
writing
Public health economics
economics
faster pussycat
fit
health
innovation
technology
Visualizing data
communicating
computers are awful
faster pussycat
generative art
making things
photon choreography
Building AI Agents
AI safety
computers are awful together
faster pussycat
language
machine learning
neural nets
NLP
premature optimization
technology
UI
Deep generative models wat
approximation
Bayes
generative
likelihood free
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
statistics
unsupervised
Differentiable learning of automata
compsci
dynamical systems
machine learning
neural nets
NLP
signal processing
state space models
stochastic processes
stringology
time series
Statistical distances
approximation
measure
metrics
optimal transport
optimization
probability
statistics
Utility and fitness
adaptive
agents
collective knowledge
cooperation
culture
economics
energy
evolution
extended self
game theory
gene
incentive mechanisms
learning
mind
networks
probability
social graph
sociology
statistics
statmech
utility
wonk
Fractal and self-similar behaviour in neural networks
AI safety
dynamical systems
machine learning
neural nets
physics
pseudorandomness
sciml
statistics
statmech
stochastic processes
Interpolation and extrapolation in neural networks
Bayes
compsci
graphical models
how do science
information
machine learning
meta learning
model selection
networks
probability
pseudorandomness
statistics
statmech
stringology
Memorization and retrieval in neural nets
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
technology
UI
Utopian governance
economics
extended self
incentive mechanisms
institutions
markets
money
wonk
Self-organization
agents
compsci
distributed
extended self
game theory
generative art
hidden variables
incentive mechanisms
life
photon choreography
self similar
spatial
statmech
“Generalized” Bayesian inference
Bayes
estimator distribution
functional analysis
Markov processes
Monte Carlo
neural nets
optimization
probabilistic algorithms
probability
SDEs
stochastic processes
Natalism and fertility
economics
ethics
gene
incentive mechanisms
institutions
mind
Developmental interpretability
AI safety
Bayes
bounded compute
dynamical systems
feature construction
high d
language
machine learning
metrics
mind
NLP
sparser than thou
statmech
stochastic processes
AI Safety Australia
adversarial
AI safety
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
security
Southeast Asia
tail risk
technology
Learning Schrödinger bridges
approximation
Bayes
generative
Lévy processes
Monte Carlo
neural nets
optimal transport
optimization
point processes
probabilistic algorithms
probability
score function
spatial
statistics
stochastic processes
Large sample theory
Gaussian
likelihood
optimization
probability
statistics
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