Crowd-sourced science

Mapping the world from smartphones. Buzzwords: Citizen science

Game theory of crowdsourced competitions

Charness, Gary, and Matthias Sutter. 2012. “Groups Make Better Self-Interested Decisions.” Journal of Economic Perspectives 26 (3): 157–76.

Ghose, Anindya, and Panagiotis G. Ipeirotis. 2011. “Estimating the Helpfulness and Economic Impact of Product Reviews: Mining Text and Reviewer Characteristics.” Knowledge and Data Engineering, IEEE Transactions on 23 (10): 1498–1512.

Jennett, Charlene, and Anna L. Cox. 2014. “Eight Guidelines for Designing Virtual Citizen Science Projects.” In Second AAAI Conference on Human Computation and Crowdsourcing.

Kanhere, Salil S. 2013. “Participatory Sensing: Crowdsourcing Data from Mobile Smartphones in Urban Spaces.” In Distributed Computing and Internet Technology, edited by Chittaranjan Hota and Pradip K. Srimani, 19–26. Lecture Notes in Computer Science 7753. Springer Berlin Heidelberg.

King, Gary, Jennifer Pan, and Margaret E. Roberts. 2014. “Reverse-Engineering Censorship in China: Randomized Experimentation and Participant Observation.” Science 345 (6199): 1251722.

Meslec, Nicoleta, Petru Curseu, Marius Meeus, and Oana Fodor. 2014. “When None of Us Perform Better Than All of Us Together: The Role of Analogical Decision Rules in Groups,” June.

Naroditskiy, V., N. R. Jennings, P. Van Hentenryck, and M. Cebrian. 2014. “Crowdsourcing Contest Dilemma.” Journal of the Royal Society Interface 11 (99): 20140532–2.

Oishi, Koji, Manuel Cebrian, Andres Abeliuk, and Naoki Masuda. 2014. “Iterated Crowdsourcing Dilemma Game.” Scientific Reports 4 (February).

Ranard, Benjamin L., Yoonhee P. Ha, Zachary F. Meisel, David A. Asch, Shawndra S. Hill, Lance B. Becker, Anne K. Seymour, and Raina M. Merchant. 2014. “Crowdsourcing–Harnessing the Masses to Advance Health and Medicine, a Systematic Review.” Journal of General Internal Medicine 29 (1): 187–203.