Welcome to Dan’s brain
The contents of my head are not useful if they stay in there, so I regularly copy-paste them onto the internet, into this very website. Here you can find most of the things I am thinking about, in the form of a higgledy heap of half-finished notebooks and occasional polished essays. Themes include whatever shiny thing distracted me into taking notes about it, including, but not limited to,
- statistical inference in areas I am interested in such as pragmatics of reasoning machines, physics-constrained world models, and high-dimensional Bayesian inference…
- philosophy of science and mind in the light of the above, and
- survival tips, broadly construed, for wherever I am living.
You might be after information about me generally, or what I am doing right now.
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Curators of nice bits of internet
computers are awful together
making things
provenance
Static website editors
computers are awful together
diy
doing internet
faster pussycat
plain text
UI
workflow
Being stroppy
adaptive
collective knowledge
economics
evolution
game theory
networks
social graph
sociology
ML benchmarks and their pitfalls
economics
game theory
how do science
incentive mechanisms
institutions
machine learning
neural nets
statistics
Economics of cognitive automation
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
technology
UI
Computational complexity results in neural nets
compsci
machine learning
making things
neural nets
Information storage and retrieval in NNs
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
technology
UI
Singular Value Decomposition
feature construction
functional analysis
high d
linear algebra
networks
probability
signal processing
sparser than thou
statistics
Science; Institution design for
academe
agents
collective knowledge
economics
faster pussycat
game theory
how do science
incentive mechanisms
institutions
mind
networks
provenance
sociology
wonk
Orthonormal and unitary matrices
algebra
dynamical systems
functional analysis
geometry
high d
linear algebra
measure
signal processing
spheres
stochastic processes
time series
Neural vector embeddings
approximation
feature construction
geometry
high d
language
linear algebra
machine learning
metrics
neural nets
NLP
World models arising in foundation models.
approximation
Bayes
generative
language
machine learning
meta learning
Monte Carlo
neural nets
NLP
optimization
probabilistic algorithms
probability
statistics
stringology
time series
Disentangled representation learning
Bayes
bounded compute
dynamical systems
feature construction
high d
language
machine learning
metrics
mind
NLP
sparser than thou
statmech
stochastic processes
Models of inequity
culture
diy
ethics
gender
gene
sex
sociology
wonk
Snowmobile or bicycle?
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
NLP
stringology
technology
UI
Quarto integrated website system
academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing
Neural network activation functions
calculus
classification
dynamical systems
geometry
machine learning
neural nets
physics
regression
sciml
statistics
Mechanistic interpretability
communicating
feature construction
high d
language
machine learning
metrics
mind
NLP
sparser than thou
statmech
stochastic processes
Python debugging, profiling and testing
computers are awful
premature optimization
python
Commitment, contracts, cooperation
adaptive
agents
causal
cooperation
economics
evolution
extended self
game theory
graphical models
incentive mechanisms
learning
mind
networks
social graph
utility
wonk
Garbled highlights from ICLR 2025
neural nets
South East Asia
statistics
Bayesian epistemics
adaptive
agents
bounded compute
collective knowledge
control
cooperation
distributed
economics
evolution
extended self
game theory
how do science
incentive mechanisms
institutions
learning
machine learning
mind
networks
provenance
sociology
squad
standards
swarm
utility
Learning with theory of mind
adaptive
agents
bandit problems
bounded compute
collective knowledge
control
cooperation
distributed
economics
evolution
extended self
game theory
incentive mechanisms
learning
machine learning
mind
networks
swarm
utility
Science for policy
catastrophe
communicating
economics
ethics
how do science
mind
probability
statistics
tail risk
wonk
Design of multi-agent systems
agents
bounded compute
collective knowledge
concurrency hell
distributed
economics
edge computing
extended self
game theory
incentive mechanisms
machine learning
networks
swarm
Research discovery, synthesis planning
academe
collective knowledge
faster pussycat
how do science
institutions
mind
networks
provenance
sociology
wonk
Quarto
academe
faster pussycat
how do science
javascript
julia
language
making things
plain text
premature optimization
python
R
writing
Reinforcement learning
adaptive
agents
bandit problems
control
incentive mechanisms
learning
networks
stochastic processes
time series
utility
Particle variational message passing
approximation
Bayes
distributed
dynamical systems
generative
graphical models
machine learning
Monte Carlo
networks
optimization
particle
probabilistic algorithms
probability
sciml
signal processing
state space models
statistics
stochastic processes
swarm
time series
Web browser automation
browser
computers are awful together
confidentiality
diy
doing internet
faster pussycat
Code generation, programming assistants
faster pussycat
language
machine learning
making things
neural nets
NLP
signal processing
stringology
UI
q-exponential process
Gaussian
Hilbert space
kernel tricks
Lévy processes
nonparametric
regression
spatial
stochastic processes
time series
Internet for the occasionally online
computers are awful
computers are awful together
confidentiality
distributed
diy
economics
Recurrent / convolutional / state-space
Bayes
convolution
dynamical systems
functional analysis
linear algebra
machine learning
making things
music
networks
neural nets
nonparametric
probability
signal processing
sparser than thou
state space models
statistics
time series
Prepping for the end of (my access to) the (industrialised) world
catastrophe
cooperation
economics
fashion
hand wringing
social graph
wonk
Singapore
South East Asia
statistics
Gradient steps to an ecology of mind
adaptive
agents
collective knowledge
cooperation
culture
economics
energy
evolution
extended self
game theory
gene
incentive mechanisms
learning
mind
networks
probability
social graph
sociology
statistics
statmech
utility
wonk
How to do research funding
academe
diy
Which self?
economics
ethics
extended self
gene
incentive mechanisms
institutions
mind
utility
Knowledge geometry
collective knowledge
how do science
stringology
topology
AI search
boring
computers are awful together
faster pussycat
incentive mechanisms
mind
NLP
provenance
search
wonk
Machine learning for inverting partial differential equations
calculus
dynamical systems
geometry
Hilbert space
how do science
machine learning
neural nets
PDEs
physics
regression
sciml
SDEs
signal processing
statistics
statmech
stochastic processes
surrogate
time series
uncertainty
Graphical model / machine learning decoder ring
algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics
when to compute
Conflict theoretic models
adaptive
bounded compute
cooperation
culture
economics
evolution
game theory
incentive mechanisms
networks
wonk
Variational Bayes Neural Nets and Graphical Models
algebra
graphical models
hidden variables
hierarchical models
how do science
machine learning
networks
neural nets
probability
statistics
Configuring machine learning experiments with Fiddle
computers are awful
faster pussycat
how do science
premature optimization
provenance
python
Economics of automation,
economics
faster pussycat
innovation
language
machine learning
mind
neural nets
technology
UI
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